Sqr/character/priest/avenger_header.nut

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// 桧够擎 湍?模蝶缣 桡朝 牖热 蝶觼董?煎虏 偃嫦?贼怃 ?蹂? 蝶鉴偃嫦缣 ?蹂? 鼻热,enum 跷陛高击 摹树?朝 睡碟殓栖棻.
// 湍?模蝶缣 毡朝 高击 桧够缣 厥戏卫贼 寰腌栖棻..
// 横渐螳 state 妇湿 睡碟殓栖棻
STATE_PRIEST_TEST <- 60 // 蛤?滓? 错[鬼?]
STATE_SPINCUTTER <- 61 // 蝶?醴搅(横渐螳)
STATE_PRIEST_SCYTHE_MASTERY <- 62 // 横渐螳 : 饵桧萄 葆蝶搅葬
STATE_HEDGEHOG <- 63 // ?虽?斜
STATE_FASTMOVE <- 64 // 横渐螳 : 绪艇桧翕
STATE_RIPPER <- 65 // 横渐螳 : 葬?
STATE_EARTHQUAKE <- 66 // 横渐螳 : 横蝶蠡桧觼
STATE_AVENGER_AWAKENING <- 67 // 横渐螳 : 陕撩渗褐
STATE_EXECUTION <- 68 // 横渐螳 : 籀?
STATE_AWAKENING_TURN_OFF <- 69 // 横渐螳 : 陕撩 - 给嬴螃晦
STATE_HIGH_SPEED_SPLASH <- 70 // 坚楼漆晦
STATE_POWER_OF_DARKNESS <- 71 // 横菸暧 掏栋
STATE_FALLING_SOUL <- 72 // 跷块?朝 舱?
STATE_PANDEMONIUM_EX <- 73 // 横渐螳 ?撩 : 犒葆瞪
STATE_EX_DISASTER <- 74 // EX 蝶鉴 : 营懈
// 横渐螳 skill妇湿 睡碟殓栖棻.
SKILL_CHANGE_HP_TO_MP <- 10 // 坚鳝暧 ?翮
SKILL_SPINCUTTER <- 113 // 蝶?醴搅 (横渐螳)
SKILL_SCYTHE_MASTERY <- 114 // 横渐螳 : 饵桧萄 葆蝶搅葬
SKILL_FASTMOVE <- 115 // 坚楼桧翕(横渐螳)
SKILL_HEDGEHOG <- 116 // ?虽?斜
SKILL_RIPPER <- 117 // 阗横嫦晦晦
SKILL_EARTH_QUAKE <- 118 // 横蝶蠡桧觼
SKILL_AVENGER_AWAKENING <- 119 // 横渐螳 陕撩
SKILL_EXECUTION <- 120 // 籀?
SKILL_HEARTHINGS <- 121 // ?羶
SKILL_NIGHTMARE <- 122 // 陕撩 ?卫粽学跦(48溯涟)
SKILL_DEVILSTRIKE <- 123 // 等网蝶?塭桧醴
SKILL_HIGH_SPEED_SLASH <- 124 // 坚楼漆晦
SKILL_POWER_OF_DARKNESS <- 125 // 樵菸暧 掏栋
SKILL_CANCEL_FASTMOVE <- 127 // 警蜗 坚楼桧翕
SKILL_CANCEL_HIGH_SPEED_SLASH <- 128 // 警蜗 坚楼漆晦
SKILL_CANCEL_EARTH_QUAKE <- 129 // 警蜗 虽煆霞
SKILL_CANCEL_HEDGEHOG <- 130 // 警蜗 尔?暧 陛卫(?虽?斜)
SKILL_FALLING_SOUL <- 131 // 跷块?朝 舱?
SKILL_CANCEL_SPINCUTTER <- 132 // 警蜗 蝶?醴搅
SKILL_PANDEMONIUM_EX <- 133 // 犒葆瞪
SKILL_EX_DISASTER <- 134 // ex蝶鉴 - 营懈
SKILL_FASTMOVE_EX <- 164 // ex蝶鉴 - 坚楼桧翕 鬼?
SKILL_RIPPER_EX <- 165 // ex蝶鉴 - 葬?鬼?
// 横渐螳 animation 妇湿 睡碟殓栖棻..
CUSTOM_ANI_SPINCUTTER1 <- 79 // 蝶?醴搅 THROW
CUSTOM_ANI_SPINCUTTER2 <- 80 // 蝶?醴搅 RE CALL
CUSTOM_ANI_SPINCUTTER3 <- 81 // 蝶?醴搅 ARRIVAL
CUSTOM_ANI_FASTMOVE1 <- 82 // 坚楼桧翕 卫翕
CUSTOM_ANI_FASTMOVE2 <- 83 // 坚楼桧翕 瑞?
CUSTOM_ANI_FASTMOVE3 <- 84 // 坚楼桧翕 霞?
CUSTOM_ANI_FASTMOVE4 <- 85 // 坚楼桧翕 谦猿
// 陕撩 横渐螳 渗褐
CUSTOM_ANI_AVENGER_AWAKENING1 <- 86 // 陕撩 横渐螳
CUSTOM_ANI_AVENGER_AWAKENING2 <- 87 // 陕撩 横渐螳
CUSTOM_ANI_AVENGER_AWAKENING3 <- 88 // 陕撩 横渐螳
CUSTOM_ANI_AVENGER_AWAKENING4 <- 89 // 陕撩 横渐螳
CUSTOM_ANI_HEDGEHOG <- 90 // ?虽?斜
CUSTOM_ANI_RIPPER <- 91 // 葬?
CUSTOM_ANI_EARTH_QUAKE <- 92 // 横蝶蠡桧觼
CUSTOM_ANI_EXC_GRAB <- 93 // 栉蝶听暮 濩晦
CUSTOM_ANI_EXC_GRAB_EX <- 94 // 栉蝶听暮 庵煎 湍虽晦
CUSTOM_ANI_EXC_TURNOVER <- 95 // 栉蝶听暮 庵煎 湍虽晦
CUSTOM_ANI_EXC_RUN <- 96 // 栉蝶听暮 殖葬晦
CUSTOM_ANI_EXC_LAST <- 97 // 栉蝶听暮 虞颤
CUSTOM_ANI_EXC_FAILED <- 98 // 栉蝶听暮 褒?
CUSTOM_ANI_AWAKENING_TURN_OFF <- 99 // 陕撩-渗褐 ?薯
CUSTOM_ANI_HIGH_SPEED_READY <- 100 // 坚楼 漆晦
CUSTOM_ANI_HIGH_SPEED_ATTACK_1 <- 101 // 坚楼 漆晦
CUSTOM_ANI_HIGH_SPEED_ATTACK_2 <- 102 // 坚楼 漆晦
CUSTOM_ANI_HIGH_SPEED_ATTACK_3 <- 103 // 坚楼 漆晦
CUSTOM_ANI_HIGH_SPEED_ATTACK_4 <- 104 // 坚楼 漆晦
CUSTOM_ANI_HIGH_SPEED_LAST <- 105 // 坚楼 漆晦
CUSTOM_ANI_AVENGER_ATTACK_1 <- 106 // 横渐荡 - ?颤1
CUSTOM_ANI_AVENGER_ATTACK_2 <- 107 // 横渐荡 - ?颤2
CUSTOM_ANI_AVENGER_ATTACK_3 <- 108 // 横渐荡 - ?颤3
CUSTOM_ANI_AVENGER_ATTACK_4_SCYTHE <- 109 // 横渐荡 ?颤 4 (陷 帼瞪)
CUSTOM_ANI_AVENGER_ATTACK_4_ROSARY <- 110 // 横渐荡 ?颤 4 (腻舆 帼瞪)
CUSTOM_ANI_POWER_OF_DARKNESS_START <- 111 // 横菸暧 掏栋
CUSTOM_ANI_POWER_OF_DARKNESS_STAY <- 112 // 横菸暧 掏栋
CUSTOM_ANI_POWER_OF_DARKNESS_END <- 113 // 横菸暧 掏栋
CUSTOM_ANI_AWAKENING_TURN_OFF_2 <- 114 // 陕撩-渗褐 ?薯2
CUSTOM_ANI_PANDEMONIUM_START <- 115 // 犒葆瞪
CUSTOM_ANI_PANDEMONIUM_END <- 116 // 犒葆瞪
CUSTOM_ANI_EX_DISASTER_1 <- 117 // EX蝶鉴 - 营懈1
CUSTOM_ANI_EX_DISASTER_2 <- 118 // EX蝶鉴 - 营懈1
CUSTOM_ANI_EX_DISASTER_3 <- 119 // EX蝶鉴 - 营懈1
CUSTOM_ANI_EX_DISASTER_4 <- 120 // EX蝶鉴 - 营懈1
CUSTOM_ANI_EX_DISASTER_5 <- 121 // EX蝶鉴 - 营懈1
// 横渐螳 atk?橾 妇湿 睡碟殓栖棻.
CUSTOM_ATTACKINFO_SPINCUTTER <- 70 // 蝶?醴搅 蟾晦颤
CUSTOM_ATTACKINFO_FASTMOVE <- 71 // 坚楼桧翕
CUSTOM_ATTACKINFO_HEDGEHOG <- 72 // ?虽?斜
CUSTOM_ATTACKINFO_RIPPER <- 73 // 葬?
CUSTOM_ATTACKINFO_EXCUTION_1 <- 74 // 濩晦
CUSTOM_ATTACKINFO_EXCUTION_2 <- 75 // 濩晦 ?嫦
CUSTOM_ATTACKINFO_EXCUTION_3 <- 76 // 给溥怃 镒晦
CUSTOM_ATTACKINFO_EXCUTION_4 <- 77 // 殖葬晦
CUSTOM_ATTACKINFO_EXCUTION_5 <- 78 // 夥款缣 援脑晦
CUSTOM_ATTACKINFO_EXCUTION_6 <- 79 // 虞颤
CUSTOM_ATTACKINFO_AW_ATTACK1 <- 80 // 陕撩 - 渗褐 晦狱奢问1 80
CUSTOM_ATTACKINFO_AW_ATTACK2 <- 81 // 陕撩 - 渗褐 晦狱奢问2 81
CUSTOM_ATTACKINFO_AW_ATTACK3 <- 82 // 陕撩 - 渗褐 晦狱奢问3 82
CUSTOM_ATTACKINFO_AW_ATTACK4 <- 83 // 陕撩 - 渗褐 晦狱奢问4 83
CUSTOM_ATTACKINFO_AW_DASHATTACK <- 84 // 陕撩 - 渗褐 晦狱奢问4 84
CUSTOM_ATTACKINFO_RIPPER_EXPLOSION <-85
CUSTOM_ATTACKINFO_HIGH_SPEED_SLASH <-86 // 坚楼漆晦
CUSTOM_ATTACKINFO_AVENGER_ATTACK_1 <-87
CUSTOM_ATTACKINFO_AVENGER_ATTACK_2 <-88
CUSTOM_ATTACKINFO_AVENGER_ATTACK_3 <-89
CUSTOM_ATTACKINFO_AVENGER_ATTACK_4 <-90
CUSTOM_ATTACKINFO_HIGH_SPEED_SLASH_LAST <-91 // 坚楼漆晦
CUSTOM_ATTACKINFO_POWER_OF_DARKNESS <- 92
CUSTOM_ATTACKINFO_AVENGER_ATTACK_3_2 <-93 // 横渐荡 - ?颤 虞颤镒晦 横鸥
CUSTOM_ATTACKINFO_AVENGER_ATTACK_4_2 <-94 // 横渐荡 - ?颤 虞颤镒晦 横鸥
CUSTOM_ATTACKINFO_DISASTER <-95 // 横渐荡 ex蝶鉴 营懈
CUSTOM_ATTACKINFO_PANDEMONIUM_EX_ON_START <- 96 // 横渐螳 犒葆瞪 罗颤 奢问
CUSTOM_ATTACKINFO_AWAKENING_PANDEMONIUM_START <- 97 // 横渐螳 犒葆瞪 罗颤 奢问 (陕撩)
E_ATTACK_COMMAND <- 0
E_JUMP_COMMAND <- 1
E_DASH_COMMANDS_1 <- 2
E_DASH_COMMANDS_2 <- 3
E_CREATURE_COMMAND <- 4
E_BUFF_COMMAND <- 5
E_SKILL_COMMAND <- 6
E_COMMAND_COUNT <- 7
// 横渐荡 - 等网蝶?塭桧醴(?卫粽蝶鉴) 蝶鹧鸥 等桧颤 ENUM INDEX
SI_DS_MAX_DEVIL_GAUGE <- 0 // 譆渠 学葆啪桧虽 热纂
// 桧? 等网蝶?塭桧醴 陕 蝶鉴涤 啪桧虽 离朝 晔
SI_DS_ATTACK <- 1 // (?颤)
SI_DS_JUMP_ATTACK <- 2 // (薄?奢问)
SI_DS_DASH_ATTACK <- 3 // (渠卫奢问)
SI_DS_DG_ATTACK <- 4 // (渗褐 ?颤奢问)
SI_DS_DG_DASH_ATTACK <- 5 // (渗褐 渠卫奢问)
SI_DS_DG_JUMP_ATTACK <- 6 // (渗褐 薄?奢问)
SI_DS_HIGH_SPEED_SLASH <- 7 // (坚楼漆晦)
SI_DS_GRASP_HANDOFANGER <- 8 // GraspHandOfAnger // (碟喻暧 遗面锅)
SI_DS_CHANGE_HPTOMP <- 9 // ChangeHpToMp (坚鳝暧 ?翮)
SI_DS_EARTH_QUAKE <- 10 // EarthQuake (横蝶蠡桧觼)
SI_DS_SPINCUTTER <- 11 // (蝶?醴搅)
SI_DS_HEDGEHOG <- 12 // Hedgehog (?虽?斜)
SI_DS_FASTMOVE <- 13 // (坚楼桧翕)
SI_DS_RIPPER <- 14 // (葬?)
SI_DS_EXECUTION <- 15 // (籀?)
SI_DS_DARK <- 16 // (横菸暧 掏栋)
SI_DS_COOLTIME <- 17 // 蛤?? 藤颤歜
SI_DS_ANTIAIR_UPPER <- 18 // 奢溜颤
SI_DS_SMASHER <- 19// 蝶衙敷
SI_DS_SLOW_HEAL <- 20 // 蜗煎办?
SI_DS_LUCKY_STRAIGHT <- 21 // 楣郦 蝶?溯桧?
SI_DS_STRIKING <- 22 // 蝶?塭桧缰
SI_DS_CURE <- 23 // 听横
SI_DS_SKILL_SECOND_UPPER <- 24 // 撮钟萄横?
SI_DS_BLESS <- 25 // 虽?暧 蹴犒
SI_DS_QUAKE_AREA <- 26 // 钒瑰跷
SI_DS_RISING_AREA <- 27 // 蝓茧霞
SI_DS_DISASTER <- 28 // EX蝶鉴 - 营懈
SI_DS_PANDEMONI <- 29 // EX蝶鉴 - 犒葆瞪
//PandemoniumEx
// 横渐荡 - 陕撩 横?蛤虽 sq_var 漱搅 樯策蝶 殓栖棻..
I_AVENGER_AWAKENING_TIME <- 0 // 渗褐 卫除
I_DOOMS_HP <- 1 // 菸蝶陛蛤树 HP
I_AVENGER_AWAKENING_VALID <- 2
// 葬橡 寨葬萄 ?楚斜煎 噩 詹帼殓栖棻.. 谒 桧楛冲桧 腑傍贼..
// 横渐荡陛 state_stand鼻鹧缣怃虏 渗褐?薯陛 肾横捡 ?栖棻
// 斜楚怃 valid陛 false陛 胀棻坚 ?怃 埠潍 渗褐?薯 腑棻坚 除舆?怃朝 寰腌栖棻 罹楝寞彻击 当陕?鱼 念娄 桧 寞彻桧 陛潍 梃莠?剪 伪嬴怃 殓栖棻..
// 该 噙桧朝 够紫 桡戏栖梱