Sqr/NativeClassInit/IRDAICharacter.nut

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function IRDAICharacter::GetAddress() {
return L_Sq_GetObjectAddress(this);
}
function IRDAICharacter::GetName() {
return L_Sq_GetObjectName(this);
}
function IRDAICharacter::GetLevel() {
return L_Sq_GetObjectLevel(this);
}
// function IRDAICharacter::sq_GetIntData(SkillId,Idx) {
// local ret = L_sq_GetIntData(SkillId,Idx);
// return ret + HookIntData(this,SkillId,Idx);
// }
// function IRDAICharacter::sq_getIntData(SkillId,Idx) {
// local ret = L_sq_GetIntData(SkillId,Idx);
// return ret + HookIntData(this,SkillId,Idx);
// }
// function IRDAICharacter::sq_GetLevelData(SkillId,Idx,SkillLevel) {
// local ret = L_sq_GetLevelData(SkillId,Idx,SkillLevel);
// return ret + HookLevelData(this,SkillId,Idx,SkillLevel);
// }
// function IRDAICharacter::sq_getLevelData(SkillId,Idx,SkillLevel) {
// local ret = L_sq_GetLevelData(SkillId,Idx,SkillLevel);
// return ret + HookLevelData(this,SkillId,Idx,SkillLevel);
// }
function IRDMonster::GetAddress() {
return L_Sq_GetObjectAddress(this);
}
function IRDCollisionObject::GetAddress() {
return L_Sq_GetObjectAddress(this);
}
function IRDItem::GetAddress() {
return L_Sq_GetObjectAddress(this);
}