48 lines
1.2 KiB
Plaintext
48 lines
1.2 KiB
Plaintext
function IRDAICharacter::GetAddress() {
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return L_Sq_GetObjectAddress(this);
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}
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function IRDAICharacter::GetName() {
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return L_Sq_GetObjectName(this);
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}
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function IRDAICharacter::GetLevel() {
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return L_Sq_GetObjectLevel(this);
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}
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// function IRDAICharacter::sq_GetIntData(SkillId,Idx) {
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// local ret = L_sq_GetIntData(SkillId,Idx);
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// return ret + HookIntData(this,SkillId,Idx);
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// }
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// function IRDAICharacter::sq_getIntData(SkillId,Idx) {
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// local ret = L_sq_GetIntData(SkillId,Idx);
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// return ret + HookIntData(this,SkillId,Idx);
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// }
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// function IRDAICharacter::sq_GetLevelData(SkillId,Idx,SkillLevel) {
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// local ret = L_sq_GetLevelData(SkillId,Idx,SkillLevel);
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// return ret + HookLevelData(this,SkillId,Idx,SkillLevel);
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// }
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// function IRDAICharacter::sq_getLevelData(SkillId,Idx,SkillLevel) {
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// local ret = L_sq_GetLevelData(SkillId,Idx,SkillLevel);
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// return ret + HookLevelData(this,SkillId,Idx,SkillLevel);
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// }
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function IRDMonster::GetAddress() {
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return L_Sq_GetObjectAddress(this);
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}
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function IRDCollisionObject::GetAddress() {
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return L_Sq_GetObjectAddress(this);
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}
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function IRDItem::GetAddress() {
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return L_Sq_GetObjectAddress(this);
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}
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