Sqr/passiveobject/character/priest/po_ripperexplosion.nut

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function setCustomData_po_RipperExplosion(obj,reciveData)
{
}
function onKeyFrameFlag_po_RipperExplosion(obj,flagIndex)
{
if(flagIndex == 1) {
if(obj.sq_isMyControlObject()) // 霞翕,廓翻 桧??朝 釭缣啪虏 尔樯棻.
obj.sq_setShake(obj,5,250);
}
else if(flagIndex == 2) {
//local t = obj.sq_var.get_timer_vector(0);
//t.setParameter(20, -1);
//t.resetInstant(0);
//obj.sq_var.push_vector(0); // ??赝 5廓虏 当撩
}
return true;
}
function onEndCurrentAni_po_RipperExplosion(obj)
{
sq_SendDestroyPacketPassiveObject(obj);
}
function procAppend_po_RipperExplosion(obj)
{
//local t = obj.sq_var.get_timer_vector(0);
//
//local pAni = sq_GetCurrentAnimation(obj);
//local currentT = sq_GetCurrentTime(pAni);
//
//local count = obj.sq_var.get_vector(0);
//if (t.isOnEvent(currentT) == true && count < 8) {
////if(0) {
//local x = obj.getXPos()+(count*5);
//local x1 = obj.getXPos()-(count*5);
////print( + " : " + obj.getZPos() + " : " + z1);
//local particleCreater = obj.sq_var.GetparticleCreaterMap("ripperSmoke","Monster/Common/Particle/ExplosionDarkPos1.ptl", obj);
//particleCreater.Restart(0);
//particleCreater.SetPos(x , obj.getYPos() -30, obj.getZPos()-30);
//sq_AddParticleObject(obj, particleCreater);
//
//particleCreater = obj.sq_var.GetparticleCreaterMap("ripperSmoke","Monster/Common/Particle/ExplosionDarkPos2.ptl", obj);
//particleCreater.Restart(0);
//particleCreater.SetPos(x1, obj.getYPos()-30, obj.getZPos()-30);
//sq_AddParticleObject(obj, particleCreater);
//
//obj.sq_var.set_vector(0,count+1);
//}
}