491 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			491 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
| /*
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| 文件名:OnlineEvent.nut
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| 路径:Plugins/OnlineEvent/OnlineEvent.nut
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| 创建日期:2023-05-28	09:54
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| 文件用途:
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| */
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| 
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| //HudPro按钮类
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| class OnlineEventPro extends BasicsDrawTool //  obj  --  按钮名称  --  X坐标  --  Y坐标  --  Ani调用路径  --  宽度  --  高度
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| {
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|     obj = null; //Obj对象
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|     State = 0; //按钮状态
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|     ClickEnble = false; //点击效果
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|     ButtonDynamic = false; //动态按钮效果
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|     BaseFrame = null;
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| 
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|     CustomClickEnble = false; //自定义点击效果
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|     CustomClickAnifile = null; //自定义点击效果Ani路径
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|     CustomButtonName = null; //自定义点击效果名称
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|     CustomClickFrame = null; //自定义点击效果Ani编号
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|     CustomClickx = null; //自定义点击效果X坐标
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|     CustomClicky = null; //自定义点击效果Y坐标
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| 
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| 
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|     RectEnble = false; //悬停效果
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|     RectButtonName = null; //悬停名称
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|     RectBaseAnifile = null; //悬停Ani路径
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|     RectFrame = null; //非动态按钮的悬停调用Ani编号
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|     Rectx = null; //悬停X坐标
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|     Recty = null; //悬停Y坐标
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| 
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| 
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|     ButtonName = null; //按钮名称
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|     x = null; //X坐标
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|     y = null; //Y坐标
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|     BaseAnifile = null; //调用Ani路径
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|     width = null; //可点击宽度
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|     length = null; //可点击高度
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| 
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|     Mobj = null; //鼠标对象
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|     //构造函数
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|     constructor(gObj, gButtonName, gX, gY, gAnifile, gWidth, gLength, gBaseFrame) {
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|         obj = gObj;
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|         ButtonName = gButtonName;
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|         x = gX;
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|         y = gY;
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|         BaseAnifile = gAnifile;
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|         width = gWidth;
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|         length = gLength;
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|         BaseFrame = gBaseFrame;
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|         if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"];
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|     }
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|     //绘制按钮
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|     function Show() {
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|         if (ClickEnble) //是否开启点击效果
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|         {
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|             if (isLBDown() && State == 0) //按下左键并且按钮处于弹起状态
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|             {
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|                 State = 1; //按键进入按下状态
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|                 ++y;
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|             }
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|             if (!isLBDown() && State == 1) //按下左键并且按钮处于弹起状态
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|             {
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|                 State = 0; //按键进入弹起状态
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|                 --y;
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|             }
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|         }
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| 
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|         if (CustomClickEnble) //是否开启自定义点击效果
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|         {
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|             if (isLBDown()) //按下左键并且按钮处于弹起状态
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|             {
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|                 if (!ButtonDynamic) T_DrawStayAni(obj, CustomClickAnifile, CustomClickx, CustomClicky, CustomClickFrame, CustomButtonName);
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|                 else T_DrawDynamicAni(obj, CustomClickAnifile, CustomClickx, CustomClicky, CustomButtonName);
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|             }
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|         }
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| 
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|         if (RectEnble) //开启悬停效果时
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|         {
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|             if ((isInRect() && !isLBDown()) || (isInRect() && !CustomClickEnble)) //如果鼠标悬停的时候  并且没有点击的时候
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|             {
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|                 //IMouse.SetMouseTask(44);
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|                 if (!ButtonDynamic) T_DrawStayAni(obj, RectBaseAnifile, Rectx, Recty, RectFrame, RectButtonName);
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|                 else T_DrawDynamicAni(obj, RectBaseAnifile, Rectx, Recty, RectButtonName);
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|             }
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|         }
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|         if (!isInRect()) //如果鼠标没有悬停的时候
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|         {
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|             //IMouse.SetMouseTask(0);
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|             if (!ButtonDynamic) T_DrawStayAni(obj, BaseAnifile, x, y, BaseFrame, ButtonName);
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|             else T_DrawDynamicAni(obj, BaseAnifile, x, y, ButtonName);
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|         }
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|     }
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| 
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|     //设置自定义点击效果
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|     function SetCustomClickEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) {
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|         CustomClickEnble = bool; //自定义点击效果
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|         CustomClickAnifile = gAnifile; //自定义点击效果Ani路径
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|         CustomButtonName = gButtonName; //自定义点击效果名称
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|         CustomClickFrame = gFrame; //自定义点击效果Ani编号
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|         CustomClickx = gX; //自定义点击效果X坐标
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|         CustomClicky = gY; //自定义点击效果Y坐标
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|     }
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| 
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|     //设置悬停效果
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|     function SetRectEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) {
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|         RectEnble = bool; //悬停效果
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|         RectButtonName = gButtonName; //悬停名称
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|         RectBaseAnifile = gAnifile; //悬停Ani路径
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|         RectFrame = gFrame; //非动态按钮的悬停调用Ani编号
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|         Rectx = gX; //悬停X坐标
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|         Recty = gY; //悬停Y坐标
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|     }
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| 
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|     //设置动态按钮
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|     function SetClickEnble(bool) {
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|         ButtonDynamic = bool;
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|     }
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| 
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|     //设置点击效果
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|     function SetClickEnble(bool) {
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|         ClickEnble = bool;
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|     }
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| 
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|     //悬停状态
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|     function isInRect() {
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|         if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 5, 5, x, y, width, length)) return true;
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|         else return false;
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|     }
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|     //左键按下状态
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|     function isLBDown() {
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|         if (isInRect() && Mobj.Lb == 1) return true;
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|         else return false;
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|     }
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|     //左键弹起状态
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|     function isLBUp() {
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|         if (isInRect() && Mobj.Lb == 0) return true;
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|         else return false;
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|     }
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| 
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|     //左键单击状态
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|     function isLBActive() {
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|         if (isInRect() && Mobj.LbEvent) return true;
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|         else return false;
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|     }
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| }
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| 
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| 
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| 
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| 
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| class OnlineEventC extends BasicsDrawTool {
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|     WindowObj = null; //窗口对象
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|     MainState = false; //主状态
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|     X = 136;
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|     Y = 130;
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| 
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|     TimeObj = null;
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| 
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|     reward = null;
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|     NextRewardTime = null;
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|     StaticNowTime = null;
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|     NowTime = null;
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|     NowDay = null;
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| 
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| 
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|     //ItemInfo
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|     ItemInfoObject = null;
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|     ItemInfoDrawS = null;
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| 
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| 
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|     //查询  玩家信息
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|     function GetPlayerInfo() {
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|         local T = {
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|             op = 20052001,
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|         }
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|         local str = Json.Encode(T);
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|         L_sq_SendPackType(130);
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|         L_sq_SendPackWChar(str);
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|         L_sq_SendPack();
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|     }
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| 
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|     //回调  查询  玩家信息
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|     function GetPlayerInfoCallBack(Chunk) {
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|         // Sout("收到包内容为 \n %L", Chunk);
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|         local Buffer = Json_STL("OnlineEvent_GetPlayerInfo_Pack_CallBack");
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|         Buffer.Parse(Chunk, 0, false);
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| 
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|         local RootTab = getroottable();
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|         if (RootTab.rawin("OnlineEventCObj")) {
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|             reward = null;
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|             reward = [];
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|             StaticNowTime = null;
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|             NowDay = null;
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| 
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|             StaticNowTime = Buffer.Get("time");
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|             NowDay = Buffer.Get("currentCumulative");
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| 
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|             for (local i = 0; i< 10; i++) {
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|                 local gNormalItemId = Buffer.Get("reward->" + i + "->itemId");
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|                 local gNormalItemCount = Buffer.Get("reward->" + i + "->itemNum");
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|                 local gNormalNeedTime = Buffer.Get("reward->" + i + "->time");
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|                 local gNormalComplete = Buffer.Get("timeReward->" + i);
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| 
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|                 local gExItemId = Buffer.Get("reward->" + i + "->cumulativeId");
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|                 local gExItemCount = Buffer.Get("reward->" + i + "->cumulativeNum");
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|                 local gExNeedTime = Buffer.Get("reward->" + i + "->cumulative");
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|                 local gExComplete = Buffer.Get("accumulateReward->" + i);
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| 
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|                 local T = {
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|                     NormalItemId = gNormalItemId,
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|                     NormalItemCount = gNormalItemCount,
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|                     NormalNeedTime = gNormalNeedTime,
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|                     NormalComplete = gNormalComplete,
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| 
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|                     ExItemId = gExItemId,
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|                     ExItemCount = gExItemCount,
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|                     ExNeedTime = gExNeedTime,
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|                     ExNeedTime = gExNeedTime,
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|                     ExComplete = gExComplete,
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|                 }
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|                 reward.append(T);
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|             }
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| 
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|             local ItemGetArray = {};
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|             foreach(P, V in reward) {
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|                 local ItemId = V.NormalItemId;
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|                 if (!ItemInfoObject.rawin(ItemId)) {
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|                     if (!ItemGetArray.rawin(ItemId))
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|                         ItemGetArray.rawset(ItemId, true);
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|                 }
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|                 ItemId = V.ExItemId;
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|                 if (!ItemInfoObject.rawin(ItemId)) {
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|                     if (!ItemGetArray.rawin(ItemId))
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|                         ItemGetArray.rawset(ItemId, true);
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|                 }
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|             }
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| 
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| 
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|             if (ItemGetArray.len() > 0) {
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|                 local arr = [];
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|                 foreach(Key, Value in ItemGetArray) {
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|                     arr.append(Key);
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|                 }
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|                 local T = {
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|                     op = 20231010,
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|                     realop = 20052004,
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|                     itemId = arr,
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|                     Type = 2,
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|                 }
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|                 SendPack(T);
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|             }
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| 
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|             OnlineEventTimeReset();
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|         }
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|     }
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| 
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| 
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|     function CheckItemInfoCallBack(Chunk) {
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|         // Sout("收到包内容为 \n %L", Chunk);
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|         local Jso = Json.Decode(Chunk);
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|         foreach(Pos, Value in Jso.itemInfo) {
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|             if (Value.Name2.len() == 0)
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|                 Value.Name2 = "Yosin-Team";
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|             ItemInfoObject.rawset(Jso.itemId[Pos], Value);
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|         }
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|     }
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| 
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|     //刷新时间容器
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|     function OnlineEventTimeReset() {
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|         if (TimeObj) TimeObj.Delete();
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|         TimeObj = null;
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|         TimeObj = TimeSTL("OnlineEventTimeObj", 90000000);
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|         TimeObj.Reset();
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|         TimeObj.Start();
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|     }
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| 
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|     constructor() {
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|         if (TimeObj) TimeObj.Delete();
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|         TimeObj = null;
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|         TimeObj = TimeSTL("OnlineEventTimeObj", 90000000);
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|         TimeObj.Delete();
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|         TimeObj = null;
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| 
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|         ItemInfoObject = {};
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| 
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|         Pack_Control.rawset(20052002, GetPlayerInfoCallBack.bindenv(this));
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| 
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|         //查询道具信息回调
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|         Pack_Control.rawset(20052004, CheckItemInfoCallBack.bindenv(this));
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| 
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| 
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|         GetPlayerInfo();
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|     }
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| 
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|     //绘制在线时间
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|     function DrawNowOnlineTime(obj) {
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|         if (TimeObj) NowTime = StaticNowTime + (TimeObj.Get() / 1000).tointeger();
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|         //当前时间
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|         if (NowTime) {
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|             L_sq_DrawCode(NowTime + "秒", X + 94, Y + 39, sq_RGBA(255, 255, 184, 250), 0, 1);
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|             //下个奖励的可领取时间
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|             if (NextRewardTime) {
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|                 local AniNowTime = (StaticNowTime * 1000) + TimeObj.Get();
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|                 local AniNextTime = NextRewardTime * 1000;
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|                 T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 310, Y + 33, 1, "OnlineEvent_NextRewardTime_Main");
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|                 setClip(X + 310, Y + 33, X + 310 + ((AniNowTime.tofloat() / AniNextTime.tofloat()) * 174.0).tointeger(), Y + 56); //开始裁切
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|                 T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 310, Y + 33, 2, "OnlineEvent_NextRewardTime_Main");
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|                 releaseClip(); //裁切结束
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|             } else {
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|                 T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 310, Y + 33, 1, "OnlineEvent_NextRewardTime_Main");
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|                 T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 310, Y + 33, 2, "OnlineEvent_NextRewardTime_Main");
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|             }
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|         }
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|         if (NowDay) {
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|             L_sq_DrawCode(NowDay + "天", X + 94 + 40, Y + 39 + 104, sq_RGBA(255, 255, 184, 250), 0, 1);
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|         }
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|     }
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| 
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| 
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|     //绘制道具带道具信息
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|     function DrawItemEx(X, Y, Id, Count) {
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|         L_Sq_DrawItem(X, Y, Id, Count, 0, 0, 0);
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|         if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, 24, 24)) {
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|             ItemInfoDrawS = {};
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|             ItemInfoDrawS.X <- X;
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|             ItemInfoDrawS.Y <- Y;
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|             ItemInfoDrawS.ItemId <- Id;
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|         }
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|     }
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| 
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|     //绘制道具相信信息
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|     ItemObject = null;
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| 
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|     function DrawItemInfo(obj) {
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|         if (ItemInfoDrawS) {
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|             if (!ItemObject) {
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|                 local ItemId = ItemInfoDrawS.ItemId;
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|                 if (ItemInfoObject.rawin(ItemId)) {
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|                     ItemObject = ItemInfoClass(ItemInfoObject[ItemId]);
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|                 }
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|             }
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|             ItemObject.Show(ItemInfoDrawS.X, ItemInfoDrawS.Y - ItemObject.PageLength);
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|         } else {
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|             ItemObject = null;
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|         }
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|     }
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| 
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|     //绘制奖励
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|     function DrawReward(obj) {
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|         if (reward) {
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|             //下次奖励可领取时间销毁
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|             NextRewardTime = null;
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|             ItemInfoDrawS = null;
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|             for (local i = 0; i< 10; i++) {
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|                 //绘制普通奖励
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|                 DrawItemEx(X + 13 + 3 + (52 * i), Y + 43 + 24, reward[i].NormalItemId, reward[i].NormalItemCount);
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|                 //绘制是否可领取
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|                 if (reward[i].NormalNeedTime< NowTime) {
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|                     if (reward[i].NormalComplete) {
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|                         T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 12 + 4 + (52 * i), Y + 42 + 24 + 30, 6, "OnlineEvent_Reward_Complete");
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|                     } else {
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|                         //TODO 达到领取条件 但是还未领取
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|                         local Button = OnlineEventPro(obj, "OnlineEvent_Reward_Button" + i, X + 12 + 4 + (52 * i), Y + 42 + 24 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 28, 18, 3);
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|                         Button.SetRectEnble(true, "OnlineEvent_Reward_Buttonr" + i, X + 12 + 4 + (52 * i), Y + 42 + 24 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 4);
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|                         Button.SetCustomClickEnble(true, "OnlineEvent_Reward_Buttonc" + i, X + 12 + 4 + (52 * i), Y + 42 + 24 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 5);
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|                         Button.Show();
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|                         if (Button.isLBActive()) {
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|                             local T = {
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|                                 op = 20052007,
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|                                 rewardIndex = i,
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|                             }
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|                             local str = Json.Encode(T);
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|                             L_sq_SendPackType(130);
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|                             L_sq_SendPackWChar(str);
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|                             L_sq_SendPack();
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| 
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|                             GetPlayerInfo();
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|                         }
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|                     }
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| 
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|                 } else {
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|                     //只记录最短的一个可领取时间差
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|                     if (!NextRewardTime) NextRewardTime = reward[i].NormalNeedTime;
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|                     //绘制剩余所需时间
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|                     L_sq_DrawCode((reward[i].NormalNeedTime - NowTime).tostring() + "s", X + 13 + 5 + (52 * i), Y + 43 + 24 + 32, sq_RGBA(255, 255, 184, 250), 0, 1);
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|                 }
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| 
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|                 //绘制累计奖励
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|                 DrawItemEx(X + 13 + 3 + (52 * i), Y + 43 + 128, reward[i].ExItemId, reward[i].ExItemCount);
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| 
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|                 if (reward[i].ExNeedTime< NowDay) {
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|                     if (reward[i].ExComplete) {
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|                         T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X + 12 + 4 + (52 * i), Y + 42 + 128 + 30, 6, "OnlineEvent_Reward_Ex_Complete");
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|                     } else {
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|                         //TODO 达到领取条件 但是还未领取
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|                         local ExButton = OnlineEventPro(obj, "OnlineEvent_Reward_Ex_Button" + i, X + 12 + 4 + (52 * i), Y + 42 + 128 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 28, 18, 3);
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|                         ExButton.SetRectEnble(true, "OnlineEvent_Reward_Ex_Buttonr" + i, X + 12 + 4 + (52 * i), Y + 42 + 128 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 4);
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|                         ExButton.SetCustomClickEnble(true, "OnlineEvent_Reward_Ex_Buttonc" + i, X + 12 + 4 + (52 * i), Y + 42 + 128 + 30, "common/onlineevent/yosin/zaixianhuodong.ani", 5);
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|                         ExButton.Show();
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|                         if (ExButton.isLBActive()) {
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|                             local T = {
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|                                 op = 20052007,
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|                                 rewardIndex = i + 10,
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|                             }
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|                             local str = Json.Encode(T);
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|                             L_sq_SendPackType(130);
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|                             L_sq_SendPackWChar(str);
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|                             L_sq_SendPack();
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| 
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|                             GetPlayerInfo();
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|                         }
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|                     }
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| 
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|                 } else {
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|                     //绘制剩余所需时间
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|                     L_sq_DrawCode((reward[i].ExNeedTime - NowDay).tostring() + "天", X + 13 + 5 + (52 * i), Y + 43 + 128 + 32, sq_RGBA(255, 255, 184, 250), 0, 1);
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|                 }
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|             }
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|         }
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|     }
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| 
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|     //绘制主界面
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|     function DrawMain(obj) {
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|         T_DrawStayAni(obj, "common/onlineevent/yosin/zaixianhuodong.ani", X, Y, 0, "OnlineEvent_Main");
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|         //绘制在线时间
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|         DrawNowOnlineTime(obj);
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|         //绘制奖励
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|         DrawReward(obj);
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| 
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|         DrawItemInfo(obj);
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|     }
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| 
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|     //开启界面回调
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|     function OpenClassCallBack() {
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| 
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|         L_NewWindows("Lenheart", 170, 0x65535);
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|         local W = sq_GetPopupWindowMainCotrol(170);
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|         W.SetVisible(false);
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|         W.SetEnable(false);
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| 
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|         GetPlayerInfo();
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|     }
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| 
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|     //绘制入口
 | |
|     function Draw(obj) {
 | |
|         if (MainState) {
 | |
|             if (WindowObj) {
 | |
|                 DrawMain(obj);
 | |
|                 WindowObj.Show(obj);
 | |
|                 X = WindowObj.X;
 | |
|                 Y = WindowObj.Y;
 | |
|             } else {
 | |
|                 WindowObj = LenheartWindow(X, Y, 527, 258, 28); //坐标 大小 标题栏高度
 | |
|                 //WindowObj.DeBugMode = true;
 | |
|             }
 | |
|         } else {
 | |
|             if (WindowObj && WindowObj.YMouseSw == false) {
 | |
|                 IMouse.ReleaseMouseClick();
 | |
|                 WindowObj.YMouseSw = true;
 | |
|                 WindowObj = null;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     //逻辑入口
 | |
|     function Proc(obj) {
 | |
|         if (KeyPressNB.isKeyPress(48, "OnlineEventCloseKey")) {
 | |
|             MainState = false;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| function OnlineEvent_New_Lenheart(obj) {
 | |
|     local RootTab = getroottable();
 | |
|     if (!RootTab.rawin("OnlineEventCObj")) {
 | |
|         local Cobj = OnlineEventC();
 | |
|         RootTab.rawset("OnlineEventCObj", Cobj);
 | |
|         EventIcon("在线活动", 28, 4, Cobj);
 | |
|     } else {
 | |
|         RootTab["OnlineEventCObj"].Proc(obj);
 | |
|         RootTab["OnlineEventCObj"].Draw(obj);
 | |
|     }
 | |
| }
 | |
| 
 | |
| if (getroottable().rawin("LenheartFuncTab")) {
 | |
|     getroottable()["LenheartFuncTab"].rawset("OnlineEvent_New_LenheartFunc", OnlineEvent_New_Lenheart);
 | |
| } else {
 | |
|     local T = {};
 | |
|     T.rawset("OnlineEvent_New_LenheartFunc", OnlineEvent_New_Lenheart);
 | |
|     getroottable().rawset("LenheartFuncTab", T);
 | |
| } |