83 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
| 
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| SUB_STATE_FIREMETEO_0	<- 0
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| 
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| 
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| function onMouseButtonDown_FireMeteo(obj)
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| {
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| 	if (!obj) return;
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| 	
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| 	local objectManager = obj.getObjectManager();
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| 	local xPos = objectManager.getFieldXPos(IMouse.GetXPos(), ENUM_DRAWLAYER_NORMAL);
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| 	local yPos = objectManager.getFieldYPos(IMouse.GetYPos(), 0, ENUM_DRAWLAYER_NORMAL);
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| 	local zPos = 61;
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| 	
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| 	if (yPos < TILE_FLOOR_START_Y)
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| 	{ // 夥款桧 卫蒙?朝 y谢?塭贼..
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| 		return;
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| 	}
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| 	
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| 	
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| 	local ptl = sq_GetParticleInfo(obj, "Particle/CreatorFireMeteo.ptl");
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| 	
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| 	sq_BinaryParameterStartWrite();
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| 	// ?塭嘐搅陛 伞鼠 号嬴 夥桧伞葬 等桧颤蒂 桧辨?栖棻.
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| 	// x, y, z == 亿郭?卫粽螃粽薛?陛 轿溘腆 够
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| 	// wx, wy == 唳坚?卫陛 轿溘腆 够
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| 	// delay ControlRate 唳坚?卫暧 蝶?萄 亵瞰辨 %高
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| 	// warningMarkIndex == 唳坚?卫暧 谦盟 : 0 寰尔歜, 1 尔鳝, 2 渠?, 3 尔鳝 (嬴捱Only), 4 渠? (嬴捱Only)
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| 	local moveVariable1 = 500;
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| 	local naaMoveVariable1 = -400; // -800
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| 	local createXDistance = xPos - moveVariable1;
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| 	local createYDistance = yPos;
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| 	local createZDistance = -naaMoveVariable1;
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| 	
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| 	local dir = sq_GetDirection(obj);
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| 	if (dir == ENUM_DIRECTION_LEFT)
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| 	{
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| 		createXDistance = xPos + moveVariable1;
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| 	}
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| 	
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| 	sq_BinaryParameterWriteDword(createXDistance);
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| 	sq_BinaryParameterWriteDword(createYDistance);
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| 	sq_BinaryParameterWriteDword(createZDistance);
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| 	
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| 	sq_BinaryParameterWriteDword(xPos);
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| 	sq_BinaryParameterWriteDword(yPos);
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| 	
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| 	sq_BinaryParameterWriteDword(ENUM_DIRECTION_NEUTRAL);
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| 	sq_BinaryParameterWriteDword(200); // int delayControlRate
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| 	
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| 	local markType = obj.sq_GetIntData(SKILL_FIREMETEO, 0); // 颤啪? 葆觼 谦盟(渗唳?虽 蜓匙!)
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| 	sq_BinaryParameterWriteDword(markType); //int warningMarkIndex
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| 
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| 	
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| 	// 奢问溘 跷陛热纂 蒙机
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| 	local level = sq_GetSkillLevel(obj, SKILL_CREATORFLAME);
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| 
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| 	// 1.奢问溘 跷陛 热纂 (%)
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| 	local addValue = sq_GetLevelData(obj, SKILL_CREATORFLAME, SKL_LV_1, level);
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| 	local addRate = addValue.tofloat() / 100.0;
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| 
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| 	print(" addRate:" + addRate);
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| 
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| 	local skillLevel = sq_GetSkillLevel(obj, SKILL_FIREMETEO);
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| 
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| 	local power = obj.sq_GetPowerWithPassive(SKILL_FIREMETEO, STATE_FIREMETEO, SKL_LV_0,-1,addRate.tofloat());
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| 	local sizeRate = sq_GetLevelData(obj, SKILL_FIREMETEO, SKL_LV_1, skillLevel);
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| 
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| 	
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| 	// 诡才螃 奢问溘 ?卫	
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| 	sq_BinaryStartWrite();
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| 	 // 奢问溘 撮?
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| 	sq_BinaryWriteDword(power);
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| 	 // size rate
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| 	sq_BinaryWriteDword(sizeRate);
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| 	
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| 	
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| 	local skill_level = obj.sq_GetSkillLevel(SKILL_FIREMETEO);
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| 	sq_CreatePassiveObjectAfterWarning(obj, 23501, skill_level, ptl);	
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| 	
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| 	obj.sq_PlaySound("R_METEO_CASTING");
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| }
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| 
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