Sqr/Plugins/CollectBox/CollectBox.nut

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/*
文件名:CollectBox.nut
路径:Plugins/CollectBox/CollectBox.nut
创建日期:2023-05-12 16:09
文件用途:
*/
//HudPro按钮类
class CollectBoxPro extends BasicsDrawTool // obj -- 按钮名称 -- X坐标 -- Y坐标 -- Ani调用路径 -- 宽度 -- 高度
{
obj = null; //Obj对象
State = 0; //按钮状态
ClickEnble = false; //点击效果
ButtonDynamic = false; //动态按钮效果
BaseFrame = null;
CustomClickEnble = false; //自定义点击效果
CustomClickAnifile = null; //自定义点击效果Ani路径
CustomButtonName = null; //自定义点击效果名称
CustomClickFrame = null; //自定义点击效果Ani编号
CustomClickx = null; //自定义点击效果X坐标
CustomClicky = null; //自定义点击效果Y坐标
RectEnble = false; //悬停效果
RectButtonName = null; //悬停名称
RectBaseAnifile = null; //悬停Ani路径
RectFrame = null; //非动态按钮的悬停调用Ani编号
Rectx = null; //悬停X坐标
Recty = null; //悬停Y坐标
ButtonName = null; //按钮名称
x = null; //X坐标
y = null; //Y坐标
BaseAnifile = null; //调用Ani路径
width = null; //可点击宽度
length = null; //可点击高度
Mobj = null; //鼠标对象
Overturn = false; //翻转
//构造函数
constructor(gButtonName, gX, gY, gAnifile, gWidth, gLength, gBaseFrame) {
ButtonName = gButtonName;
x = gX;
y = gY;
BaseAnifile = gAnifile;
width = gWidth;
length = gLength;
BaseFrame = gBaseFrame;
if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"];
}
//绘制按钮
function Show() {
if (ClickEnble) //是否开启点击效果
{
if (isLBDown() && State == 0) //按下左键并且按钮处于弹起状态
{
State = 1; //按键进入按下状态
++y;
}
if (!isLBDown() && State == 1) //按下左键并且按钮处于弹起状态
{
State = 0; //按键进入弹起状态
--y;
}
}
local Xr = 1.0
local Xoffset = 0;
if (Overturn) {
Xr = -1.0;
Xoffset = width;
}
//L_sq_DrawImg("common/etc/combo.img", 0, 100, 100, 0, sq_RGBA(255, 255, 255, 250), 1.0, 1.0);
if (CustomClickEnble) //是否开启自定义点击效果
{
if (isLBDown()) //按下左键并且按钮处于弹起状态
{
if (!ButtonDynamic) L_sq_DrawImg(CustomClickAnifile, CustomClickFrame, CustomClickx + Xoffset, CustomClicky, 0, sq_RGBA(255, 255, 255, 250), Xr, 1.0);
else T_DrawDynamicAni(obj, CustomClickAnifile, CustomClickx, CustomClicky, CustomButtonName);
}
}
if (RectEnble) //开启悬停效果时
{
if ((isInRect() && !isLBDown()) || (isInRect() && !CustomClickEnble)) //如果鼠标悬停的时候 并且没有点击的时候
{
//IMouse.SetMouseTask(44);
if (!ButtonDynamic) L_sq_DrawImg(RectBaseAnifile, RectFrame, Rectx + Xoffset, Recty, 0, sq_RGBA(255, 255, 255, 250), Xr, 1.0);
else T_DrawDynamicAni(obj, RectBaseAnifile, Rectx, Recty, RectButtonName);
}
}
if (!isInRect()) //如果鼠标没有悬停的时候
{
//IMouse.SetMouseTask(0);
if (!ButtonDynamic) L_sq_DrawImg(BaseAnifile, BaseFrame, x + Xoffset, y, 0, sq_RGBA(255, 255, 255, 250), Xr, 1.0);
else T_DrawDynamicAni(obj, BaseAnifile, x, y, ButtonName);
}
}
//设置自定义点击效果
function SetCustomClickEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) {
CustomClickEnble = bool; //自定义点击效果
CustomClickAnifile = gAnifile; //自定义点击效果Ani路径
CustomButtonName = gButtonName; //自定义点击效果名称
CustomClickFrame = gFrame; //自定义点击效果Ani编号
CustomClickx = gX; //自定义点击效果X坐标
CustomClicky = gY; //自定义点击效果Y坐标
}
//设置悬停效果
function SetRectEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) {
RectEnble = bool; //悬停效果
RectButtonName = gButtonName; //悬停名称
RectBaseAnifile = gAnifile; //悬停Ani路径
RectFrame = gFrame; //非动态按钮的悬停调用Ani编号
Rectx = gX; //悬停X坐标
Recty = gY; //悬停Y坐标
}
//设置动态按钮
function SetClickEnble(bool) {
ButtonDynamic = bool;
}
//设置点击效果
function SetClickEnble(bool) {
ClickEnble = bool;
}
//悬停状态
function isInRect() {
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 5, 5, x, y, width, length)) return true;
else return false;
}
//左键按下状态
function isLBDown() {
if (isInRect() && Mobj.Lb == 1) return true;
else return false;
}
//左键弹起状态
function isLBUp() {
if (isInRect() && Mobj.Lb == 0) return true;
else return false;
}
//左键单击状态
function isLBActive() {
if (isInRect() && Mobj.LbEvent) return true;
else return false;
}
}
class CollectBoxWindow extends BasicsDrawTool {
//宽度
Width = null;
//高度
Height = null;
//标题高度
TitleH = null;
//X坐标
X = null;
B_X = null;
//Y坐标
Y = null;
B_Y = null;
YMouseSw = true;
DeBugMode = false;
Mobj = null;
M_Xpos = null;
M_Ypos = null;
constructor(gX, gY, gWidth, gHeight, gTitleH) {
//宽度
Width = gWidth;
//高度
Height = gHeight;
//标题高度
TitleH = gTitleH;
//X坐标
X = gX;
//Y坐标
Y = gY;
if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"];
}
//设定鼠标逻辑
function LockMouse() {
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, Width, Height)) {
IMouse.LockMouseClick();
YMouseSw = false;
} else {
if (YMouseSw == false && sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, 0, 0, 800, 600)) {
IMouse.ReleaseMouseClick();
YMouseSw = true;
}
}
}
//设定窗口拖动逻辑
function MoveWindow() {
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, Width, TitleH)) {
if (Mobj.Lb == 1) {
if (!M_Xpos) M_Xpos = IMouse.GetXPos(); //原始鼠标位置数据
if (!M_Ypos) M_Ypos = IMouse.GetYPos();
if (!B_X) B_X = X; //原始窗口位置
if (!B_Y) B_Y = Y;
X = B_X - (M_Xpos - IMouse.GetXPos());
Y = B_Y - (M_Ypos - IMouse.GetYPos());
} else if (Mobj.Lb == 0) {
M_Xpos = null;
M_Ypos = null;
B_X = null;
B_Y = null;
}
}
}
function Show(obj) {
if (DeBugMode) sq_DrawBox(X, Y, Width, Height, 0xffffffff);
//设定鼠标逻辑
LockMouse();
//设定窗口拖动逻辑
MoveWindow();
}
}
class CollectBoxC extends BasicsDrawTool {
WindowObj = null; //窗口对象
Mobj = null; //鼠标对象
MainState = false; //主状态
X = 211;
Y = 106;
//收集箱类型组
CollectBoxTypeArr = null;
//收集箱类型展示滚动控件
Scobj = null;
//收集箱类型
PageSlot = 0;
//总配置信息
GlobaInfo = null;
//道具信息
ItemInfoArr = null;
//箱子信息
BoxInfoArr = null;
//玩家当前箱子信息
PlayerBoxInfo = null;
//当前绘制道具信息
NowDrawItemInfo = null;
NowDrawItemInfoObject = null;
//当前绘制收集箱属性信息
NowDrawBoxSw = false;
//当前滚轮值
NowWheel = 0;
MaxWheel = null;
//获取基础信息回调包
function GetBaseInfoCallBack(Chunk) {
// Sout("收到包内容: %L", Chunk);
local Jso = Json.Decode(Chunk);
local StrBuf1 = L_sq_GetStringDrawArray(Jso.Message.collecText, 300);
local StrBuf2 = L_sq_GetStringDrawArray(Jso.Message.collecText, 356);
local T = {
ballLst = Jso.Message.ballLst,
collecImgName = Jso.Message.collecImgName,
collecName = Jso.Message.collecName,
collecStatus = Jso.Message.collecStatus,
// collecTextS = StrBuf1[0] + "......",
// collecTextM = StrBuf2,
collecValue = Jso.Message.collecValue,
collecTitle = Jso.Message.collecTitle,
location = Jso.Message.location,
itemlocationoffset = Jso.Message.itemlocationoffset,
collecID = Jso.Message.collecID,
}
BoxInfoArr.append(T);
foreach(Value in Jso.Message.pvfFileLabels) {
if (Value.Name2.len() == 0)
Value.Name2 = "Yosin-Team";
if (Value.Explain.len() == 0)
Value.Explain = " " + Jso.Message.collecName + "收集箱,所需宝珠之一。";
ItemInfoArr.rawset(Value.Id, Value);
}
MaxWheel.rawset(Jso.Message.collecID, Jso.Message.maxDownPull);
}
//获取玩家收集箱信息
function GetPlayerBoxInfo(BoxId) {
local Pack = {
op = 40001001,
CollectionID = BoxId,
}
SendPack(Pack);
}
//获取玩家收集箱信息回调
function GetPlayerBoxInfoCallBack(Chunk) {
// Sout("收到包内容: %L", Chunk);
local Jso = Json.Decode(Chunk);
local StrBuf1 = L_sq_GetStringDrawArray(Jso.Message, 300);
local StrBuf2 = L_sq_GetStringDrawArray(Jso.Message, 356);
if (BoxInfoArr) {
BoxInfoArr[Jso.CollecID].collecTextS <- StrBuf1[0] + "......";
BoxInfoArr[Jso.CollecID].collecTextM <- StrBuf2;
}
PlayerBoxInfo = {};
foreach(Value in Jso.List) {
PlayerBoxInfo.rawset(Value, true);
}
local ab = {};
foreach(pos, value in Jso.attribute) {
ab.rawset(pos, value / 100);
}
if ("LenheartAttributesTable" in getroottable()) {
local T = getroottable()["LenheartAttributesTable"];
T.rawset("LenheartCollectBoxAb", ab);
} else {
local T = {};
T.rawset("LenheartCollectBoxAb", ab);
getroottable().rawset("LenheartAttributesTable", T);
}
}
MosaicItem = false;
function GetPlayerItemCountCallBack(Chunk) {
local Jso = Json.Decode(Chunk);
if (Jso.Slot != -1) {
if (!MosaicItem) {
MosaicItem = true;
} else {
MosaicItem = false;
local T = {
op = 40001003,
CollectionID = 1,
BallID = Jso.itemid,
CollectionID = Jso.Boxid,
}
SendPack(T);
local W = {
op = 2023100806,
itemid = Jso.itemid,
itemcount = 1,
}
SendPack(W);
}
}
}
//获取基础信息
function GetBaseInfo() {
local T = {
op = 40001005,
}
SendPack(T);
}
constructor() {
if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"];
Pack_Control.rawset(40001006, GetBaseInfoCallBack.bindenv(this));
Pack_Control.rawset(40001002, GetPlayerBoxInfoCallBack.bindenv(this));
Pack_Control.rawset(40001012, GetPlayerItemCountCallBack.bindenv(this));
GetBaseInfo();
GlobaInfo = {};
ItemInfoArr = {};
BoxInfoArr = [];
MaxWheel = {};
GetPlayerBoxInfo(0);
}
//绘制主界面
function DrawMain(obj) {
if (!Scobj) return;
//绘制背景框
L_sq_DrawImg("interface2/collectbox/collectboxbtn.img", 0, X, Y);
//绘制宝珠收集箱类型
L_sq_DrawImg(BoxInfoArr[PageSlot].collecImgName, 0, X + 7, Y + 26);
//绘制收集箱名称
L_sq_DrawCode(BoxInfoArr[PageSlot].collecTitle, X + 208 - LenheartTextClass.GetStringLength(BoxInfoArr[PageSlot].collecTitle) / 2, Y + 40, sq_RGBA(255, 177, 0, 250), 0, 1);
//绘制收集箱信息缩略
if ("collecTextS" in BoxInfoArr[PageSlot]) L_sq_DrawCode(BoxInfoArr[PageSlot].collecTextS, X + 228 - LenheartTextClass.GetStringLength(BoxInfoArr[PageSlot].collecTextS) / 2, Y + 40 + 20, sq_RGBA(255, 242, 0, 250), 0, 1);
//绘制详细信息书本
L_sq_DrawImg("interface/windowcommon.img", 262, X + 208 + 132, Y + 35);
NowDrawBoxSw = sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + 208 + 132, Y + 35, 22, 22);
local Count = 4;
if (BoxInfoArr.len()< 4) Count = BoxInfoArr.len();
for (local i = 0; i< Count; i++) {
local FocusT = Scobj.FocusList[i];
local Pos = i;
local Vo = FocusT;
// foreach(Pos, Vo in Scobj.FocusList) {
//print(FocusT[Pos]);
local Btn = CollectBoxPro("CollectBoxButton" + FocusT[0], X + 8, Y + 95 + (i * 72), FocusT[0].collecImgName, 102, 70, 1);
Btn.SetRectEnble(true, "CollectBoxButtonr" + FocusT[0], X + 8, Y + 95 + (i * 72), FocusT[0].collecImgName, 2);
Btn.SetCustomClickEnble(true, "CollectBoxButtonc" + FocusT[0], X + 8, Y + 95 + (i * 72), FocusT[0].collecImgName, 3);
Btn.Show();
if (Btn.isLBActive()) {
PageSlot = FocusT[0].collecID;
GetPlayerBoxInfo(FocusT[0].collecID);
NowWheel = 0;
}
// }
}
local NowDrawItemSw = false;
foreach(Pos, Value in BoxInfoArr[PageSlot].ballLst) {
setClip(X + 110, Y + 96, X + 256 + 110, Y + 283 + 96); //开始裁切
//绘制宝珠槽
L_sq_DrawImg(BoxInfoArr[PageSlot].collecImgName, 5, X + BoxInfoArr[PageSlot].location[(Pos * 2)], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + NowWheel);
//绘制宝珠
L_Sq_DrawItem(X + BoxInfoArr[PageSlot].location[(Pos * 2)] + BoxInfoArr[PageSlot].itemlocationoffset[0], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + BoxInfoArr[PageSlot].itemlocationoffset[1] + NowWheel, Value, 1, 0, 0, 0);
if (PlayerBoxInfo && !PlayerBoxInfo.rawin(Value)) {
L_sq_DrawImg("interface/windowcommon.img", 157, X + BoxInfoArr[PageSlot].location[(Pos * 2)] + BoxInfoArr[PageSlot].itemlocationoffset[0], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + BoxInfoArr[PageSlot].itemlocationoffset[1] + NowWheel);
L_sq_DrawImg("interface/windowcommon.img", 157, X + BoxInfoArr[PageSlot].location[(Pos * 2)] + BoxInfoArr[PageSlot].itemlocationoffset[0], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + BoxInfoArr[PageSlot].itemlocationoffset[1] + NowWheel);
}
releaseClip(); //裁切结束
if (IMouse.GetXPos() >= X + 108 && IMouse.GetXPos() <= X + 108 + 254 && IMouse.GetYPos() >= Y + 90 && IMouse.GetYPos() <= Y + 90 + 285) {
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + BoxInfoArr[PageSlot].location[(Pos * 2)] + BoxInfoArr[PageSlot].itemlocationoffset[0], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + BoxInfoArr[PageSlot].itemlocationoffset[1] + NowWheel, 24, 24)) {
// ItemDrawState = true;
NowDrawItemInfo = {};
NowDrawItemInfo.x <- (X + 32 + BoxInfoArr[PageSlot].location[(Pos * 2)]);
NowDrawItemInfo.y <- (Y + 18 + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + NowWheel);
NowDrawItemInfo.itemid <- Value;
NowDrawItemSw = true;
if (!PlayerBoxInfo.rawin(Value)) {
if (getroottable()["MouseObject"].LbEvent) {
local T = {
op = 2023100802,
realop = 40001012,
itemid = Value
Boxid = PageSlot,
}
SendPack(T);
}
}
L_sq_WA(0x1b46898, 12);
} else {
// ItemDrawState = false;
}
}
}
if (!NowDrawItemSw) {
NowDrawItemInfo = null;
NowDrawItemInfoObject = null;
MosaicItem = false;
}
}
function DrawItemInfo(obj) {
if (NowDrawItemInfo) {
if (!NowDrawItemInfoObject) {
NowDrawItemInfoObject = ItemInfoClass(ItemInfoArr[NowDrawItemInfo.itemid]);
}
NowDrawItemInfoObject.Show(NowDrawItemInfo.x + 20 - (211 / 2), NowDrawItemInfo.y - NowDrawItemInfoObject.PageLength);
}
}
function DrawBoxAbInfo(obj) {
if (NowDrawBoxSw) {
L_sq_DrawWindow(X + 208 + 132 - 258, Y + 35, 258, BoxInfoArr[PageSlot].collecTextM.len() * 16, "interface2/popup/popup.img", 134, 6, 12, 6, 13);
foreach(Pos, Value in BoxInfoArr[PageSlot].collecTextM) {
L_sq_DrawCode(Value, X + 208 + 132 - 258 + 7, Y + 35 + (Pos * 16) + 7, sq_RGBA(255, 242, 0, 250), 0, 1);
}
}
if (MosaicItem) {
L_sq_DrawWindow(IMouse.GetXPos() + 20, IMouse.GetYPos() + 20, 219, 16, "interface2/popup/popup.img", 134, 6, 12, 6, 13);
L_sq_DrawCode("注意:镶嵌不可恢复,确认镶嵌请再次点击。", IMouse.GetXPos() + 20 + 7, IMouse.GetYPos() + 20 + 7, sq_RGBA(255, 242, 0, 250), 0, 1);
}
}
//开启界面回调
function OpenClassCallBack() {
L_NewWindows("Lenheart", 170, 0x65535);
local W = sq_GetPopupWindowMainCotrol(170);
W.SetVisible(false);
W.SetEnable(false);
if (BoxInfoArr.len() > 0) {
if (BoxInfoArr.len()< 4) Scobj = ScrollControl(BoxInfoArr, 1, BoxInfoArr.len());
else Scobj = ScrollControl(BoxInfoArr, 1, 4);
}
}
//绘制入口
function Draw(obj) {
if (MainState) {
if (WindowObj) {
WindowObj.Show(obj);
X = WindowObj.X;
Y = WindowObj.Y;
DrawMain(obj);
DrawItemInfo(obj);
DrawBoxAbInfo(obj);
} else {
WindowObj = LenheartWindow(X, Y, 378, 387, 28); //坐标 大小 标题栏高度
// WindowObj.DeBugMode = true;
}
} else {
if (WindowObj && WindowObj.YMouseSw == false) {
IMouse.ReleaseMouseClick();
WindowObj.YMouseSw = true;
WindowObj = null;
}
}
}
//逻辑入口
function Proc(obj) {
if (MainState) {
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y + 90, 105, 285)) {
if (IMouse.IsWheelUp()) {
Scobj.M();
}
if (IMouse.IsWheelDown()) {
Scobj.A();
}
}
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + 108, Y + 90, 254, 285)) {
if (IMouse.IsWheelUp()) {
if (NowWheel<(0)) NowWheel += 15;
}
if (IMouse.IsWheelDown()) {
if (NowWheel > (MaxWheel[PageSlot])) NowWheel -= 15;
}
}
}
if (KeyPressNB.isKeyPress(48, "CollectBoxCloseKey")) {
MainState = false;
MosaicItem = false;
}
}
}
function CollectBox(obj) {
local RootTab = getroottable();
if (!RootTab.rawin("CollectBoxCObj")) {
local Cobj = CollectBoxC();
RootTab.rawset("CollectBoxCObj", Cobj);
EventIcon("宝珠收集箱", 119, 119, Cobj);
} else {
RootTab["CollectBoxCObj"].Proc(obj);
RootTab["CollectBoxCObj"].Draw(obj);
}
}
if (getroottable().rawin("LenheartFuncTab")) {
getroottable()["LenheartFuncTab"].rawset("CollectBoxFunc", CollectBox);
} else {
local T = {};
T.rawset("CollectBoxFunc", CollectBox);
getroottable().rawset("LenheartFuncTab", T);
}