1087 lines
46 KiB
Plaintext
1087 lines
46 KiB
Plaintext
/*
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文件名:lukeparty.nut
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路径:Plugins/Luke/lukeparty.nut
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创建日期:2023-03-30 13:55
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文件用途:卢克攻坚队伍逻辑
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*/
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class LukeTownMainControl_PartyReq_C extends BasicsDrawTool {
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X = 57;
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Y = 385;
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ReqList = null;
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Page = 1;
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NowSelect = 0;
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LeftButtonObject = null; //左按钮
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RightButtonObject = null; //右按钮
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ClossButtonObj = null;
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AllowJoinButtonObj = null;
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RejectJoinButtonObj = null;
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function Encode(Table) {
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local Size = Table.len();
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local Pos = 0;
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local Str = "{";
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foreach(Key, Value in Table) {
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++Pos;
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Str += "\"";
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Str += Key.tostring();
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Str += "\"";
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Str += ":";
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Str += Value;
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if (Pos != Size) Str += ",";
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}
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Str += "}";
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return Str;
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}
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function LukePartyReqPack(chunk) {
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//print(chunk);
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local RootTab = getroottable();
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BasicsDrawTool.InitClass("LukePartyReqJson"); //自动判断清空
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local JsonObj = Json_STL("LukePartyReqJson");
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RootTab.rawset("LukePartyReqJson", JsonObj);
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RootTab["LukePartyReqJson"].Parse(chunk, 0, false);
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local TabBuffer = {
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UID = RootTab["LukePartyReqJson"].Get("Charac->UID"),
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CID = RootTab["LukePartyReqJson"].Get("Charac->CID"),
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CaptainBool = RootTab["LukePartyReqJson"].Get("Charac->CaptainBool"),
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PartyCaptain = RootTab["LukePartyReqJson"].Get("Charac->PartyCaptain"),
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PlayerSession = RootTab["LukePartyReqJson"].Get("Charac->PlayerSession"),
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PartyID = RootTab["LukePartyReqJson"].Get("Charac->PartyID"),
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PlayerLevel = RootTab["LukePartyReqJson"].Get("Charac->PlayerLevel"),
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PlayerName = RootTab["LukePartyReqJson"].Get("Charac->PlayerName"),
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PlayerJob = RootTab["LukePartyReqJson"].Get("Charac->PlayerJob"),
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PlayerJobEx = RootTab["LukePartyReqJson"].Get("Charac->PlayerJobEx"),
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PlayerGrowTypeJob = RootTab["LukePartyReqJson"].Get("Charac->PlayerGrowTypeJob"),
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isPrepare = RootTab["LukePartyReqJson"].Get("Charac->isPrepare"),
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UiButton = null,
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}
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RootTab["LUKETOWNMAINCONTROLREQ"].ReqList.append(TabBuffer);
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}
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constructor() {
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ReqList = [];
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Pack_Control.rawset(25600104, LukePartyReqPack);
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}
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//获取汉字偏移
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function GetOffserFromLen(char, offset) {
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return (char.len() * offset)
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}
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//绘制申请人具体信息
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function DrawReqPlayerInfo(obj) {
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//材料准备情况
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T_DrawStayAni(obj, "common/anton/material.ani", X + 157, Y - 1, ReqList[NowSelect].isPrepare.tointeger(), "安图恩队伍申请材料准备情况" + ReqList[NowSelect].isPrepare);
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//头像
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T_DrawStayAni(obj, "common/anton/face/" + ReqList[NowSelect].PlayerJob + "/" + (ReqList[NowSelect].PlayerJobEx % 16) + ".ani", X, Y, 0, "安图恩队伍申请头像编号" + ReqList[NowSelect].PlayerName);
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//绘制等级
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L_Code_STL("Lv." + ReqList[NowSelect].PlayerLevel, X + 40, Y + 17, 0xFF29708a, 1);
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//绘制名字
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L_Code_STL(ReqList[NowSelect].PlayerName, X + 40, Y - 1, 0xFF29708a, 1);
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//绘制职业名
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L_Code_STL(ReqList[NowSelect].PlayerGrowTypeJob, X + 65 + GetOffserFromLen(ReqList[NowSelect].PlayerGrowTypeJob.tostring(), 3), Y + 17, 0xFF29708a, 1);
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//绘制信息
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L_Code_STL("", X + 200, Y + 75, 0xFF29708a, 1);
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}
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//绘制申请人列表
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function DrawReqPlayerList(obj) {
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local Min = 0 + (5 * (Page - 1));
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local Max = 5 * Page;
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for (local i = Min; i < ReqList.len() % Max; ++i) {
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T_DrawStayAni(obj, "common/anton/new/newbaseui.ani", X - 5, Y + 53 + (19 * i), 1, "安图恩队伍申请列表底框" + i);
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//绘制等级
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L_Code_STL("Lv." + ReqList[i].PlayerLevel, X + 3, Y + 56 + (19 * i), 0xFF29708a, 1);
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//绘制名字
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L_Code_STL(ReqList[i].PlayerName, X + 57, Y + 56 + (19 * i), 0xFF29708a, 1);
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//材料准备情况
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T_DrawStayAni(obj, "common/anton/material.ani", X + 160, Y + 56 + (19 * i), ReqList[i].isPrepare.tointeger(), "安图恩队伍申请材料准备情况" + ReqList[NowSelect].isPrepare);
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ReqList[i].UiButton = LukeButtonPro(obj, "LukePartyReqListSwitchButton" + ReqList[i].PlayerName, X - 5, Y + 53 + (19 * i), "common/anton/new/newnull.ani", 255, 15, 0);
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ReqList[i].UiButton.SetRectEnble(true, "LukePartyReqListSwitchButtonr" + ReqList[i].PlayerName, X - 5, Y + 53 + (19 * i), "common/anton/new/newbaseui.ani", 3);
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ReqList[i].UiButton.Show();
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if (ReqList[i].UiButton.isLBActive()) {
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obj.sq_PlaySound("CLICK_BUTTON1");
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NowSelect = i;
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}
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}
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T_DrawStayAni(obj, "common/anton/new/newbaseui.ani", X - 5, Y + 53 + (19 * NowSelect), 2, "安图恩队伍申请列表界面当前选中");
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}
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//绘制申请人页面控制
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function DrawReqPlayerListPageConctrl(obj) {
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//绘制申请人页面数量
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local ListMaxPage = (ReqList.len() / 5).tointeger() + 1;
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L_Code_STL(Page.tostring() + " / " + ListMaxPage.tostring(), X + 21, Y + 155, 0xFFFFFFFF, 1);
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//如果申请人列表不止1页
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if (ListMaxPage > 1) {
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//左按钮
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{
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if (LeftButtonObject == null) {
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LeftButtonObject = LukeButtonPro(obj, "LukePartyReqListLeftButton", X - 3, Y + 154, "common/anton/new/newbasebutton.ani", 15, 13, 0);
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LeftButtonObject.SetRectEnble(true, "LukePartyReqListLeftButtonr", X - 3, Y + 154, "common/anton/new/newbasebutton.ani", 1);
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LeftButtonObject.SetCustomClickEnble(true, "LukePartyReqListLeftButtonc", X - 3, Y + 155, "common/anton/new/newbasebutton.ani", 2);
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}
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LeftButtonObject.Show();
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if (LeftButtonObject.isLBActive()) {
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obj.sq_PlaySound("CLICK_BUTTON2");
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if (Page > 1) --Page;
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}
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}
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//右按钮
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{
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if (RightButtonObject == null) {
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RightButtonObject = LukeButtonPro(obj, "LukePartyReqListRightButton", X + 55, Y + 154, "common/anton/new/newbasebutton.ani", 15, 13, 3);
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RightButtonObject.SetRectEnble(true, "LukePartyReqListRightButtonr", X + 55, Y + 154, "common/anton/new/newbasebutton.ani", 4);
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RightButtonObject.SetCustomClickEnble(true, "LukePartyReqListRightButtonc", X + 55, Y + 155, "common/anton/new/newbasebutton.ani", 5);
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}
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RightButtonObject.Show();
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if (RightButtonObject.isLBActive()) {
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obj.sq_PlaySound("CLICK_BUTTON2");
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if (Page < ListMaxPage) ++Page;
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}
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}
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}
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}
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//绘制申请人控制按钮
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function DrawReqPlayerConctrlButton(obj, Type) {
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if (Type == 0) {
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T_DrawStayAni(obj, "common/anton/new/newbasebutton.ani", X + 138, Y + 153, 20, "安图恩队伍申请同意不可用");
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T_DrawStayAni(obj, "common/anton/new/newbasebutton.ani", X + 138 + 43, Y + 153, 24, "安图恩队伍申请拒绝不可用");
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} else {
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//同意按钮
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{
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if (AllowJoinButtonObj == null) {
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AllowJoinButtonObj = LukeButtonPro(obj, "LukeAllowJoinButton", X + 138, Y + 153, "common/anton/new/newbasebutton.ani", 40, 17, 21);
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AllowJoinButtonObj.SetRectEnble(true, "LukeAllowJoinButtonr", X + 138, Y + 153, "common/anton/new/newbasebutton.ani", 22);
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AllowJoinButtonObj.SetCustomClickEnble(true, "LukeAllowJoinButtonc", X + 138, Y + 153, "common/anton/new/newbasebutton.ani", 23);
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}
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AllowJoinButtonObj.Show();
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if (AllowJoinButtonObj.isLBActive()) {
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obj.sq_PlaySound("CLICK_BUTTON2");
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local TabBuffer = {
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UID = ReqList[NowSelect].UID,
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CID = ReqList[NowSelect].CID,
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CaptainBool = ReqList[NowSelect].CaptainBool,
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PartyCaptain = ReqList[NowSelect].PartyCaptain,
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PlayerSession = ReqList[NowSelect].PlayerSession,
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PartyID = ReqList[NowSelect].PartyID,
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PlayerLevel = ReqList[NowSelect].PlayerLevel,
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PlayerJob = ReqList[NowSelect].PlayerJob,
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PlayerJobEx = ReqList[NowSelect].PlayerJobEx,
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IsPrepare = ReqList[NowSelect].isPrepare,
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}
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// local LukeJoinPack = Json_STL("LukeJoinPack");
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// local eqstr = Json_STL.Encode(TabBuffer);
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// local pstr = "{" + eqstr.slice(1, eqstr.len() - 1) + "}";
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// print(pstr);
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// LukeJoinPack.Put("Charac", pstr);
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// LukeJoinPack.Put("op", 25600113);
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// local str = LukeJoinPack.GetString();
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// L_sq_SendPackType(130);
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// L_sq_SendPackWChar(str);
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// L_sq_SendPack();
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// LukeJoinPack.Delete();
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local TabBufferB = {
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Charac = Encode(TabBuffer),
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op = 25600113,
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}
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local ReqStr = Encode(TabBufferB);
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print(ReqStr);
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L_sq_SendPackType(130);
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L_sq_SendPackWChar(ReqStr);
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L_sq_SendPack();
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ReqList.remove(NowSelect);
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}
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}
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//拒绝按钮
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{
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if (RejectJoinButtonObj == null) {
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RejectJoinButtonObj = LukeButtonPro(obj, "LukeRejectJoinButton", X + 138 + 43, Y + 153, "common/anton/new/newbasebutton.ani", 40, 17, 25);
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RejectJoinButtonObj.SetRectEnble(true, "LukeRejectJoinButtonr", X + 138 + 43, Y + 153, "common/anton/new/newbasebutton.ani", 26);
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RejectJoinButtonObj.SetCustomClickEnble(true, "LukeRejectJoinButtonc", X + 138 + 43, Y + 153, "common/anton/new/newbasebutton.ani", 27);
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}
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RejectJoinButtonObj.Show();
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if (RejectJoinButtonObj.isLBActive()) {
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obj.sq_PlaySound("CLICK_BUTTON2");
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ReqList.remove(NowSelect);
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}
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}
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}
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}
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function Show(obj) {
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//绘制申请人具体信息
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DrawReqPlayerInfo(obj);
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//绘制申请人列表
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DrawReqPlayerList(obj);
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//绘制申请人页面控制
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DrawReqPlayerListPageConctrl(obj);
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//绘制申请人控制按钮
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DrawReqPlayerConctrlButton(obj, 1);
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}
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function Run(obj) {
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//如果不是自己的界面打开
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local RootTab = getroottable();
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if(RootTab["LukePartyObj"].State == 0)return;
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local ArrSize = ReqList.len();
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if (ArrSize > 0) {
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Show(obj);
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} else DrawReqPlayerConctrlButton(obj, 0);
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}
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}
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function LukeTownMainControl_PartyReq(obj) {
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local RootTab = getroottable();
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if (RootTab.rawin("LUKETOWNMAINCONTROLREQ") == false) {
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local LUKETOWNMAINCONTROLREQOBJ = LukeTownMainControl_PartyReq_C();
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RootTab.rawset("LUKETOWNMAINCONTROLREQ", LUKETOWNMAINCONTROLREQOBJ);
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}
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}
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class LukeUserControl_C extends BasicsDrawTool {
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CaptainControl = null; //攻坚队长主控
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PartyID = null; //队伍ID
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PlayerLevel = null; //玩家等级
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PlayerName = null; //玩家名字
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PlayerJob = null; //玩家基础职业
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PlayerJobEx = null; //玩家转职职业
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PlayerGrowTypeJob = null; //玩家转职职业
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PlayerSession = null; //玩家世界编号
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PartyCaptain = null; //玩家是否小队队长
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CaptainBool = null; //是否攻坚队队长
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Material = null; //是否拥有材料
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CID = null; //玩家CID
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CheakPlayerInfoFunc = null;
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FuncButtonSwitch = false; //功能界面是否打开
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MyName = null;
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ButtonObj = null;
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X = 0;
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Y = 0;
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KickoutPlayerButtonObj = null; //踢出玩家按钮
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CheckPlayerInfoButtonObj = null; //查看信息按钮
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PartyFuncButtonObj = null; //组队按钮
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TradingPlayerButtonObj = null; //交易按钮
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//获取汉字偏移
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function GetOffserFromLen(char, offset) {
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return (char.len() * offset)
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}
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constructor(gName, gX, gY, gCaptainControl) {
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MyName = gName;
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X = gX;
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Y = gY;
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//print("LukeUserControl_C ClassObject Succes");
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CaptainControl = gCaptainControl;
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}
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//设置Player信息
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function SetPlayerInfo(InfoTable) {
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PartyID = InfoTable.PartyID; //队伍ID
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PlayerLevel = InfoTable.PlayerLevel; //玩家等级
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PlayerName = InfoTable.PlayerName; //玩家名字
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PlayerJob = InfoTable.PlayerJob; //玩家基础职业
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PlayerJobEx = InfoTable.PlayerJobEx; //玩家转职职业
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PlayerGrowTypeJob = InfoTable.PlayerGrowTypeJob; //玩家转职职业
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PlayerSession = InfoTable.PlayerSession; //玩家世界编号
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PartyCaptain = InfoTable.PartyCaptain; //玩家是否小队队长
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CaptainBool = InfoTable.CaptainBool; //是否攻坚队队长
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Material = InfoTable.Material; //是否拥有材料
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CID = InfoTable.CID; //玩家CID
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}
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function FuncButtonC(obj, YposOffset, AniIndex) {
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local FuncThis = null;
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if (FuncThis == null) {
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FuncThis = LukeButtonPro(obj, MyName + FuncThis + "Func", LukeTownControl_C.X + X - 110, LukeTownControl_C.Y + Y - 1 + YposOffset, "common/anton/funcbutton.ani", 100, 21, AniIndex);
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FuncThis.SetRectEnble(true, MyName + FuncThis + "Func", LukeTownControl_C.X + X - 110, LukeTownControl_C.Y + Y - 1 + YposOffset, "common/anton/funcbutton.ani", AniIndex + 1);
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FuncThis.SetCustomClickEnble(true, FuncThis + "FuncSwitchButtonc", LukeTownControl_C.X + X - 110, LukeTownControl_C.Y + Y - 1 + YposOffset, "common/anton/funcbutton.ani", AniIndex + 2);
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}
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FuncThis.Show();
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return FuncThis;
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}
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//绘制功能按键
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function DrawFucButton(obj) {
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if (FuncButtonSwitch) //功能函数开关
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{
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local Ypos = 0; //初始偏移
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{ //邀请组队
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if (PartyID == 0) {
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local CheakPlayer = FuncButtonC(obj, Ypos, 12);
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if (CheakPlayer.isLBActive()) {
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L_sq_SendPackType(10);
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L_sq_SendPackWord(PlayerSession);
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L_sq_SendPackByte(0);
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L_sq_SendPackDWord(1);
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L_sq_SendPackWord(0);
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L_sq_SendPack();
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}
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Ypos += 21;
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}
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}
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{ //查看信息
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local CheakPlayer = FuncButtonC(obj, Ypos, 0);
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if (CheakPlayer.isLBActive()) {
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L_sq_SendPackType(8);
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L_sq_SendPackWord(PlayerSession);
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L_sq_SendPackByte(3);
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L_sq_SendPack();
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}
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Ypos += 21;
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}
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{ //交易
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local TradingPlayer = FuncButtonC(obj, Ypos, 6);
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if (TradingPlayer.isLBActive()) {
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L_sq_SendPackType(10);
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L_sq_SendPackWord(PlayerSession);
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L_sq_SendPackByte(1);
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L_sq_SendPackDWord(22053);
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L_sq_SendPack();
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}
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Ypos += 21;
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}
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}
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}
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//绘制主Ani
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function DrawMainAni(obj) {
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if (ButtonObj == null) {
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ButtonObj = LukeButtonPro(obj, MyName, LukeTownControl_C.X + X, LukeTownControl_C.Y + Y, "common/anton/user.ani", 329, 17, 0);
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ButtonObj.SetRectEnble(true, MyName + "SwitchButtonr", LukeTownControl_C.X + X - 8, LukeTownControl_C.Y + Y - 8, "common/anton/user.ani", 2);
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}
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ButtonObj.Show();
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//绘制队伍
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T_DrawStayAni(obj, "common/anton/partytype.ani", LukeTownControl_C.X + X + 6, LukeTownControl_C.Y + Y + 2, PartyID + 1, "安图恩队伍编号" + PartyID, 1.0);
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//绘制材料准备情况
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T_DrawStayAni(obj, "common/anton/material.ani", LukeTownControl_C.X + X + 272, LukeTownControl_C.Y + Y + 2, Material.tointeger(), "安图恩材料准备情况" + Material, 1.0);
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}
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//绘制头像
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function DrawFaceAni(obj) {
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T_DrawStayAni(obj, "common/anton/face/" + PlayerJob + "/" + (PlayerJobEx % 16) + ".ani", X, Y, 0, "安图恩头像编号" + PlayerName);
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//如果是攻坚队长主控
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if (CaptainControl && !CaptainBool) {
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KickoutPlayerButtonObj = LukeButtonPro(obj, "LukePartyKickoutButton" + PlayerName.tostring(), X - 9, Y - 10, "common/anton/new/newnull.ani", 38, 39, 0);
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KickoutPlayerButtonObj.SetRectEnble(true, "LukePartyKickoutButtonr" + PlayerName.tostring(), X - 9, Y - 10, "common/anton/new/newfunc.ani", 0);
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KickoutPlayerButtonObj.Show();
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if (KickoutPlayerButtonObj.isLBActive()) {
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obj.sq_PlaySound("CLICK_BUTTON1");
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local LukeKickoutPartyPlayer = Json_STL("LukeKickoutPartyPlayer");
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LukeKickoutPartyPlayer.Put("op", 25600115);
|
|
LukeKickoutPartyPlayer.Put("TCID", CID);
|
|
local str = LukeKickoutPartyPlayer.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
LukeKickoutPartyPlayer.Delete();
|
|
}
|
|
}
|
|
}
|
|
|
|
//绘制名字
|
|
function DrawPlayerName(obj) {
|
|
L_Code_STL(PlayerName.tostring(), X + 40, Y - 1, 0xFF4990aa, 1);
|
|
}
|
|
|
|
//绘制等级
|
|
function DrawPlayerLevel(obj) {
|
|
L_Code_STL("Lv." + PlayerLevel, X + 40, Y + 17, 0xFF29708a, 1);
|
|
}
|
|
|
|
//绘制职业名字
|
|
function DrawPlayerGrowTypeName(obj) {
|
|
L_Code_STL(PlayerGrowTypeJob, X + 65 + GetOffserFromLen(PlayerLevel.tostring(), 3), Y + 17, 0xFF29708a, 1);
|
|
}
|
|
|
|
//绘制队伍图标
|
|
function DrawPlayerPartyType(obj) {
|
|
if (CaptainBool == true) {
|
|
T_DrawStayAni(obj, "common/anton/partytype.ani", X + 133, Y - 1, 0, "安图恩队伍编号队长");
|
|
} else T_DrawStayAni(obj, "common/anton/partytype.ani", X + 133, Y - 1, PartyID + 1, "安图恩队伍编号" + PartyID);
|
|
}
|
|
|
|
//绘制材料准备情况
|
|
function DrawPlayerMaterial(obj) {
|
|
T_DrawStayAni(obj, "common/anton/material.ani", X + 157, Y - 1, Material.tointeger(), "安图恩材料准备情况" + Material.tostring());
|
|
}
|
|
|
|
//绘制交互功能按钮
|
|
function DrawPlayerFunc(obj) {
|
|
//绘制查看信息按钮
|
|
{
|
|
if (!CheckPlayerInfoButtonObj) {
|
|
CheckPlayerInfoButtonObj = LukeButtonPro(obj, "LukeCheckPlayerInfoButton", X + 153, Y + 12, "common/anton/new/newfunc.ani", 16, 16, 1);
|
|
CheckPlayerInfoButtonObj.SetRectEnble(true, "LukeCheckPlayerInfoButtonr", X + 153, Y + 12, "common/anton/new/newfunc.ani", 2);
|
|
CheckPlayerInfoButtonObj.SetCustomClickEnble(true, "LukeCheckPlayerInfoButtonr", X + 153, Y + 13, "common/anton/new/newfunc.ani", 2);
|
|
}
|
|
CheckPlayerInfoButtonObj.Show();
|
|
if (CheckPlayerInfoButtonObj.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON1");
|
|
L_sq_SendPackType(8);
|
|
L_sq_SendPackWord(PlayerSession);
|
|
L_sq_SendPackByte(3);
|
|
L_sq_SendPack();
|
|
}
|
|
}
|
|
|
|
//绘制交易按钮
|
|
{
|
|
if (!TradingPlayerButtonObj) {
|
|
TradingPlayerButtonObj = LukeButtonPro(obj, "LukeTradingPlayerButton", X + 171, Y + 12, "common/anton/new/newfunc.ani", 16, 16, 3);
|
|
TradingPlayerButtonObj.SetRectEnble(true, "LukeTradingPlayerButtonr", X + 171, Y + 12, "common/anton/new/newfunc.ani", 4);
|
|
TradingPlayerButtonObj.SetCustomClickEnble(true, "LukeTradingPlayerButtonr", X + 171, Y + 13, "common/anton/new/newfunc.ani", 4);
|
|
}
|
|
TradingPlayerButtonObj.Show();
|
|
if (TradingPlayerButtonObj.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON1");
|
|
L_sq_SendPackType(10);
|
|
L_sq_SendPackWord(PlayerSession);
|
|
L_sq_SendPackByte(1);
|
|
L_sq_SendPackDWord(22053);
|
|
L_sq_SendPack();
|
|
}
|
|
}
|
|
|
|
//绘制组队按钮
|
|
{
|
|
if (!PartyFuncButtonObj) {
|
|
PartyFuncButtonObj = LukeButtonPro(obj, "LukePartyFuncButton", X + 189, Y + 12, "common/anton/new/newfunc.ani", 16, 16, 5);
|
|
PartyFuncButtonObj.SetRectEnble(true, "LukePartyFuncButtonr", X + 189, Y + 12, "common/anton/new/newfunc.ani", 6);
|
|
PartyFuncButtonObj.SetCustomClickEnble(true, "LukePartyFuncButtonr", X + 189, Y + 13, "common/anton/new/newfunc.ani", 6);
|
|
}
|
|
PartyFuncButtonObj.Show();
|
|
if (PartyFuncButtonObj.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON1");
|
|
L_sq_SendPackType(10);
|
|
L_sq_SendPackWord(PlayerSession);
|
|
L_sq_SendPackByte(0);
|
|
L_sq_SendPackDWord(1);
|
|
L_sq_SendPackWord(0);
|
|
L_sq_SendPack();
|
|
}
|
|
}
|
|
}
|
|
|
|
function Show(obj) {
|
|
//绘制头像
|
|
DrawFaceAni(obj);
|
|
|
|
//绘制名字
|
|
DrawPlayerName(obj);
|
|
|
|
//绘制等级
|
|
DrawPlayerLevel(obj);
|
|
|
|
//绘制职业名字
|
|
DrawPlayerGrowTypeName(obj);
|
|
|
|
//绘制队伍图标
|
|
DrawPlayerPartyType(obj);
|
|
|
|
//绘制材料准备情况
|
|
DrawPlayerMaterial(obj);
|
|
|
|
//绘制交互功能按钮
|
|
DrawPlayerFunc(obj);
|
|
}
|
|
|
|
function Run(obj) {
|
|
Show(obj);
|
|
}
|
|
}
|
|
|
|
|
|
class LukeTownControlInfo_C extends BasicsDrawTool {
|
|
X = 424;
|
|
Y = 28;
|
|
UserUiMap = null; //小队成员UI Map
|
|
UserInfoMap = null; //小队成员Info Map
|
|
MySelfMap = null; //自己
|
|
|
|
CaptainControl = false; //攻坚队长主控
|
|
|
|
function RedLukePlayerInfo(chunk) {
|
|
//Sout("收到包: %L", chunk);
|
|
local RootTab = getroottable();
|
|
BasicsDrawTool.InitClass("LukeTownUserJson"); //自动判断清空
|
|
local JsonObj = Json_STL("LukeTownUserJsonBuffer");
|
|
RootTab.rawset("LukeTownUserJson", JsonObj);
|
|
RootTab["LukeTownUserJson"].Parse(chunk, 0, false);
|
|
|
|
//判断是否是攻坚队长主控
|
|
RootTab["LukeTOWNCONTROLINFO"].CaptainControl = RootTab["LukeTownUserJson"].Get("CaptainBool");
|
|
//清空自己的信息
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap = {};
|
|
//写入自己的信息
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PartyID", RootTab["LukeTownUserJson"].Get("myself->PartyID"));
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PartyCaptain", RootTab["LukeTownUserJson"].Get("myself->PartyCaptain"));
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerGrowTypeJob", RootTab["LukeTownUserJson"].Get("myself->PlayerGrowTypeJob"));
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerSession", RootTab["LukeTownUserJson"].Get("myself->PlayerSession"));
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerLevel", RootTab["LukeTownUserJson"].Get("myself->PlayerLevel"));
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerJob", RootTab["LukeTownUserJson"].Get("myself->PlayerJob"));
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("PlayerName", RootTab["LukeTownUserJson"].Get("myself->PlayerName"));
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("CaptainBool", RootTab["LukeTownUserJson"].Get("myself->CaptainBool"));
|
|
RootTab["LukeTOWNCONTROLINFO"].MySelfMap.rawset("isPrepare", RootTab["LukeTownUserJson"].Get("myself->isPrepare"));
|
|
|
|
//清空小队成员数组
|
|
RootTab["LukeTOWNCONTROLINFO"].UserInfoMap = [];
|
|
//写入小队成员信息
|
|
for (local i = 0; i < 20; i++) {
|
|
local gPartyID = RootTab["LukeTownUserJson"].Get("result->" + i + "->PartyID"); //得到队伍ID
|
|
if (gPartyID == true || gPartyID == false) break; //如果读不到说明读完了 直接走
|
|
local gPartyCaptain = RootTab["LukeTownUserJson"].Get("result->" + i + "->PartyCaptain"); //得到是否为小队队长
|
|
local gPlayerGrowTypeJob = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerGrowTypeJob"); //得到转职职业(String)
|
|
local gPlayerSession = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerSession"); //得到世界编号
|
|
local gPlayerLevel = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerLevel"); //得到等级
|
|
local gPlayerJob = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerJob"); //得到基础职业
|
|
local gPlayerJobEx = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerJobEx"); //得到基础职业
|
|
local gPlayerName = RootTab["LukeTownUserJson"].Get("result->" + i + "->PlayerName"); //得到玩家名字
|
|
local gCaptainBool = RootTab["LukeTownUserJson"].Get("result->" + i + "->CaptainBool"); //得到是否为攻坚队队长
|
|
local gMaterial = RootTab["LukeTownUserJson"].Get("result->" + i + "->isPrepare"); //得到是否拥有材料
|
|
local gCID = RootTab["LukeTownUserJson"].Get("result->" + i + "->CID"); //得到是否拥有材料
|
|
|
|
local PlayerTab = {
|
|
PartyID = gPartyID,
|
|
PartyCaptain = gPartyCaptain,
|
|
PlayerGrowTypeJob = gPlayerGrowTypeJob,
|
|
PlayerSession = gPlayerSession,
|
|
PlayerLevel = gPlayerLevel,
|
|
PlayerJob = gPlayerJob,
|
|
PlayerJobEx = gPlayerJobEx,
|
|
PlayerName = gPlayerName,
|
|
CaptainBool = gCaptainBool,
|
|
Material = gMaterial,
|
|
CID = gCID,
|
|
}
|
|
RootTab["LukeTOWNCONTROLINFO"].UserInfoMap.append(PlayerTab); //PlayerInfoTable丢进数组
|
|
}
|
|
|
|
}
|
|
|
|
constructor() {
|
|
UserUiMap = []; //小队成员UI Map
|
|
UserInfoMap = []; //小队成员Info Map
|
|
MySelfMap = {}; //自己
|
|
|
|
//print("LukeTownControl_C ClassObject Succes");
|
|
Pack_Control.rawset(25600102, RedLukePlayerInfo);
|
|
Pack_Control.rawset(25600112, RedLukePlayerInfo);
|
|
UserUiMap.resize(20);
|
|
}
|
|
|
|
function DrawPartyInfo(obj) {
|
|
for (local i = 0; i < UserInfoMap.len(); ++i) {
|
|
if (!UserUiMap[i]) UserUiMap[i] = LukeUserControl_C("LukeUserPlayer" + i, 308 + ((i % 2) * 223), 97 + ((i / 2) * 42), CaptainControl); //如果用户Map没有被实例化则实例化他
|
|
|
|
UserUiMap[i].SetPlayerInfo(UserInfoMap[i]);
|
|
|
|
UserUiMap[i].Run(obj);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
function Show(obj) {
|
|
//如果有攻坚队的具体信息才绘制
|
|
if (UserInfoMap.len() > 0) {
|
|
DrawPartyInfo(obj);
|
|
}
|
|
}
|
|
|
|
function Run(obj) {
|
|
Show(obj);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
function LukeTownMainControl_PartyInfo(obj) {
|
|
local RootTab = getroottable();
|
|
if (RootTab.rawin("LukeTOWNCONTROLINFO") == false) {
|
|
local LukeTOWNCONTROLINFOOBJ = LukeTownControlInfo_C();
|
|
RootTab.rawset("LukeTOWNCONTROLINFO", LukeTOWNCONTROLINFOOBJ);
|
|
}
|
|
|
|
}
|
|
|
|
class LukePartyC extends BasicsDrawTool {
|
|
|
|
X = 37;
|
|
Y = 38;
|
|
|
|
State = 0; //攻坚队对象状态 0未打开 1打开界面
|
|
|
|
|
|
ListUiMap = null; //小队成员UI Map
|
|
ListInfoMap = null; //小队成员Info Map
|
|
|
|
ListCount = null;
|
|
NowSelectTeam = null;
|
|
NowSelectTeamFunc = null; //当前选择队伍功能
|
|
MyTeamId = -1; //我的队伍Id
|
|
MyCaptainControl = 0; //我是否为攻坚队长
|
|
|
|
ReloadingButtonObject = null; //刷新按钮
|
|
MyTeamButtonObject = null; //我的队伍按钮
|
|
LeftButtonObject = null; //左按钮
|
|
RightButtonObject = null; //右按钮
|
|
PartyReqButtonObject = null; //申请加入攻坚队伍按钮
|
|
PartyExitButtonObject = null; //退出攻坚队伍按钮
|
|
PartyStartButtonObject = null; //开始攻坚按钮
|
|
Page = 1;
|
|
|
|
|
|
//创建队伍和加入队伍事件
|
|
function SendPackEvent_JoinTeam_and_CreatTeam(Type) {
|
|
local JoinTeam_and_CreatTeam = Json_STL("JoinTeam_and_CreatTeam");
|
|
JoinTeam_and_CreatTeam.Put("op", 25600125);
|
|
local str = JoinTeam_and_CreatTeam.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
JoinTeam_and_CreatTeam.Delete();
|
|
}
|
|
|
|
//退出队伍事件
|
|
function SendPackEvent_ExitTeam(Type) {
|
|
local ExitTeam = Json_STL("ExitTeam");
|
|
ExitTeam.Put("op", 25600129);
|
|
local str = ExitTeam.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
ExitTeam.Delete();
|
|
}
|
|
|
|
//退出队伍请求
|
|
function PartyKickPlayer(chunk) {
|
|
print(chunk);
|
|
L_sq_SendPackType(13);
|
|
L_sq_SendPack();
|
|
}
|
|
|
|
//委任队长事件
|
|
function PartyGiveM(chunk) {
|
|
local PartyGiveM = Json_STL("PartyGiveM");
|
|
PartyGiveM.Put("op", 25600123);
|
|
local str = PartyGiveM.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
PartyGiveM.Delete();
|
|
}
|
|
|
|
constructor() {
|
|
|
|
ListUiMap = [];
|
|
ListInfoMap = [];
|
|
ListUiMap.resize(10);
|
|
|
|
Pack_Control.rawset(25600108, RedLukeListInfo);
|
|
Pack_Control.rawset(25600110, RedLukeListInfo);
|
|
|
|
//安图恩创建队伍和加入队伍事件
|
|
SendPackTypeTable.rawset(11, SendPackEvent_JoinTeam_and_CreatTeam);
|
|
SendPackTypeTable.rawset(12, SendPackEvent_JoinTeam_and_CreatTeam);
|
|
//安图恩退出队伍事件
|
|
SendPackTypeTable.rawset(13, SendPackEvent_ExitTeam);
|
|
//委任队长事件
|
|
SendPackTypeTable.rawset(124, PartyGiveM);
|
|
//玩家自己退出队伍
|
|
Pack_Control.rawset(1030, PartyKickPlayer);
|
|
}
|
|
|
|
|
|
//收包区
|
|
function RedLukeListInfo(chunk) {
|
|
//Sout("\n\n收到包数据: %L", chunk);
|
|
local RootTab = getroottable();
|
|
BasicsDrawTool.InitClass("LukeTownListJson"); //自动判断清空
|
|
local JsonObj = Json_STL("LukeTownListJsonBuffer");
|
|
RootTab.rawset("LukeTownListJson", JsonObj);
|
|
RootTab["LukeTownListJson"].Parse(chunk, 0, false);
|
|
|
|
//清空自己的信息
|
|
RootTab["LukePartyObj"].ListInfoMap = [];
|
|
|
|
//获取自己的攻坚队ID
|
|
local gMyTeamId = RootTab["LukeTownListJson"].Get("MyTeamId");
|
|
if (gMyTeamId) RootTab["LukePartyObj"].MyTeamId = gMyTeamId;
|
|
|
|
//获取自己是否为攻坚队队长
|
|
local gMyCaptain = RootTab["LukeTownListJson"].Get("MyCaptain");
|
|
if (gMyCaptain) RootTab["LukePartyObj"].MyCaptainControl = gMyCaptain;
|
|
|
|
RootTab["LukePartyObj"].ListCount = RootTab["LukeTownListJson"].Get("ListCount").tointeger();
|
|
//写入小队成员信息
|
|
for (local i = 0; i < RootTab["LukePartyObj"].ListCount; i++) {
|
|
local gTeamId = RootTab["LukeTownListJson"].Get("result->" + i + "->TeamId"); //得到攻坚队伍ID
|
|
if (gTeamId == true || gTeamId == false) break; //如果读不到说明读完了 直接走
|
|
local gTeamName = RootTab["LukeTownListJson"].Get("result->" + i + "->TeamName"); //得到攻坚队名称
|
|
local gState = RootTab["LukeTownListJson"].Get("result->" + i + "->State"); //得到队伍状态
|
|
local gTeamPlayerCount = RootTab["LukeTownListJson"].Get("result->" + i + "->TeamPlayerCount"); //得到队伍人数
|
|
|
|
local ListTab = {
|
|
TeamId = gTeamId,
|
|
TeamName = gTeamName,
|
|
State = gState,
|
|
TeamPlayerCount = gTeamPlayerCount,
|
|
}
|
|
RootTab["LukePartyObj"].ListInfoMap.append(ListTab); //ListTabInfoTable丢进数组
|
|
}
|
|
}
|
|
|
|
//收包区
|
|
|
|
|
|
//发包区
|
|
//获取卢克攻坚队列表信息 //TODO op未更改
|
|
function GetLukeTeamList() {
|
|
local GetLukeTeamList = Json_STL("GetLukeTeamList");
|
|
GetLukeTeamList.Put("op", 25600107);
|
|
GetLukeTeamList.Put("Page", 1);
|
|
local str = GetLukeTeamList.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
GetLukeTeamList.Delete();
|
|
}
|
|
|
|
//发包区
|
|
|
|
|
|
|
|
function DrawMain(obj) {
|
|
//绘制主界面
|
|
{
|
|
T_DrawStayAni(obj, "common/Anton/new/newbaseui.ani", X, Y, 0, "安图恩队伍列表界面");
|
|
}
|
|
}
|
|
|
|
//绘制攻坚队伍页面控制
|
|
function DrawPartyListPageConctrl(obj) {
|
|
if (!ListCount) return;
|
|
//绘制攻坚队伍数量
|
|
local ListMaxPage = (ListCount / 12).tointeger() + 1;
|
|
L_Code_STL(Page.tostring() + " / " + ListMaxPage.tostring(), X + 41, Y + 293, 0xFFFFFFFF, 1);
|
|
//如果不止1页
|
|
if (ListMaxPage > 1) {
|
|
//左按钮
|
|
{
|
|
if (LeftButtonObject == null) {
|
|
LeftButtonObject = LukeButtonPro(obj, "LukePartyListLeftButton", X + 17, Y + 292, "common/Anton/new/newbasebutton.ani", 15, 13, 0);
|
|
LeftButtonObject.SetRectEnble(true, "LukePartyListLeftButtonr", X + 17, Y + 292, "common/Anton/new/newbasebutton.ani", 1);
|
|
LeftButtonObject.SetCustomClickEnble(true, "LukePartyListLeftButtonc", X + 17, Y + 293, "common/Anton/new/newbasebutton.ani", 2);
|
|
}
|
|
LeftButtonObject.Show();
|
|
if (LeftButtonObject.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON2");
|
|
if (Page > 1) --Page;
|
|
local GetLukeTeamList = Json_STL("GetLukeTeamList");
|
|
GetLukeTeamList.Put("op", 1007);
|
|
GetLukeTeamList.Put("Page", Page);
|
|
local str = GetLukeTeamList.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
GetLukeTeamList.Delete();
|
|
}
|
|
}
|
|
|
|
//右按钮
|
|
{
|
|
if (RightButtonObject == null) {
|
|
RightButtonObject = LukeButtonPro(obj, "LukePartyListRightButton", X + 75, Y + 292, "common/Anton/new/newbasebutton.ani", 15, 13, 3);
|
|
RightButtonObject.SetRectEnble(true, "LukePartyListRightButtonr", X + 75, Y + 292, "common/Anton/new/newbasebutton.ani", 4);
|
|
RightButtonObject.SetCustomClickEnble(true, "LukePartyListRightButtonc", X + 75, Y + 293, "common/Anton/new/newbasebutton.ani", 5);
|
|
}
|
|
RightButtonObject.Show();
|
|
if (RightButtonObject.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON2");
|
|
if (Page < ListMaxPage) ++Page;
|
|
local GetLukeTeamList = Json_STL("GetLukeTeamList");
|
|
GetLukeTeamList.Put("op", 1007);
|
|
GetLukeTeamList.Put("Page", Page);
|
|
local str = GetLukeTeamList.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
GetLukeTeamList.Delete();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//绘制攻坚队列表信息
|
|
function DrawPartyListInfo(obj) {
|
|
//已经开始的 0xFF676665 灰色
|
|
//可以申请的 0xFFddddea 珍珠白
|
|
//可以申请的 0xFF4990aa 定义黄
|
|
if (!ListCount) return;
|
|
local Min = 0 + (12 * (Page - 1));
|
|
local Max = 12 * Page;
|
|
for (local i = Min; i < ListCount % Max; ++i) {
|
|
T_DrawStayAni(obj, "common/Anton/new/newbaseui.ani", X + 15, Y + 61 + (19 * i), 1, "安图恩队伍列表底框" + i);
|
|
|
|
//阶段
|
|
local stage = 5;
|
|
if (ListInfoMap[i].State >= 1 && ListInfoMap[i].State <= 3) stage = 6;
|
|
if (ListInfoMap[i].State >= 4 && ListInfoMap[i].State <= 5) stage = 7;
|
|
if (ListInfoMap[i].State >= 6) stage = 8;
|
|
|
|
T_DrawStayAni(obj, "common/Anton/new/newbaseui.ani", X + 18, Y + 62 + (19 * i), stage, "安图恩队伍列表底框" + stage);
|
|
|
|
local Color = null;
|
|
if (ListInfoMap[i].State != 3) {
|
|
Color = 0xFF4990aa;
|
|
} else {
|
|
Color = 0xFF676665;
|
|
}
|
|
|
|
//绘制攻坚队名称
|
|
local TeamNameStr = ListInfoMap[i].TeamName;
|
|
|
|
L_Code_STL(TeamNameStr, X + 60, Y + 64 + (19 * i), Color, 1);
|
|
|
|
//绘制攻坚队人数
|
|
local PlayerCountStr = ListInfoMap[i].TeamPlayerCount + "/20";
|
|
L_Code_STL(PlayerCountStr, X + 205, Y + 64 + (19 * i), Color, 1);
|
|
|
|
ListUiMap[i] = LukeButtonPro(obj, "LukePartyListSwitchButton" + TeamNameStr, X + 15, Y + 61 + (19 * i), "common/Anton/new/newnull.ani", 255, 15, 0);
|
|
ListUiMap[i].SetRectEnble(true, "LukePartyListSwitchButtonr" + TeamNameStr, X + 15, Y + 61 + (19 * i), "common/Anton/new/newbaseui.ani", 3);
|
|
ListUiMap[i].Show();
|
|
|
|
if (ListUiMap[i].isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON1");
|
|
NowSelectTeam = i;
|
|
|
|
local GetLukeTeamInfo = Json_STL("GetLukeTeamInfo");
|
|
GetLukeTeamInfo.Put("op", 25600111);
|
|
GetLukeTeamInfo.Put("TeamId", ListInfoMap[i].TeamId);
|
|
local str = GetLukeTeamInfo.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
GetLukeTeamInfo.Delete();
|
|
}
|
|
|
|
//当前选择队伍不为空 并且等于当前的i
|
|
if (NowSelectTeam != null && NowSelectTeam == i) {
|
|
local Ani = T_DrawStayAni(obj, "common/Anton/new/newbaseui.ani", X + 15, Y + 61 + (19 * i), 2, "安图恩队伍列表界面当前选中");
|
|
}
|
|
}
|
|
}
|
|
|
|
//绘制攻坚队列表功能按钮
|
|
function DrawPartyListFuncButton(obj) {
|
|
//刷新攻坚队
|
|
{
|
|
if (ReloadingButtonObject == null) {
|
|
ReloadingButtonObject = LukeButtonPro(obj, "LukePartyListReloadingButton", X + 96, Y + 291, "common/Anton/new/newbasebutton.ani", 46, 17, 7);
|
|
ReloadingButtonObject.SetRectEnble(true, "LukePartyListReloadingButtonr", X + 96, Y + 291, "common/Anton/new/newbasebutton.ani", 8);
|
|
ReloadingButtonObject.SetCustomClickEnble(true, "LukePartyListReloadingButtonc", X + 96, Y + 291, "common/Anton/new/newbasebutton.ani", 9);
|
|
}
|
|
ReloadingButtonObject.Show();
|
|
if (ReloadingButtonObject.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON1");
|
|
local GetLukeTeamList = Json_STL("GetLukeTeamList");
|
|
GetLukeTeamList.Put("op", 25600107);
|
|
GetLukeTeamList.Put("Page", Page);
|
|
local str = GetLukeTeamList.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
GetLukeTeamList.Delete();
|
|
}
|
|
}
|
|
|
|
//我的攻坚队
|
|
{
|
|
if (MyTeamId == -1) {
|
|
T_DrawStayAni(obj, "common/Anton/new/newbasebutton.ani", X + 96 + 48 + 3, Y + 291, 10, "安图恩队伍列表我的攻坚队不可用");
|
|
} else {
|
|
if (MyTeamButtonObject == null) {
|
|
MyTeamButtonObject = LukeButtonPro(obj, "LukePartyListMyTeamButton", X + 96 + 48 + 3, Y + 291, "common/Anton/new/newbasebutton.ani", 97, 23, 11);
|
|
MyTeamButtonObject.SetRectEnble(true, "LukePartyListMyTeamButtonr", X + 96 + 48 + 3, Y + 291, "common/Anton/new/newbasebutton.ani", 12);
|
|
MyTeamButtonObject.SetCustomClickEnble(true, "LukePartyListMyTeamButtonc", X + 96 + 48 + 3, Y + 291, "common/Anton/new/newbasebutton.ani", 13);
|
|
}
|
|
MyTeamButtonObject.Show();
|
|
if (MyTeamButtonObject.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON1");
|
|
local GetLukeTeamList = Json_STL("GetLukeTeamList");
|
|
GetLukeTeamList.Put("op", 1011);
|
|
local str = GetLukeTeamList.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
GetLukeTeamList.Delete();
|
|
NowSelectTeam = -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//绘制攻坚队请求按钮
|
|
function DrawPartyReqButton(obj) {
|
|
if (MyTeamId == -1) {
|
|
//申请加入
|
|
{
|
|
if (PartyReqButtonObject == null) {
|
|
PartyReqButtonObject = LukeButtonPro(obj, "LukePartyListReloadingButton", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 70, 17, 14);
|
|
PartyReqButtonObject.SetRectEnble(true, "LukePartyListReloadingButtonr", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 15);
|
|
PartyReqButtonObject.SetCustomClickEnble(true, "LukePartyListReloadingButtonc", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 16);
|
|
}
|
|
PartyReqButtonObject.Show();
|
|
if (PartyReqButtonObject.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON4");
|
|
local LukeJoinPartyReq = Json_STL("LukeJoinPartyReq");
|
|
LukeJoinPartyReq.Put("op", 25600103);
|
|
LukeJoinPartyReq.Put("TeamId", ListInfoMap[NowSelectTeam].TeamId);
|
|
local str = LukeJoinPartyReq.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
LukeJoinPartyReq.Delete();
|
|
}
|
|
}
|
|
} else {
|
|
//退出攻坚队
|
|
{
|
|
if (PartyExitButtonObject == null) {
|
|
PartyExitButtonObject = LukeButtonPro(obj, "LukePartyListReloadingButton", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 70, 17, 17);
|
|
PartyExitButtonObject.SetRectEnble(true, "LukePartyListReloadingButtonr", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 18);
|
|
PartyExitButtonObject.SetCustomClickEnble(true, "LukePartyListReloadingButtonc", X + 636, Y + 500, "common/Anton/new/newbasebutton.ani", 19);
|
|
}
|
|
PartyExitButtonObject.Show();
|
|
if (PartyExitButtonObject.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON4");
|
|
local LukeExitPartyReq = Json_STL("LukeExitPartyReq");
|
|
LukeExitPartyReq.Put("op", 25600105);
|
|
local str = LukeExitPartyReq.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
LukeExitPartyReq.Delete();
|
|
NowSelectTeam = null; //关闭队伍详细信息显示
|
|
MyTeamId = -1; //清空自己的队伍信息
|
|
|
|
//清除正在攻坚的信息
|
|
local RootTab = getroottable();
|
|
RootTab.rawdelete("LUKEDUNGEONINFOCONTROL");
|
|
}
|
|
}
|
|
//开始攻坚
|
|
{
|
|
local RootTab = getroottable();
|
|
//如果自己是攻坚队队长 并且 攻坚状态为未开启
|
|
if (MyCaptainControl == 1 && RootTab.rawin("LUKEDUNGEONINFOCONTROL") && (RootTab["LUKEDUNGEONINFOCONTROL"].State == -1 || RootTab["LUKEDUNGEONINFOCONTROL"].State == 2)) {
|
|
if (PartyStartButtonObject == null) {
|
|
PartyStartButtonObject = LukeButtonPro(obj, "LukePartyListReloadingButton", X + 536, Y + 500, "common/Anton/new/newbasebutton.ani", 70, 17, 29);
|
|
PartyStartButtonObject.SetRectEnble(true, "LukePartyListReloadingButtonr", X + 536, Y + 500, "common/Anton/new/newbasebutton.ani", 30);
|
|
PartyStartButtonObject.SetCustomClickEnble(true, "LukePartyListReloadingButtonc", X + 536, Y + 500, "common/Anton/new/newbasebutton.ani", 31);
|
|
}
|
|
PartyStartButtonObject.Show();
|
|
if (PartyStartButtonObject.isLBActive()) {
|
|
obj.sq_PlaySound("CLICK_BUTTON4");
|
|
local LukePartyStart = Json_STL("LukePartyStart");
|
|
local op = 25600141;
|
|
//默认一阶段 如果是二阶段则发1047包二阶段开始
|
|
if (RootTab["LUKEDUNGEONINFOCONTROL"].State == 2) op = 25600147;
|
|
LukePartyStart.Put("op", op);
|
|
local str = LukePartyStart.GetString();
|
|
L_sq_SendPackType(130);
|
|
L_sq_SendPackWChar(str);
|
|
L_sq_SendPack();
|
|
LukePartyStart.Delete();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
function Draw(obj) {
|
|
if (State == 1) {
|
|
//绘制主界面
|
|
DrawMain(obj);
|
|
//绘制攻坚队伍页面控制
|
|
DrawPartyListPageConctrl(obj);
|
|
//绘制攻坚队列表信息
|
|
DrawPartyListInfo(obj);
|
|
//绘制攻坚队列表功能按钮
|
|
DrawPartyListFuncButton(obj);
|
|
//绘制攻坚队请求按钮
|
|
DrawPartyReqButton(obj);
|
|
}
|
|
}
|
|
|
|
function Run(obj) {
|
|
|
|
if (State == 0) {
|
|
local ButtonObject = ButtonPro(obj, "RankSystemMainSwitchButton", 15, 300, "common/training/main/maintab.ani", 39, 35);
|
|
ButtonObject.SetRectEnble(true, "RankSystemMainSwitchButtonr", 15, 300, "common/training/main/maintab.ani", 0);
|
|
ButtonObject.SetCustomClickEnble(true, "RankSystemMainSwitchButtonc", 15, 300, "common/training/main/maintab.ani", 0);
|
|
ButtonObject.Show();
|
|
//按下打开按钮
|
|
if (ButtonObject.isLBActive()) {
|
|
State = 1;
|
|
L_NewWindows("Lenheart", 267, 0x65535);
|
|
GetLukeTeamList();
|
|
}
|
|
} else if (State == 1) {
|
|
if (!sq_GetPopupWindowMainCotrol(267)) {
|
|
State = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function LukeParty(obj) {
|
|
local RootTab = getroottable();
|
|
if (RootTab.rawin("LukePartyObj") == false) {
|
|
local Buffer = LukePartyC();
|
|
RootTab.rawset("LukePartyObj", Buffer);
|
|
} else {
|
|
RootTab["LukePartyObj"].Run(obj);
|
|
}
|
|
} |