447 lines
14 KiB
Plaintext
447 lines
14 KiB
Plaintext
/*
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文件名:SignIn.nut
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路径:Plugins/SignIn/SignIn.nut
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创建日期:2023-05-06 15:28
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文件用途:
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*/
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//HudPro按钮类
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class SIGNINButtonPro extends BasicsDrawTool // obj -- 按钮名称 -- X坐标 -- Y坐标 -- Ani调用路径 -- 宽度 -- 高度
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{
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obj = null; //Obj对象
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State = 0; //按钮状态
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ClickEnble = false; //点击效果
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ButtonDynamic = false; //动态按钮效果
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BaseFrame = null;
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CustomClickEnble = false; //自定义点击效果
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CustomClickAnifile = null; //自定义点击效果Ani路径
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CustomButtonName = null; //自定义点击效果名称
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CustomClickFrame = null; //自定义点击效果Ani编号
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CustomClickx = null; //自定义点击效果X坐标
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CustomClicky = null; //自定义点击效果Y坐标
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RectEnble = false; //悬停效果
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RectButtonName = null; //悬停名称
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RectBaseAnifile = null; //悬停Ani路径
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RectFrame = null; //非动态按钮的悬停调用Ani编号
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Rectx = null; //悬停X坐标
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Recty = null; //悬停Y坐标
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ButtonName = null; //按钮名称
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x = null; //X坐标
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y = null; //Y坐标
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BaseAnifile = null; //调用Ani路径
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width = null; //可点击宽度
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length = null; //可点击高度
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Mobj = null; //鼠标对象
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//构造函数
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constructor(gObj, gButtonName, gX, gY, gAnifile, gWidth, gLength, gBaseFrame) {
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obj = gObj;
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ButtonName = gButtonName;
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x = gX;
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y = gY;
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BaseAnifile = gAnifile;
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width = gWidth;
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length = gLength;
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BaseFrame = gBaseFrame;
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if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"];
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}
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//绘制按钮
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function Show() {
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if (ClickEnble) //是否开启点击效果
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{
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if (isLBDown() && State == 0) //按下左键并且按钮处于弹起状态
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{
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State = 1; //按键进入按下状态
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++y;
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}
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if (!isLBDown() && State == 1) //按下左键并且按钮处于弹起状态
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{
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State = 0; //按键进入弹起状态
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--y;
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}
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}
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if (CustomClickEnble) //是否开启自定义点击效果
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{
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if (isLBDown()) //按下左键并且按钮处于弹起状态
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{
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if (!ButtonDynamic) T_DrawStayAni(obj, CustomClickAnifile, CustomClickx, CustomClicky, CustomClickFrame, CustomButtonName);
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else T_DrawDynamicAni(obj, CustomClickAnifile, CustomClickx, CustomClicky, CustomButtonName);
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}
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}
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if (RectEnble) //开启悬停效果时
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{
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if ((isInRect() && !isLBDown()) || (isInRect() && !CustomClickEnble)) //如果鼠标悬停的时候 并且没有点击的时候
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{
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//IMouse.SetMouseTask(44);
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if (!ButtonDynamic) T_DrawStayAni(obj, RectBaseAnifile, Rectx, Recty, RectFrame, RectButtonName);
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else T_DrawDynamicAni(obj, RectBaseAnifile, Rectx, Recty, RectButtonName);
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}
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}
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if (!isInRect()) //如果鼠标没有悬停的时候
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{
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//IMouse.SetMouseTask(0);
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if (!ButtonDynamic) T_DrawStayAni(obj, BaseAnifile, x, y, BaseFrame, ButtonName);
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else T_DrawDynamicAni(obj, BaseAnifile, x, y, ButtonName);
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}
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}
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//设置自定义点击效果
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function SetCustomClickEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) {
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CustomClickEnble = bool; //自定义点击效果
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CustomClickAnifile = gAnifile; //自定义点击效果Ani路径
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CustomButtonName = gButtonName; //自定义点击效果名称
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CustomClickFrame = gFrame; //自定义点击效果Ani编号
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CustomClickx = gX; //自定义点击效果X坐标
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CustomClicky = gY; //自定义点击效果Y坐标
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}
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//设置悬停效果
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function SetRectEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) {
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RectEnble = bool; //悬停效果
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RectButtonName = gButtonName; //悬停名称
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RectBaseAnifile = gAnifile; //悬停Ani路径
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RectFrame = gFrame; //非动态按钮的悬停调用Ani编号
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Rectx = gX; //悬停X坐标
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Recty = gY; //悬停Y坐标
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}
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//设置动态按钮
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function SetClickEnble(bool) {
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ButtonDynamic = bool;
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}
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//设置点击效果
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function SetClickEnble(bool) {
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ClickEnble = bool;
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}
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//悬停状态
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function isInRect() {
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if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 5, 5, x, y, width, length)) return true;
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else return false;
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}
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//左键按下状态
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function isLBDown() {
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if (isInRect() && Mobj.Lb == 1) return true;
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else return false;
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}
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//左键弹起状态
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function isLBUp() {
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if (isInRect() && Mobj.Lb == 0) return true;
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else return false;
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}
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//左键单击状态
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function isLBActive() {
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if (isInRect() && Mobj.LbEvent) return true;
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else return false;
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}
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}
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class SIGNINC extends BasicsDrawTool {
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WindowObj = null; //窗口对象
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MainState = false; //主状态
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X = 124;
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Y = 66;
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NowClearanceCount = 0;
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RewardDayCount = 0;
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TodayState = 0;
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ExSignDate = null;
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BaseItemArr = null;
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ExItemArr = null;
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//ItemInfo
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ItemInfoObject = null;
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ItemInfoDrawS = null;
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//查询玩家信息
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function CheckPlayerInfo() {
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local T = {
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op = 20051001,
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}
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local str = Json.Encode(T);
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L_sq_SendPackType(130);
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L_sq_SendPackWChar(str);
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L_sq_SendPack();
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}
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//玩家信息收包回调
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function CheckPlayerInfoCallBack(Chunk) {
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// Sout("收到包内容为 \n %L", Chunk);
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local Buffer = Json_STL("SignIn_Item_CheckPlayerInfo_CallBack");
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Buffer.Parse(Chunk, 0, false);
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local RootTab = getroottable();
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if (RootTab.rawin("SIGNINCObj")) {
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//通关次数
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NowClearanceCount = Buffer.Get("PlayerInfo->NowClearanceCount");
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//已签到天数
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RewardDayCount = Buffer.Get("PlayerInfo->RewardDayCount");
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//今日是否签到
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TodayState = Buffer.Get("PlayerInfo->TodayState");
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//特殊签到天数信息
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ExSignDate = null;
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ExSignDate = [];
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for (local q = 0; q< 3; q++) {
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ExSignDate.append(Buffer.Get("ExSignDate->" + q));
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}
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//常规道具数组
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BaseItemArr = null;
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BaseItemArr = [];
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for (local i = 0; i< 28; i++) {
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local a = Buffer.Get("BaseItemArr->" + i + "->id");
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local b = Buffer.Get("BaseItemArr->" + i + "->num");
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local T = {
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id = a,
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count = b,
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}
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BaseItemArr.append(T);
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}
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//特殊道具数组
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ExItemArr = null;
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ExItemArr = [];
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for (local z = 0; z< 3; z++) {
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local a = Buffer.Get("ExItemArr->" + z + "->id");
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local b = Buffer.Get("ExItemArr->" + z + "->num");
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local T = {
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id = a,
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count = b,
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}
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ExItemArr.append(T);
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}
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local ItemGetArray = {};
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foreach(P, V in BaseItemArr) {
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local ItemId = V.id;
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if (!ItemInfoObject.rawin(ItemId)) {
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if (!ItemGetArray.rawin(ItemId))
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ItemGetArray.rawset(ItemId, true);
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}
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}
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foreach(P, V in ExItemArr) {
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local ItemId = V.id;
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if (!ItemInfoObject.rawin(ItemId)) {
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if (!ItemGetArray.rawin(ItemId))
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ItemGetArray.rawset(ItemId, true);
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}
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}
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if (ItemGetArray.len() > 0) {
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local arr = [];
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foreach(Key, Value in ItemGetArray) {
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arr.append(Key);
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}
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local T = {
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op = 20231010,
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realop = 20051004,
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itemId = arr,
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Type = 2,
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}
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SendPack(T);
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}
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}
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}
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function CheckItemInfoCallBack(Chunk) {
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local Jso = Json.Decode(Chunk);
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foreach(Pos, Value in Jso.itemInfo) {
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if (Value.Name2.len() == 0)
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Value.Name2 = "Yosin-Team";
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ItemInfoObject.rawset(Jso.itemId[Pos], Value);
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}
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}
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constructor() {
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//查询玩家信息回调
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Pack_Control.rawset(20051002, CheckPlayerInfoCallBack.bindenv(this));
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//查询道具信息回调
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Pack_Control.rawset(20051004, CheckItemInfoCallBack.bindenv(this));
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ItemInfoObject = {};
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//查询玩家信息
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CheckPlayerInfo();
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}
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//绘制道具带道具信息
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function DrawItemEx(X, Y, Id, Count) {
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L_Sq_DrawItem(X, Y, Id, Count, 0, 0, 0);
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if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, 24, 24)) {
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ItemInfoDrawS = {};
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ItemInfoDrawS.X <- X;
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ItemInfoDrawS.Y <- Y;
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ItemInfoDrawS.ItemId <- Id;
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}
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}
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//绘制道具相信信息
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ItemObject = null;
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function DrawItemInfo(obj) {
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if (ItemInfoDrawS) {
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if (!ItemObject) {
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local ItemId = ItemInfoDrawS.ItemId;
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if (ItemInfoObject.rawin(ItemId)) {
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ItemObject = ItemInfoClass(ItemInfoObject[ItemId]);
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}
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}
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ItemObject.Show(ItemInfoDrawS.X, ItemInfoDrawS.Y - ItemObject.PageLength);
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} else {
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ItemObject = null;
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}
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}
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//绘制主界面
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function DrawMain(obj) {
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//主界面背景框
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T_DrawStayAni(obj, "common/signin/main.ani", X - 6, Y - 28, 9, "SignInSystemMainBackGround");
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//主界面背景
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T_DrawStayAni(obj, "common/signin/main.ani", X, Y, 0, "SignInSystemMain");
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//通关次数Max
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T_DrawStayAni(obj, "common/signin/main.ani", X + 194, Y + 101, 4, "SignInSystemMainMax");
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//当前通关次数
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T_DrawStayAni(obj, "common/signin/main.ani", X + 167, Y + 101, NowClearanceCount + 2, "SignInSystemMainNow");
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ItemInfoDrawS = null;
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//绘制奖励道具
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if (BaseItemArr) {
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for (local z = 0; z< 28; z++) {
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local Item = BaseItemArr[z];
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DrawItemEx(X + 22 + ((z % 7) * 55), Y + 154 + ((z / 7) * 65), Item.id, Item.count);
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}
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}
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if (ExItemArr) {
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for (local y = 0; y< 3; y++) {
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local Item = ExItemArr[y];
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DrawItemEx(X + 457, Y + 166 + (y * 72), Item.id, Item.count);
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}
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}
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if (TodayState == 0 && NowClearanceCount == 2) {
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local Button = SIGNINButtonPro(obj, "SignIn", X + 401, Y + 397, "common/signin/main.ani", 140, 40, 5);
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Button.SetRectEnble(true, "SignInr", X + 401, Y + 397, "common/signin/main.ani", 6);
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Button.SetCustomClickEnble(true, "SignInc", X + 401, Y + 397, "common/signin/main.ani", 7);
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Button.Show();
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//签到按钮按下
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if (Button.isLBActive()) {
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local T = {
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op = 20051005,
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}
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local str = Json.Encode(T);
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L_sq_SendPackType(130);
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L_sq_SendPackWChar(str);
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L_sq_SendPack();
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}
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}
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//签到绘制标签
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for (local i = 0; i< RewardDayCount; i++) {
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T_DrawStayAni(obj, "common/signin/main.ani", X + 13 + ((i % 7) * 55), Y + 145 + ((i / 7) * 66), 1, "SignInSystemMainSignDay" + i);
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for (local p = 0; p< 3; p++) {
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if (i == ExSignDate[p] - 1) {
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T_DrawStayAni(obj, "common/signin/main.ani", X + 450, Y + 159 + (p * 72), 1, "SignInSystemMainSignDay" + i + p);
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}
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}
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}
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//绘制累计签到日期
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if (ExSignDate) {
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for (local r = 0; r< 3; r++) {
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local Date = ExSignDate[r];
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local len = Date.tostring().len();
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if (len == 1) {
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T_DrawStayAni(obj, "common/signin/num.ani", X + 484, Y + 144 + (r * 72), Date, "SignInSystemMainExSignDay" + r);
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} else {
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T_DrawStayAni(obj, "common/signin/num.ani", X + 480, Y + 144 + (r * 72), Date.tostring().slice(0, 1).tointeger(), "SignInSystemMainExSignDay" + r);
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T_DrawStayAni(obj, "common/signin/num.ani", X + 488, Y + 144 + (r * 72), Date.tostring().slice(1, 2).tointeger(), "SignInSystemMainExSignDay" + r);
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}
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}
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}
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}
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function OpenClassCallBack() {
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L_NewWindows("Lenheart", 170, 0x65535);
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local W = sq_GetPopupWindowMainCotrol(170);
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W.SetVisible(false);
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W.SetEnable(false);
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//查询玩家信息
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CheckPlayerInfo();
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}
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function Draw(obj) {
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if (MainState) {
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if (WindowObj) {
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DrawMain(obj);
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WindowObj.Show(obj);
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X = WindowObj.X + 6;
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Y = WindowObj.Y + 28;
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DrawItemInfo(obj);
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} else {
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WindowObj = LenheartWindow(X - 6, Y - 28, 631 - 70, 535 - 48, 28); //坐标 大小 标题栏高度
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//WindowObj.DeBugMode = true;
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}
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} else {
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if (WindowObj && WindowObj.YMouseSw == false) {
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IMouse.ReleaseMouseClick();
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WindowObj.YMouseSw = true;
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WindowObj = null;
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}
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}
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}
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function Proc(obj) {
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if (KeyPressNB.isKeyPress(48, "SignIn")) {
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MainState = false;
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}
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}
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}
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function SignIn_New_Lenheart(obj) {
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local RootTab = getroottable();
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if (!RootTab.rawin("SIGNINCObj")) {
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local Cobj = SIGNINC();
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RootTab.rawset("SIGNINCObj", Cobj);
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EventIcon("签到活动", 91, 1, Cobj);
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} else {
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RootTab["SIGNINCObj"].Proc(obj);
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RootTab["SIGNINCObj"].Draw(obj);
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}
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}
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if (getroottable().rawin("LenheartFuncTab")) {
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getroottable()["LenheartFuncTab"].rawset("SignIn_New_LenheartFunc", SignIn_New_Lenheart);
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} else {
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local T = {};
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T.rawset("SignIn_New_LenheartFunc", SignIn_New_Lenheart);
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getroottable().rawset("LenheartFuncTab", T);
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} |