32 lines
897 B
Plaintext
32 lines
897 B
Plaintext
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/*
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文件名:UiRender.nut
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路径:Core/UiRender.nut
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创建日期:2025-09-07 19:01
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文件用途:
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*/
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currentAngle <- 0;
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function UI_Render(dt) {
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// // print("ui渲染");
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// SDL.DrawImg("sprite/interface2/nowloading/nowloading.img", 1, 0, 0);
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// SDL.DrawImg("sprite/interface2/nowloading/nowloading.img", 0, 0, 720 - 34);
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// if(!getroottable().rawin("Img1")) Img1 <- SDL.CreateTexture("sprite/interface2/nowloading/nowloading.img", 1);
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// if(!getroottable().rawin("Img2")) Img2 <- SDL.CreateTexture("sprite/interface2/nowloading/nowloading.img", 0);
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// SDL.DrawImg(Img1, 0, 0, 1280, 720);
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// SDL.DrawImg(Img2, 0, 720 - 34, 1280, 34);
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// local Speed = 180.0;
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// currentAngle += Speed * dt;
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// currentAngle = currentAngle % 360.0;
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// // print(dt);
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// SDL.DrawImgEx("sprite/interface2/nowloading/nowloading.img", 4, 617, 600, 2, currentAngle);
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}
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