34 lines
		
	
	
		
			340 B
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			34 lines
		
	
	
		
			340 B
		
	
	
	
		
			C++
		
	
	
	
|  | #include "Component.h"
 | ||
|  | 
 | ||
|  | Component::Component() | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | Component::~Component() | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void Component::Init() | ||
|  | { | ||
|  | } | ||
|  | void Component::HandleEvents(SDL_Event *e) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void Component::Update(float deltaTime) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void Component::Render(float deltaTime) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void Component::Clear() | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void Component::SetName(std::string name) | ||
|  | { | ||
|  |     m_Name = name; | ||
|  | } |