34 lines
		
	
	
		
			531 B
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			34 lines
		
	
	
		
			531 B
		
	
	
	
		
			C++
		
	
	
	
|  | #include "Scene_Test.h"
 | ||
|  | #include <memory>
 | ||
|  | #include <EngineCore/Game.h>
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|  | Scene_Test::Scene_Test() | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | Scene_Test::~Scene_Test() | ||
|  | { | ||
|  |     SDL_Log("Scene_Test::我的ID是%d --- 我被释放了!", this->MyId); | ||
|  | } | ||
|  | 
 | ||
|  | void Scene_Test::Enter() | ||
|  | { | ||
|  |     SDL_Log("进入测试场景!"); | ||
|  | } | ||
|  | 
 | ||
|  | void Scene_Test::HandleEvents(SDL_Event *e) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void Scene_Test::Update(float deltaTime) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void Scene_Test::Render(float deltaTime) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void Scene_Test::Exit() | ||
|  | { | ||
|  |     SDL_Log("Scene_Test::退出测试场景!当前引用计数%d", this->GetRefCount()); | ||
|  | } |