{ "source/EngineCore": { "description": "引擎核心类" }, "source/EngineCore/Scene.h": { "description": "场景类" }, "source/EngineCore/Game.h": { "description": "游戏主类" }, "source/EngineCore/Scene_Base.h": { "description": "场景基类" }, "source/EngineFrame": { "description": "引擎框架类" }, "source/EngineCore/IntrusiveList.hpp": { "description": "侵入式链表" }, "source/Tool/Tool_Network.h": { "description": "网络请求工具" }, "source/Tool/RemoteLogger.h": { "description": "日志系统" }, "source/squirrel/SquirrelEx.h": { "description": "松鼠系统" }, "source/EngineFrame/Actor": { "description": "演员系统" }, "source/EngineFrame/Component": { "description": "组件系统" }, "source/EngineFrame/Scene": { "description": "场景系统" }, "source/Tool/RefPtr.h": { "description": "引用计数智能指针" }, "source/Tool/RefObject.h": { "description": "引用计数对象" }, "source/Tool/Allocator.h": { "description": "内存分配器" }, "source/Tool/Common.h": { "description": "通用对象类型" }, "source/Tool/RefBasePtr.hpp": { "description": "引用计数基础指针" }, "source/Tool/Ifstream_NPK.h": { "description": "自定义读取流" }, "source_game/Scene": { "description": "游戏场景" }, "source_game/Actor/Actor_UI.h": { "description": "ui角色" }, "source_game/Global": { "description": "全局相关" }, "source_game/Scene/Scene_Loading_UI.h": { "description": "加载界面UI" }, "source/EngineFrame/Component/Text.h": { "description": "文字" }, "source/EngineFrame/Component/Sprite.h": { "description": "图像" }, "source_game/Asset": { "description": "资源" }, "source_game/Asset/AnimationStruct.h": { "description": "Ani结构数据" }, "source/EngineFrame/Component/Component.h": { "description": "组件基类" }, "source/EngineFrame/Component/Animation.h": { "description": "动画类" } }