#pragma once #include "EngineFrame/Scene/Scene.h" #include class Scene_Loading_UI : public Scene { private: /* data */ public: Scene_Loading_UI(/* args */); ~Scene_Loading_UI(); public: void Enter() override; void HandleEvents(SDL_Event *e) override; void Update(float deltaTime) override; void Render(float deltaTime) override; void Exit() override; //加载界面音乐 Mix_Music *music = nullptr; };