#include "Scene_Test.h" #include #include Scene_Test::Scene_Test() { } Scene_Test::~Scene_Test() { SDL_Log("Scene_Test::我的ID是%d --- 我被释放了!", this->MyId); } void Scene_Test::Enter() { SDL_Log("进入测试场景!"); } void Scene_Test::HandleEvents(SDL_Event *e) { } void Scene_Test::Update(float deltaTime) { } void Scene_Test::Render(float deltaTime) { } void Scene_Test::Exit() { SDL_Log("Scene_Test::退出测试场景!当前引用计数%d", this->GetRefCount()); }