23 lines
555 B
C++
23 lines
555 B
C++
#pragma once
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#include "EngineFrame/Scene/Scene_Base.h"
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#include "EngineFrame/Actor/Actor.h"
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#include "Tool/IntrusiveList.hpp"
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#include "Tool/RefPtr.h"
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#include <SDL.h>
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#include <switch.h>
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#include <memory>
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class Scene : public Scene_Base, public RefObject
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{
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public:
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void Enter() override;
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void HandleEvents(SDL_Event *e) override;
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void Update(float deltaTime) override;
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void Render(float deltaTime) override;
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void Exit() override;
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public:
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void AddChild(RefPtr<Actor> actor);
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private:
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IntrusiveList<RefPtr<Actor>> m_Actors;
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}; |