SwitchGame/source/Tool/Common.h

26 lines
424 B
C++

#pragma once
#include <list>
#include <map>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <cstddef>
/// \~chinese
/// @brief 不可拷贝对象
class Noncopyable
{
protected:
Noncopyable() = default;
private:
Noncopyable(const Noncopyable &) = delete;
Noncopyable &operator=(const Noncopyable &) = delete;
};