SwitchGame/source_game/Scene/Scene_SelectCharacter_UI.hpp

28 lines
610 B
C++

#pragma once
#include "EngineFrame/Scene/Scene.h"
#include "Asset/AssetManager.h"
class Scene_SelectCharacter_UI : public Scene
{
private:
/* data */
public:
Scene_SelectCharacter_UI(/* args */) {
};
~Scene_SelectCharacter_UI() {
};
public:
void Enter() override
{
AssetManager::GetInstance().StructAniInfo("common/training/main/main.ani");
SDL_Log("进入了选择角色场景!");
};
// void HandleEvents(SDL_Event *e) override;
// void Update(float deltaTime) override;
// void Render(float deltaTime) override;
// void Exit() override;
};