34 lines
531 B
C++
34 lines
531 B
C++
#include "Scene_Test.h"
|
|
#include <memory>
|
|
#include <EngineCore/Game.h>
|
|
Scene_Test::Scene_Test()
|
|
{
|
|
}
|
|
|
|
Scene_Test::~Scene_Test()
|
|
{
|
|
SDL_Log("Scene_Test::我的ID是%d --- 我被释放了!", this->MyId);
|
|
}
|
|
|
|
void Scene_Test::Enter()
|
|
{
|
|
SDL_Log("进入测试场景!");
|
|
}
|
|
|
|
void Scene_Test::HandleEvents(SDL_Event *e)
|
|
{
|
|
}
|
|
|
|
void Scene_Test::Update(float deltaTime)
|
|
{
|
|
}
|
|
|
|
void Scene_Test::Render(float deltaTime)
|
|
{
|
|
}
|
|
|
|
void Scene_Test::Exit()
|
|
{
|
|
SDL_Log("Scene_Test::退出测试场景!当前引用计数%d", this->GetRefCount());
|
|
}
|