164 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			164 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | //
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|  | // detail/reactive_socket_connect_op.hpp
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|  | // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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|  | //
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|  | // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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|  | //
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|  | // Distributed under the Boost Software License, Version 1.0. (See accompanying
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|  | // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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|  | //
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|  | 
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|  | #ifndef ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
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|  | #define ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
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|  | 
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|  | #if defined(_MSC_VER) && (_MSC_VER >= 1200)
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|  | # pragma once
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|  | #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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|  | 
 | ||
|  | #include "asio/detail/config.hpp"
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|  | #include "asio/detail/bind_handler.hpp"
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|  | #include "asio/detail/fenced_block.hpp"
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|  | #include "asio/detail/handler_alloc_helpers.hpp"
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|  | #include "asio/detail/handler_invoke_helpers.hpp"
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|  | #include "asio/detail/handler_work.hpp"
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|  | #include "asio/detail/memory.hpp"
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|  | #include "asio/detail/reactor_op.hpp"
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|  | #include "asio/detail/socket_ops.hpp"
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|  | 
 | ||
|  | #include "asio/detail/push_options.hpp"
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|  | 
 | ||
|  | namespace asio { | ||
|  | namespace detail { | ||
|  | 
 | ||
|  | class reactive_socket_connect_op_base : public reactor_op | ||
|  | { | ||
|  | public: | ||
|  |   reactive_socket_connect_op_base(const asio::error_code& success_ec, | ||
|  |       socket_type socket, func_type complete_func) | ||
|  |     : reactor_op(success_ec, | ||
|  |         &reactive_socket_connect_op_base::do_perform, complete_func), | ||
|  |       socket_(socket) | ||
|  |   { | ||
|  |   } | ||
|  | 
 | ||
|  |   static status do_perform(reactor_op* base) | ||
|  |   { | ||
|  |     ASIO_ASSUME(base != 0); | ||
|  |     reactive_socket_connect_op_base* o( | ||
|  |         static_cast<reactive_socket_connect_op_base*>(base)); | ||
|  | 
 | ||
|  |     status result = socket_ops::non_blocking_connect( | ||
|  |         o->socket_, o->ec_) ? done : not_done; | ||
|  | 
 | ||
|  |     ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_connect", o->ec_)); | ||
|  | 
 | ||
|  |     return result; | ||
|  |   } | ||
|  | 
 | ||
|  | private: | ||
|  |   socket_type socket_; | ||
|  | }; | ||
|  | 
 | ||
|  | template <typename Handler, typename IoExecutor> | ||
|  | class reactive_socket_connect_op : public reactive_socket_connect_op_base | ||
|  | { | ||
|  | public: | ||
|  |   typedef Handler handler_type; | ||
|  |   typedef IoExecutor io_executor_type; | ||
|  | 
 | ||
|  |   ASIO_DEFINE_HANDLER_PTR(reactive_socket_connect_op); | ||
|  | 
 | ||
|  |   reactive_socket_connect_op(const asio::error_code& success_ec, | ||
|  |       socket_type socket, Handler& handler, const IoExecutor& io_ex) | ||
|  |     : reactive_socket_connect_op_base(success_ec, socket, | ||
|  |         &reactive_socket_connect_op::do_complete), | ||
|  |       handler_(ASIO_MOVE_CAST(Handler)(handler)), | ||
|  |       work_(handler_, io_ex) | ||
|  |   { | ||
|  |   } | ||
|  | 
 | ||
|  |   static void do_complete(void* owner, operation* base, | ||
|  |       const asio::error_code& /*ec*/, | ||
|  |       std::size_t /*bytes_transferred*/) | ||
|  |   { | ||
|  |     // Take ownership of the handler object.
 | ||
|  |     ASIO_ASSUME(base != 0); | ||
|  |     reactive_socket_connect_op* o | ||
|  |       (static_cast<reactive_socket_connect_op*>(base)); | ||
|  |     ptr p = { asio::detail::addressof(o->handler_), o, o }; | ||
|  | 
 | ||
|  |     ASIO_HANDLER_COMPLETION((*o)); | ||
|  | 
 | ||
|  |     // Take ownership of the operation's outstanding work.
 | ||
|  |     handler_work<Handler, IoExecutor> w( | ||
|  |         ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)( | ||
|  |           o->work_)); | ||
|  | 
 | ||
|  |     ASIO_ERROR_LOCATION(o->ec_); | ||
|  | 
 | ||
|  |     // Make a copy of the handler so that the memory can be deallocated before
 | ||
|  |     // the upcall is made. Even if we're not about to make an upcall, a
 | ||
|  |     // sub-object of the handler may be the true owner of the memory associated
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|  |     // with the handler. Consequently, a local copy of the handler is required
 | ||
|  |     // to ensure that any owning sub-object remains valid until after we have
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|  |     // deallocated the memory here.
 | ||
|  |     detail::binder1<Handler, asio::error_code> | ||
|  |       handler(o->handler_, o->ec_); | ||
|  |     p.h = asio::detail::addressof(handler.handler_); | ||
|  |     p.reset(); | ||
|  | 
 | ||
|  |     // Make the upcall if required.
 | ||
|  |     if (owner) | ||
|  |     { | ||
|  |       fenced_block b(fenced_block::half); | ||
|  |       ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_)); | ||
|  |       w.complete(handler, handler.handler_); | ||
|  |       ASIO_HANDLER_INVOCATION_END; | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   static void do_immediate(operation* base, bool, const void* io_ex) | ||
|  |   { | ||
|  |     // Take ownership of the handler object.
 | ||
|  |     ASIO_ASSUME(base != 0); | ||
|  |     reactive_socket_connect_op* o | ||
|  |       (static_cast<reactive_socket_connect_op*>(base)); | ||
|  |     ptr p = { asio::detail::addressof(o->handler_), o, o }; | ||
|  | 
 | ||
|  |     ASIO_HANDLER_COMPLETION((*o)); | ||
|  | 
 | ||
|  |     // Take ownership of the operation's outstanding work.
 | ||
|  |     immediate_handler_work<Handler, IoExecutor> w( | ||
|  |         ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)( | ||
|  |           o->work_)); | ||
|  | 
 | ||
|  |     ASIO_ERROR_LOCATION(o->ec_); | ||
|  | 
 | ||
|  |     // Make a copy of the handler so that the memory can be deallocated before
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|  |     // the upcall is made. Even if we're not about to make an upcall, a
 | ||
|  |     // sub-object of the handler may be the true owner of the memory associated
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|  |     // with the handler. Consequently, a local copy of the handler is required
 | ||
|  |     // to ensure that any owning sub-object remains valid until after we have
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|  |     // deallocated the memory here.
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|  |     detail::binder1<Handler, asio::error_code> | ||
|  |       handler(o->handler_, o->ec_); | ||
|  |     p.h = asio::detail::addressof(handler.handler_); | ||
|  |     p.reset(); | ||
|  | 
 | ||
|  |     ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_)); | ||
|  |     w.complete(handler, handler.handler_, io_ex); | ||
|  |     ASIO_HANDLER_INVOCATION_END; | ||
|  |   } | ||
|  | 
 | ||
|  | private: | ||
|  |   Handler handler_; | ||
|  |   handler_work<Handler, IoExecutor> work_; | ||
|  | }; | ||
|  | 
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|  | } // namespace detail
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|  | } // namespace asio
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|  | 
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|  | #include "asio/detail/pop_options.hpp"
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|  | 
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|  | #endif // ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
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