196 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			196 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | //
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|  | // detail/win_object_handle_service.hpp
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|  | // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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|  | //
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|  | // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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|  | // Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
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|  | //
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|  | // Distributed under the Boost Software License, Version 1.0. (See accompanying
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|  | // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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|  | //
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|  | 
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|  | #ifndef ASIO_DETAIL_WIN_OBJECT_HANDLE_SERVICE_HPP
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|  | #define ASIO_DETAIL_WIN_OBJECT_HANDLE_SERVICE_HPP
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|  | 
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|  | #if defined(_MSC_VER) && (_MSC_VER >= 1200)
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|  | # pragma once
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|  | #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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|  | 
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|  | #include "asio/detail/config.hpp"
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|  | 
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|  | #if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
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|  | 
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|  | #include "asio/detail/handler_alloc_helpers.hpp"
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|  | #include "asio/detail/memory.hpp"
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|  | #include "asio/detail/wait_handler.hpp"
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|  | #include "asio/error.hpp"
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|  | #include "asio/execution_context.hpp"
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|  | 
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|  | #if defined(ASIO_HAS_IOCP)
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|  | # include "asio/detail/win_iocp_io_context.hpp"
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|  | #else // defined(ASIO_HAS_IOCP)
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|  | # include "asio/detail/scheduler.hpp"
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|  | #endif // defined(ASIO_HAS_IOCP)
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|  | 
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|  | #include "asio/detail/push_options.hpp"
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|  | 
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|  | namespace asio { | ||
|  | namespace detail { | ||
|  | 
 | ||
|  | class win_object_handle_service : | ||
|  |   public execution_context_service_base<win_object_handle_service> | ||
|  | { | ||
|  | public: | ||
|  |   // The native type of an object handle.
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|  |   typedef HANDLE native_handle_type; | ||
|  | 
 | ||
|  |   // The implementation type of the object handle.
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|  |   class implementation_type | ||
|  |   { | ||
|  |    public: | ||
|  |     // Default constructor.
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|  |     implementation_type() | ||
|  |       : handle_(INVALID_HANDLE_VALUE), | ||
|  |         wait_handle_(INVALID_HANDLE_VALUE), | ||
|  |         owner_(0), | ||
|  |         next_(0), | ||
|  |         prev_(0) | ||
|  |     { | ||
|  |     } | ||
|  | 
 | ||
|  |   private: | ||
|  |     // Only this service will have access to the internal values.
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|  |     friend class win_object_handle_service; | ||
|  | 
 | ||
|  |     // The native object handle representation. May be accessed or modified
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|  |     // without locking the mutex.
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|  |     native_handle_type handle_; | ||
|  | 
 | ||
|  |     // The handle used to unregister the wait operation. The mutex must be
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|  |     // locked when accessing or modifying this member.
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|  |     HANDLE wait_handle_; | ||
|  | 
 | ||
|  |     // The operations waiting on the object handle. If there is a registered
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|  |     // wait then the mutex must be locked when accessing or modifying this
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|  |     // member
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|  |     op_queue<wait_op> op_queue_; | ||
|  | 
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|  |     // The service instance that owns the object handle implementation.
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|  |     win_object_handle_service* owner_; | ||
|  | 
 | ||
|  |     // Pointers to adjacent handle implementations in linked list. The mutex
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|  |     // must be locked when accessing or modifying these members.
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|  |     implementation_type* next_; | ||
|  |     implementation_type* prev_; | ||
|  |   }; | ||
|  | 
 | ||
|  |   // Constructor.
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|  |   ASIO_DECL win_object_handle_service(execution_context& context); | ||
|  | 
 | ||
|  |   // Destroy all user-defined handler objects owned by the service.
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|  |   ASIO_DECL void shutdown(); | ||
|  | 
 | ||
|  |   // Construct a new handle implementation.
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|  |   ASIO_DECL void construct(implementation_type& impl); | ||
|  | 
 | ||
|  |   // Move-construct a new handle implementation.
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|  |   ASIO_DECL void move_construct(implementation_type& impl, | ||
|  |       implementation_type& other_impl); | ||
|  | 
 | ||
|  |   // Move-assign from another handle implementation.
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|  |   ASIO_DECL void move_assign(implementation_type& impl, | ||
|  |       win_object_handle_service& other_service, | ||
|  |       implementation_type& other_impl); | ||
|  | 
 | ||
|  |   // Destroy a handle implementation.
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|  |   ASIO_DECL void destroy(implementation_type& impl); | ||
|  | 
 | ||
|  |   // Assign a native handle to a handle implementation.
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|  |   ASIO_DECL asio::error_code assign(implementation_type& impl, | ||
|  |       const native_handle_type& handle, asio::error_code& ec); | ||
|  | 
 | ||
|  |   // Determine whether the handle is open.
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|  |   bool is_open(const implementation_type& impl) const | ||
|  |   { | ||
|  |     return impl.handle_ != INVALID_HANDLE_VALUE && impl.handle_ != 0; | ||
|  |   } | ||
|  | 
 | ||
|  |   // Destroy a handle implementation.
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|  |   ASIO_DECL asio::error_code close(implementation_type& impl, | ||
|  |       asio::error_code& ec); | ||
|  | 
 | ||
|  |   // Get the native handle representation.
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|  |   native_handle_type native_handle(const implementation_type& impl) const | ||
|  |   { | ||
|  |     return impl.handle_; | ||
|  |   } | ||
|  | 
 | ||
|  |   // Cancel all operations associated with the handle.
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|  |   ASIO_DECL asio::error_code cancel(implementation_type& impl, | ||
|  |       asio::error_code& ec); | ||
|  | 
 | ||
|  |   // Perform a synchronous wait for the object to enter a signalled state.
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|  |   ASIO_DECL void wait(implementation_type& impl, | ||
|  |       asio::error_code& ec); | ||
|  | 
 | ||
|  |   /// Start an asynchronous wait.
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|  |   template <typename Handler, typename IoExecutor> | ||
|  |   void async_wait(implementation_type& impl, | ||
|  |       Handler& handler, const IoExecutor& io_ex) | ||
|  |   { | ||
|  |     // Allocate and construct an operation to wrap the handler.
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|  |     typedef wait_handler<Handler, IoExecutor> op; | ||
|  |     typename op::ptr p = { asio::detail::addressof(handler), | ||
|  |       op::ptr::allocate(handler), 0 }; | ||
|  |     p.p = new (p.v) op(handler, io_ex); | ||
|  | 
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|  |     ASIO_HANDLER_CREATION((scheduler_.context(), *p.p, "object_handle", | ||
|  |           &impl, reinterpret_cast<uintmax_t>(impl.wait_handle_), "async_wait")); | ||
|  | 
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|  |     start_wait_op(impl, p.p); | ||
|  |     p.v = p.p = 0; | ||
|  |   } | ||
|  | 
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|  | private: | ||
|  |   // Helper function to start an asynchronous wait operation.
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|  |   ASIO_DECL void start_wait_op(implementation_type& impl, wait_op* op); | ||
|  | 
 | ||
|  |   // Helper function to register a wait operation.
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|  |   ASIO_DECL void register_wait_callback( | ||
|  |       implementation_type& impl, mutex::scoped_lock& lock); | ||
|  | 
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|  |   // Callback function invoked when the registered wait completes.
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|  |   static ASIO_DECL VOID CALLBACK wait_callback( | ||
|  |       PVOID param, BOOLEAN timeout); | ||
|  | 
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|  |   // The scheduler used to post completions.
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|  | #if defined(ASIO_HAS_IOCP)
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|  |   typedef class win_iocp_io_context scheduler_impl; | ||
|  | #else
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|  |   typedef class scheduler scheduler_impl; | ||
|  | #endif
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|  |   scheduler_impl& scheduler_; | ||
|  | 
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|  |   // Mutex to protect access to internal state.
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|  |   mutex mutex_; | ||
|  | 
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|  |   // The head of a linked list of all implementations.
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|  |   implementation_type* impl_list_; | ||
|  | 
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|  |   // Flag to indicate that the dispatcher has been shut down.
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|  |   bool shutdown_; | ||
|  | }; | ||
|  | 
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|  | } // namespace detail
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|  | } // namespace asio
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|  | 
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|  | #include "asio/detail/pop_options.hpp"
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|  | 
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|  | #if defined(ASIO_HEADER_ONLY)
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|  | # include "asio/detail/impl/win_object_handle_service.ipp"
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|  | #endif // defined(ASIO_HEADER_ONLY)
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|  | 
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|  | #endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
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|  | 
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|  | #endif // ASIO_DETAIL_WIN_OBJECT_HANDLE_SERVICE_HPP
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