199 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			199 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
| //
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| // detail/reactive_socket_recv_op.hpp
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| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| //
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| // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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| //
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| // Distributed under the Boost Software License, Version 1.0. (See accompanying
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| // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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| //
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| 
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| #ifndef ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
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| #define ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
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| 
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| #if defined(_MSC_VER) && (_MSC_VER >= 1200)
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| # pragma once
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| #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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| 
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| #include "asio/detail/config.hpp"
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| #include "asio/detail/bind_handler.hpp"
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| #include "asio/detail/buffer_sequence_adapter.hpp"
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| #include "asio/detail/fenced_block.hpp"
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| #include "asio/detail/handler_alloc_helpers.hpp"
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| #include "asio/detail/handler_invoke_helpers.hpp"
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| #include "asio/detail/handler_work.hpp"
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| #include "asio/detail/memory.hpp"
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| #include "asio/detail/reactor_op.hpp"
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| #include "asio/detail/socket_ops.hpp"
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| 
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| #include "asio/detail/push_options.hpp"
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| 
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| namespace asio {
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| namespace detail {
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| 
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| template <typename MutableBufferSequence>
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| class reactive_socket_recv_op_base : public reactor_op
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| {
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| public:
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|   reactive_socket_recv_op_base(const asio::error_code& success_ec,
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|       socket_type socket, socket_ops::state_type state,
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|       const MutableBufferSequence& buffers,
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|       socket_base::message_flags flags, func_type complete_func)
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|     : reactor_op(success_ec,
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|         &reactive_socket_recv_op_base::do_perform, complete_func),
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|       socket_(socket),
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|       state_(state),
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|       buffers_(buffers),
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|       flags_(flags)
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|   {
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|   }
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| 
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|   static status do_perform(reactor_op* base)
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|   {
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|     ASIO_ASSUME(base != 0);
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|     reactive_socket_recv_op_base* o(
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|         static_cast<reactive_socket_recv_op_base*>(base));
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| 
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|     typedef buffer_sequence_adapter<asio::mutable_buffer,
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|         MutableBufferSequence> bufs_type;
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| 
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|     status result;
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|     if (bufs_type::is_single_buffer)
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|     {
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|       result = socket_ops::non_blocking_recv1(o->socket_,
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|           bufs_type::first(o->buffers_).data(),
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|           bufs_type::first(o->buffers_).size(), o->flags_,
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|           (o->state_ & socket_ops::stream_oriented) != 0,
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|           o->ec_, o->bytes_transferred_) ? done : not_done;
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|     }
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|     else
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|     {
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|       bufs_type bufs(o->buffers_);
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|       result = socket_ops::non_blocking_recv(o->socket_,
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|           bufs.buffers(), bufs.count(), o->flags_,
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|           (o->state_ & socket_ops::stream_oriented) != 0,
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|           o->ec_, o->bytes_transferred_) ? done : not_done;
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|     }
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| 
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|     if (result == done)
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|       if ((o->state_ & socket_ops::stream_oriented) != 0)
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|         if (o->bytes_transferred_ == 0)
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|           result = done_and_exhausted;
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| 
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|     ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_recv",
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|           o->ec_, o->bytes_transferred_));
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| 
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|     return result;
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|   }
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| 
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| private:
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|   socket_type socket_;
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|   socket_ops::state_type state_;
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|   MutableBufferSequence buffers_;
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|   socket_base::message_flags flags_;
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| };
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| 
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| template <typename MutableBufferSequence, typename Handler, typename IoExecutor>
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| class reactive_socket_recv_op :
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|   public reactive_socket_recv_op_base<MutableBufferSequence>
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| {
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| public:
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|   typedef Handler handler_type;
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|   typedef IoExecutor io_executor_type;
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| 
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|   ASIO_DEFINE_HANDLER_PTR(reactive_socket_recv_op);
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| 
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|   reactive_socket_recv_op(const asio::error_code& success_ec,
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|       socket_type socket, socket_ops::state_type state,
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|       const MutableBufferSequence& buffers, socket_base::message_flags flags,
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|       Handler& handler, const IoExecutor& io_ex)
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|     : reactive_socket_recv_op_base<MutableBufferSequence>(success_ec, socket,
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|         state, buffers, flags, &reactive_socket_recv_op::do_complete),
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|       handler_(ASIO_MOVE_CAST(Handler)(handler)),
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|       work_(handler_, io_ex)
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|   {
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|   }
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| 
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|   static void do_complete(void* owner, operation* base,
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|       const asio::error_code& /*ec*/,
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|       std::size_t /*bytes_transferred*/)
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|   {
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|     // Take ownership of the handler object.
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|     ASIO_ASSUME(base != 0);
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|     reactive_socket_recv_op* o(static_cast<reactive_socket_recv_op*>(base));
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|     ptr p = { asio::detail::addressof(o->handler_), o, o };
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| 
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|     ASIO_HANDLER_COMPLETION((*o));
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| 
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|     // Take ownership of the operation's outstanding work.
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|     handler_work<Handler, IoExecutor> w(
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|         ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
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|           o->work_));
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| 
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|     ASIO_ERROR_LOCATION(o->ec_);
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| 
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|     // Make a copy of the handler so that the memory can be deallocated before
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|     // the upcall is made. Even if we're not about to make an upcall, a
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|     // sub-object of the handler may be the true owner of the memory associated
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|     // with the handler. Consequently, a local copy of the handler is required
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|     // to ensure that any owning sub-object remains valid until after we have
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|     // deallocated the memory here.
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|     detail::binder2<Handler, asio::error_code, std::size_t>
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|       handler(o->handler_, o->ec_, o->bytes_transferred_);
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|     p.h = asio::detail::addressof(handler.handler_);
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|     p.reset();
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| 
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|     // Make the upcall if required.
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|     if (owner)
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|     {
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|       fenced_block b(fenced_block::half);
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|       ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
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|       w.complete(handler, handler.handler_);
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|       ASIO_HANDLER_INVOCATION_END;
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|     }
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|   }
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| 
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|   static void do_immediate(operation* base, bool, const void* io_ex)
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|   {
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|     // Take ownership of the handler object.
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|     ASIO_ASSUME(base != 0);
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|     reactive_socket_recv_op* o(static_cast<reactive_socket_recv_op*>(base));
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|     ptr p = { asio::detail::addressof(o->handler_), o, o };
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| 
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|     ASIO_HANDLER_COMPLETION((*o));
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| 
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|     // Take ownership of the operation's outstanding work.
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|     immediate_handler_work<Handler, IoExecutor> w(
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|         ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
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|           o->work_));
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| 
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|     ASIO_ERROR_LOCATION(o->ec_);
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| 
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|     // Make a copy of the handler so that the memory can be deallocated before
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|     // the upcall is made. Even if we're not about to make an upcall, a
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|     // sub-object of the handler may be the true owner of the memory associated
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|     // with the handler. Consequently, a local copy of the handler is required
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|     // to ensure that any owning sub-object remains valid until after we have
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|     // deallocated the memory here.
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|     detail::binder2<Handler, asio::error_code, std::size_t>
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|       handler(o->handler_, o->ec_, o->bytes_transferred_);
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|     p.h = asio::detail::addressof(handler.handler_);
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|     p.reset();
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| 
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|     ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
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|     w.complete(handler, handler.handler_, io_ex);
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|     ASIO_HANDLER_INVOCATION_END;
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|   }
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| 
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| private:
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|   Handler handler_;
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|   handler_work<Handler, IoExecutor> work_;
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| };
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| 
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| } // namespace detail
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| } // namespace asio
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| 
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| #include "asio/detail/pop_options.hpp"
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| 
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| #endif // ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
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