129 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| //
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| // detail/win_iocp_socket_recvmsg_op.hpp
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| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| //
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| // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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| //
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| // Distributed under the Boost Software License, Version 1.0. (See accompanying
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| // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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| //
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| 
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| #ifndef ASIO_DETAIL_WIN_IOCP_SOCKET_RECVMSG_OP_HPP
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| #define ASIO_DETAIL_WIN_IOCP_SOCKET_RECVMSG_OP_HPP
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| 
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| #if defined(_MSC_VER) && (_MSC_VER >= 1200)
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| # pragma once
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| #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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| 
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| #include "asio/detail/config.hpp"
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| 
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| #if defined(ASIO_HAS_IOCP)
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| 
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| #include "asio/detail/bind_handler.hpp"
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| #include "asio/detail/buffer_sequence_adapter.hpp"
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| #include "asio/detail/fenced_block.hpp"
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| #include "asio/detail/handler_alloc_helpers.hpp"
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| #include "asio/detail/handler_invoke_helpers.hpp"
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| #include "asio/detail/handler_work.hpp"
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| #include "asio/detail/memory.hpp"
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| #include "asio/detail/operation.hpp"
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| #include "asio/detail/socket_ops.hpp"
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| #include "asio/error.hpp"
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| #include "asio/socket_base.hpp"
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| 
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| #include "asio/detail/push_options.hpp"
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| 
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| namespace asio {
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| namespace detail {
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| 
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| template <typename MutableBufferSequence, typename Handler, typename IoExecutor>
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| class win_iocp_socket_recvmsg_op : public operation
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| {
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| public:
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|   ASIO_DEFINE_HANDLER_PTR(win_iocp_socket_recvmsg_op);
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| 
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|   win_iocp_socket_recvmsg_op(
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|       socket_ops::weak_cancel_token_type cancel_token,
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|       const MutableBufferSequence& buffers,
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|       socket_base::message_flags& out_flags,
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|       Handler& handler, const IoExecutor& io_ex)
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|     : operation(&win_iocp_socket_recvmsg_op::do_complete),
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|       cancel_token_(cancel_token),
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|       buffers_(buffers),
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|       out_flags_(out_flags),
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|       handler_(ASIO_MOVE_CAST(Handler)(handler)),
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|       work_(handler_, io_ex)
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|   {
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|   }
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| 
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|   static void do_complete(void* owner, operation* base,
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|       const asio::error_code& result_ec,
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|       std::size_t bytes_transferred)
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|   {
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|     asio::error_code ec(result_ec);
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| 
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|     // Take ownership of the operation object.
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|     ASIO_ASSUME(base != 0);
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|     win_iocp_socket_recvmsg_op* o(
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|         static_cast<win_iocp_socket_recvmsg_op*>(base));
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|     ptr p = { asio::detail::addressof(o->handler_), o, o };
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| 
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|     ASIO_HANDLER_COMPLETION((*o));
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| 
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|     // Take ownership of the operation's outstanding work.
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|     handler_work<Handler, IoExecutor> w(
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|         ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
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|           o->work_));
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| 
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| #if defined(ASIO_ENABLE_BUFFER_DEBUGGING)
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|     // Check whether buffers are still valid.
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|     if (owner)
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|     {
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|       buffer_sequence_adapter<asio::mutable_buffer,
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|           MutableBufferSequence>::validate(o->buffers_);
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|     }
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| #endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)
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| 
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|     socket_ops::complete_iocp_recvmsg(o->cancel_token_, ec);
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|     o->out_flags_ = 0;
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| 
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|     ASIO_ERROR_LOCATION(ec);
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| 
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|     // Make a copy of the handler so that the memory can be deallocated before
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|     // the upcall is made. Even if we're not about to make an upcall, a
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|     // sub-object of the handler may be the true owner of the memory associated
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|     // with the handler. Consequently, a local copy of the handler is required
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|     // to ensure that any owning sub-object remains valid until after we have
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|     // deallocated the memory here.
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|     detail::binder2<Handler, asio::error_code, std::size_t>
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|       handler(o->handler_, ec, bytes_transferred);
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|     p.h = asio::detail::addressof(handler.handler_);
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|     p.reset();
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| 
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|     // Make the upcall if required.
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|     if (owner)
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|     {
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|       fenced_block b(fenced_block::half);
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|       ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
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|       w.complete(handler, handler.handler_);
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|       ASIO_HANDLER_INVOCATION_END;
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|     }
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|   }
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| 
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| private:
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|   socket_ops::weak_cancel_token_type cancel_token_;
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|   MutableBufferSequence buffers_;
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|   socket_base::message_flags& out_flags_;
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|   Handler handler_;
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|   handler_work<Handler, IoExecutor> work_;
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| };
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| 
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| } // namespace detail
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| } // namespace asio
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| 
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| #include "asio/detail/pop_options.hpp"
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| 
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| #endif // defined(ASIO_HAS_IOCP)
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| 
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| #endif // ASIO_DETAIL_WIN_IOCP_SOCKET_RECVMSG_OP_HPP
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