Yosin_Game/SoundManager.cpp

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2024-05-04 18:30:32 +08:00
#include "SoundManager.h"
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
namespace kiwano
{
namespace audio
{
SoundManager::SoundManager()
: volume_rate(1.f)
{
}
SoundManager::~SoundManager()
{
ClearCache();
}
size_t SoundManager::GetId(const String& file_path) const
{
return std::hash<String>()(file_path);
}
size_t SoundManager::GetId(const Resource& res) const
{
return static_cast<size_t>(res.GetId());
}
size_t SoundManager::Load(const String& file_path)
{
size_t id = GetId(file_path);
if (sound_cache_.end() != sound_cache_.find(id))
return id;
SoundPtr sound = MakePtr<Sound>(file_path);
if (sound)
{
sound->SetVolume(volume_rate * 1.0);
sound_cache_.insert(std::make_pair(id, sound));
return id;
}
return 0;
}
size_t SoundManager::Save_Load(const String& file_path)
{
size_t id = GetId(file_path);
if (sound_save_.end() != sound_save_.find(id))
return id;
SoundPtr sound = MakePtr<Sound>(file_path);
if (sound)
{
sound->SetVolume(volume_rate * 1.0);
sound_save_.insert(std::make_pair(id, sound));
return id;
}
return 0;
}
size_t SoundManager::Load(const Resource& res)
{
size_t id = GetId(res);
if (sound_cache_.end() != sound_cache_.find(id))
return id;
SoundPtr sound = MakePtr<Sound>(res);
if (sound)
{
sound->SetVolume(volume_rate * 1.0);
sound_cache_.insert(std::make_pair(id, sound));
return id;
}
return 0;
}
void SoundManager::Play(size_t id, int loop_count)
{
if (auto sound = GetSound(id))
sound->Play(loop_count);
}
void SoundManager::Pause(size_t id)
{
if (auto sound = GetSound(id))
sound->Pause();
}
void SoundManager::Resume(size_t id)
{
if (auto sound = GetSound(id))
sound->Resume();
}
void SoundManager::Stop(size_t id)
{
if (auto sound = GetSound(id))
sound->Stop();
}
bool SoundManager::IsPlaying(size_t id)
{
if (auto sound = GetSound(id))
return sound->IsPlaying();
return false;
}
float SoundManager::GetVolumeRate() const
{
return volume_rate;
}
void SoundManager::SetVolumeRate(float volume)
{
volume_rate = std::min(std::max(volume, -224.f), 224.f);
for (auto& pair : sound_cache_)
{
pair.second->SetVolume(volume_rate);
}
}
SoundPtr SoundManager::GetSound(size_t id) const
{
auto iter = sound_cache_.find(id);
if (iter != sound_cache_.end())
return iter->second;
return SoundPtr();
}
SoundPtr SoundManager::GetSaveSound(size_t id) const
{
auto iter = sound_save_.find(id);
if (iter != sound_save_.end())
return iter->second;
return SoundPtr();
}
void SoundManager::PauseAll()
{
for (auto& pair : sound_cache_)
{
pair.second->Pause();
}
}
void SoundManager::ResumeAll()
{
for (auto& pair : sound_cache_)
{
pair.second->Resume();
}
}
void SoundManager::StopAll()
{
for (auto& pair : sound_cache_)
{
pair.second->Stop();
}
}
void SoundManager::ClearCache()
{
sound_cache_.clear();
}
void SoundManager::ReleaseSoundByIndex(const size_t Id)
{
auto iter = sound_cache_.find(Id);
if (iter != sound_cache_.end()) {
iter->second->Close();
sound_cache_.erase(Id);
}
}
void SoundManager::ReleaseSaveSoundByIndex(const size_t Id)
{
auto iter = sound_save_.find(Id);
if (iter != sound_save_.end()) {
iter->second->Close();
sound_save_.erase(Id);
}
}
Map<size_t, SoundPtr> SoundManager::GetAllSound()
{
Map<size_t, SoundPtr> Buf;
Buf.insert(sound_cache_.begin(), sound_cache_.end());
return Buf;
}
} // namespace audio
} // namespace kiwano