2025-03-23 18:51:55 +08:00
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# GameManager 类函数文档
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**类说明**:
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`GameManager`类用于表示游戏中管理对象的各种属性和操作方法。
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---
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## 一、设置服务器最大等级
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### 函数签名
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- `function SetGameMaxLevel(MaxLevel)`
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### 参数
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- `MaxLevel`:整数,最大等级
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---
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## 二、设置装备解锁需要时间
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### 函数签名
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- `function SetItemLockTime(time)`
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### 参数
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- `MaxLevel`:整数,时间(秒) DNF内置角色轮询有时间差 所以即使设定为0他也等到本次轮询才会解锁 这个过程不会超过30秒
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---
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## 三、开启创建鼠标妹
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### 函数签名
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- `function OpenCreateJob_CreatorMage()`
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---
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## 四、开启获得魔法封印时自动解除魔法封印
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### 函数签名
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- `function OpenRandomAutomaticUnblocking()`
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---
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## 五、开启自动热重载
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### 函数签名
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- `function OpenHotFix(Path = "/dp_s/MyProject")`
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### 参数
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- `Path`:不写默认/dp_s/MyProject 写可以自定义重载目录
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---
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## 六、开启装备与时装镶嵌
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### 函数签名
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- `function FixEquipUseJewel()`
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---
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## 七、修复下线卡城镇
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### 函数签名
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- `function FixSaveTown()`
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---
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## 八、修复绝望之塔金币异常
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### 函数签名
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- `function FixDespairGold()`
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---
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## 九、修复绝望之塔通关后可以用门票继续进入
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### 函数签名
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- `function FixDespairDungeon()`
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---
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## 十、修改交易金币上限
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### 函数签名
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- `function FixGlodTradeDaily(Count)`
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---
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## 十一、+13免刷新
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### 函数签名
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- `function Fix_13Upgrade()`
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---
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## 十二、修复14技能
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### 函数签名
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- `function Fix14Skill()`
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---
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2025-03-27 11:31:44 +08:00
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## 十三、修复拍卖行消耗品上架
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### 函数签名
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- `function Fix_Auction_Regist_Item()`
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---
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2025-11-19 23:22:00 +08:00
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## 十四、副本可丢弃品级 传入一个值 3为神器
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### 函数签名
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- `function FixDungeonDropGrade(Level)`
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---
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## 十五、邮件去除验证
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### 函数签名
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- `function FixEmailRemovalVerification()`
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---
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## 十五、开启独立掉落模式
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### 此功能需要传入一个回调函数 参数为 //角色 怪物ID 怪物等级 坐标X 坐标Y 副本名称 副本ID 副本等级 副本难度 深渊标识
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### 函数签名
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- `function OpenIndependenceDropMode(Func)`
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- `此功能相对复杂因此给一个例子`
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```
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function IndependenceDropLogic(SUser, MonsterId, MonsterLevel, Xpos, Ypos, DgnName, DgnId, DgnLevel,DgnDiff, HellDiff)
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{
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//注意这里组队时每一个队员都会调用一次这个函数
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//如果角色名字为游戏管理员 掉落3037
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if(SUser.GetCharacName() == "游戏管理员")
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SUser.DropItem(3037, Xpos, Ypos);
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//如果怪物ID 为 1 掉落 3038
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if(MonsterId == 1)
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SUser.DropItem(3038, Xpos, Ypos);
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}
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GameManager.OpenIndependenceDropMode(IndependenceDropLogic);
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```
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---
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