# BossDie 回调函数文档 **回调说明**: `BossDie`类用于处理游戏中的BOSS死亡事件。 --- **注册方法**: - `Cb_BossDie_Func.rawset(Key,Function)` **例子**: ```squirrel function Test_Function(SUser) { print("副本通关"); } Cb_BossDie_Func.rawset("Test", Test_Function); ``` or ```squirrel function Test_Function(SUser) { print("副本通关"); } Cb_BossDie_Func.Test <- Test_Function; ``` or ```squirrel function Test_Function(SUser) { print("副本通关"); } Cb_BossDie_Func["Test"] <- Test_Function; ``` or ```squirrel Cb_BossDie_Func.Test <- function (SUser) { print("副本通关"); }; ```