Extra2D/include/assets/cache/asset_cache.h

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#pragma once
#include <assets/handle.h>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <unordered_map>
namespace extra2d {
template <typename T> class AssetCache {
public:
Handle<T> find(const std::string &key) const {
std::shared_lock<std::shared_mutex> lock(mutex_);
auto it = map_.find(key);
if (it == map_.end()) {
return Handle<T>::invalid();
}
return it->second;
}
void set(const std::string &key, Handle<T> handle) {
std::unique_lock<std::shared_mutex> lock(mutex_);
map_[key] = handle;
}
void erase(const std::string &key) {
std::unique_lock<std::shared_mutex> lock(mutex_);
map_.erase(key);
}
void clear() {
std::unique_lock<std::shared_mutex> lock(mutex_);
map_.clear();
}
std::string findKeyByHandle(Handle<T> handle) const {
std::shared_lock<std::shared_mutex> lock(mutex_);
for (const auto &pair : map_) {
if (pair.second == handle) {
return pair.first;
}
}
return "";
}
private:
std::unordered_map<std::string, Handle<T>> map_;
mutable std::shared_mutex mutex_;
};
} // namespace extra2d