2026-03-02 04:50:28 +08:00
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#pragma once
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#include <event/events.h>
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#include <module/module.h>
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#include <module/module_registry.h>
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#include <scene/director.h>
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namespace extra2d {
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/**
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* @brief 场景模块
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*
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* 将导演系统集成到引擎模块系统中
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*/
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class SceneModule : public Module {
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2026-03-03 05:53:40 +08:00
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// 优先级为 5,在 RendererModule (优先级 4) 之后初始化
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E2D_REGISTER_MODULE(SceneModule, "Scene", 5)
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2026-03-02 04:50:28 +08:00
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public:
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SceneModule();
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~SceneModule() override;
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2026-03-03 02:16:29 +08:00
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// 禁止拷贝和移动
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2026-03-02 04:50:28 +08:00
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SceneModule(const SceneModule &) = delete;
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SceneModule &operator=(const SceneModule &) = delete;
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2026-03-03 02:16:29 +08:00
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SceneModule(SceneModule &&) = delete;
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SceneModule &operator=(SceneModule &&) = delete;
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2026-03-02 04:50:28 +08:00
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// Module 接口实现
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bool init() override;
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void shutdown() override;
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/**
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* @brief 获取导演
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* @return 导演指针
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*/
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Director *getDirector() const { return director_.get(); }
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private:
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Ptr<Director> director_;
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// 事件监听器
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events::OnUpdate::Listener onUpdateListener_;
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events::OnRenderBegin::Listener onRenderBeginListener_;
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events::OnRenderEnd::Listener onRenderEndListener_;
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};
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} // namespace extra2d
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