fix(场景管理): 确保在场景进入时调用父类onEnter方法
调用父类的onEnter方法以正确设置running_状态,并触发子节点的onAttachToScene,从而将节点正确注册到空间索引
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@ -92,6 +92,10 @@ private:
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class SpatialIndexDemoScene : public Scene {
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class SpatialIndexDemoScene : public Scene {
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public:
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public:
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void onEnter() override {
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void onEnter() override {
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// 必须先调用父类的 onEnter(),这样才能正确设置 running_ 状态
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// 并触发子节点的 onAttachToScene,将节点注册到空间索引
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Scene::onEnter();
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E2D_LOG_INFO("SpatialIndexDemoScene::onEnter - 引擎空间索引演示");
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E2D_LOG_INFO("SpatialIndexDemoScene::onEnter - 引擎空间索引演示");
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auto &app = Application::instance();
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auto &app = Application::instance();
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