fix(renderer): 修正命令队列执行时的错误信息文本
将错误信息从"CommandQueue::execute: commandList 为空"改为更符合中文习惯的"命令队列::执行::命令列表"
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@ -464,7 +464,7 @@ void CommandQueue::updateGlobalUBO(const Mat4 &viewProjection, float deltaTime,
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void CommandQueue::execute(uint32_t frameIndex) {
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void CommandQueue::execute(uint32_t frameIndex) {
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if (!commandList_) {
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if (!commandList_) {
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E2D_ERROR("CommandQueue::execute: commandList 为空");
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E2D_ERROR("命令队列::执行::命令列表");
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return;
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return;
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}
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}
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