#include #include #include #include #include #include #include #ifdef __SWITCH__ #include #endif namespace extra2d { /** * @brief 获取当前时间(秒) */ static double getTimeSeconds() { #ifdef __SWITCH__ struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts); return static_cast(ts.tv_sec) + static_cast(ts.tv_nsec) / 1000000000.0; #else using namespace std::chrono; auto now = steady_clock::now(); auto duration = now.time_since_epoch(); return duration_cast>(duration).count(); #endif } std::unique_ptr Application::create() { return std::unique_ptr(new Application()); } Application::Application() = default; Application::~Application() { shutdown(); } Application::Application(Application&&) noexcept = default; Application& Application::operator=(Application&&) noexcept = default; bool Application::init(const AppConfig &config) { if (initialized_) { E2D_LOG_WARN("Application already initialized"); return true; } config_ = config; #ifdef __SWITCH__ Result rc; rc = romfsInit(); if (R_SUCCEEDED(rc)) { E2D_LOG_INFO("RomFS initialized successfully"); } else { E2D_LOG_WARN("romfsInit failed: {:#08X}", rc); } rc = socketInitializeDefault(); if (R_FAILED(rc)) { E2D_LOG_WARN("socketInitializeDefault failed"); } #endif if (!Sdl2::initAll()) { E2D_LOG_ERROR("Failed to initialize SDL2"); return false; } // 创建引擎上下文 context_ = Context::create(); if (!context_) { E2D_LOG_ERROR("Failed to create context"); return false; } // 初始化引擎 if (!context_->init()) { E2D_LOG_ERROR("Failed to initialize context"); return false; } initialized_ = true; running_ = true; events::OnInit::emit(); E2D_LOG_INFO("Application initialized successfully"); E2D_LOG_INFO("Window: {}x{}, Fullscreen: {}, VSync: {}", config_.width, config_.height, config_.fullscreen, config_.vsync); return true; } void Application::shutdown() { if (!initialized_) return; events::OnShutdown::emit(); E2D_LOG_INFO("Shutting down application..."); // 关闭上下文(会自动关闭模块和插件) context_.reset(); Sdl2::shutdown(); #ifdef __SWITCH__ romfsExit(); socketExit(); #endif initialized_ = false; running_ = false; E2D_LOG_INFO("Application shutdown complete"); } void Application::run() { if (!initialized_) { E2D_LOG_ERROR("Application not initialized"); return; } lastFrameTime_ = getTimeSeconds(); while (running_) { mainLoop(); } } void Application::quit() { shouldQuit_ = true; running_ = false; } void Application::pause() { if (!paused_) { paused_ = true; events::OnPause::emit(); E2D_LOG_INFO("Application paused"); } } void Application::resume() { if (paused_) { paused_ = false; events::OnResume::emit(); lastFrameTime_ = getTimeSeconds(); E2D_LOG_INFO("Application resumed"); } } void Application::mainLoop() { double currentTime = getTimeSeconds(); deltaTime_ = static_cast(currentTime - lastFrameTime_); lastFrameTime_ = currentTime; totalTime_ += deltaTime_; frameCount_++; fpsTimer_ += deltaTime_; if (fpsTimer_ >= 1.0f) { currentFps_ = frameCount_; frameCount_ = 0; fpsTimer_ -= 1.0f; } if (!paused_) { update(); } // 帧率限制 if (!config_.vsync && config_.fpsLimit > 0) { double frameEndTime = getTimeSeconds(); double frameTime = frameEndTime - currentTime; double target = 1.0 / static_cast(config_.fpsLimit); if (frameTime < target) { std::this_thread::sleep_for( std::chrono::duration(target - frameTime)); } } } void Application::update() { // 通过上下文更新引擎 if (context_) { context_->tick(deltaTime_); } } } // namespace extra2d