#include "data.h" namespace pushbox { int g_CurrentLevel = 1; bool g_SoundOpen = true; int g_Direct = 2; bool g_Pushing = false; Map g_Maps[MAX_LEVEL] = { { 8, 8, 4, 4, { {{Empty}, {Empty}, {Wall}, {Wall}, {Wall}, {Empty}, {Empty}, {Empty}}, {{Empty}, {Empty}, {Wall}, {Ground, true}, {Wall}, {Empty}, {Empty}, {Empty}}, {{Empty}, {Empty}, {Wall}, {Ground}, {Wall}, {Wall}, {Wall}, {Wall}}, {{Wall}, {Wall}, {Wall}, {Box}, {Ground}, {Box}, {Ground, true}, {Wall}}, {{Wall}, {Ground, true}, {Ground}, {Box}, {Man}, {Wall}, {Wall}, {Wall}}, {{Wall}, {Wall}, {Wall}, {Wall}, {Box}, {Wall}, {Empty}, {Empty}}, {{Empty}, {Empty}, {Empty}, {Wall}, {Ground, true}, {Wall}, {Empty}, {Empty}}, {{Empty}, {Empty}, {Empty}, {Wall}, {Wall}, {Wall}, {Empty}, {Empty}}, }, }, { 9, 9, 1, 1, { {{Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}, {Empty}, {Empty}, {Empty}}, {{Wall}, {Man}, {Ground}, {Ground}, {Wall}, {Empty}, {Empty}, {Empty}, {Empty}}, {{Wall}, {Ground}, {Box}, {Box}, {Wall}, {Empty}, {Wall}, {Wall}, {Wall}}, {{Wall}, {Ground}, {Box}, {Ground}, {Wall}, {Empty}, {Wall}, {Ground, true}, {Wall}}, {{Wall}, {Wall}, {Wall}, {Ground}, {Wall}, {Wall}, {Wall}, {Ground, true}, {Wall}}, {{Empty}, {Wall}, {Wall}, {Ground}, {Ground}, {Ground}, {Ground}, {Ground, true}, {Wall}}, {{Empty}, {Wall}, {Ground}, {Ground}, {Ground}, {Wall}, {Ground}, {Ground}, {Wall}}, {{Empty}, {Wall}, {Ground}, {Ground}, {Ground}, {Wall}, {Wall}, {Wall}, {Wall}}, {{Empty}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}, {Empty}, {Empty}}, }, }, { 10, 7, 3, 3, { {{Empty}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}, {Empty}}, {{Empty}, {Wall}, {Ground}, {Ground}, {Ground}, {Ground}, {Ground}, {Wall}, {Wall}, {Wall}}, {{Wall}, {Wall}, {Box}, {Wall}, {Wall}, {Wall}, {Ground}, {Ground}, {Ground}, {Wall}}, {{Wall}, {Ground}, {Ground}, {Man}, {Box}, {Ground}, {Ground}, {Box}, {Ground}, {Wall}}, {{Wall}, {Ground}, {Ground, true}, {Ground, true}, {Wall}, {Ground}, {Box}, {Ground}, {Wall}, {Wall}}, {{Wall}, {Wall}, {Ground, true}, {Ground, true}, {Wall}, {Ground}, {Ground}, {Ground}, {Wall}, {Empty}}, {{Empty}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}}, }, }, { 6, 8, 1, 2, { {{Empty}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}}, {{Wall}, {Wall}, {Ground}, {Ground}, {Wall}, {Empty}}, {{Wall}, {Man}, {Box}, {Ground}, {Wall}, {Empty}}, {{Wall}, {Wall}, {Box}, {Ground}, {Wall}, {Wall}}, {{Wall}, {Wall}, {Ground}, {Box}, {Ground}, {Wall}}, {{Wall}, {Ground, true}, {Box}, {Ground}, {Ground}, {Wall}}, {{Wall}, {Ground, true}, {Ground, true}, {Box, true}, {Ground, true}, {Wall}}, {{Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}}, }, }, { 8, 8, 2, 2, { {{Empty}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}, {Empty}}, {{Empty}, {Wall}, {Ground}, {Ground}, {Wall}, {Wall}, {Wall}, {Empty}}, {{Empty}, {Wall}, {Man}, {Box}, {Ground}, {Ground}, {Wall}, {Empty}}, {{Wall}, {Wall}, {Wall}, {Ground}, {Wall}, {Ground}, {Wall}, {Wall}}, {{Wall}, {Ground, true}, {Wall}, {Ground}, {Wall}, {Ground}, {Ground}, {Wall}}, {{Wall}, {Ground, true}, {Box}, {Ground}, {Ground}, {Wall}, {Ground}, {Wall}}, {{Wall}, {Ground, true}, {Ground}, {Ground}, {Ground}, {Box}, {Ground}, {Wall}}, {{Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}}, }, }, { 10, 8, 8, 1, { {{Empty}, {Empty}, {Empty}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}}, {{Empty}, {Empty}, {Wall}, {Wall}, {Ground}, {Ground}, {Wall}, {Ground}, {Man}, {Wall}}, {{Empty}, {Empty}, {Wall}, {Ground}, {Ground}, {Ground}, {Wall}, {Ground}, {Ground}, {Wall}}, {{Empty}, {Empty}, {Wall}, {Box}, {Ground}, {Box}, {Ground}, {Box}, {Ground}, {Wall}}, {{Empty}, {Empty}, {Wall}, {Ground}, {Box}, {Wall}, {Wall}, {Ground}, {Ground}, {Wall}}, {{Wall}, {Wall}, {Wall}, {Ground}, {Box}, {Ground}, {Wall}, {Ground}, {Wall}, {Wall}}, {{Wall}, {Ground, true}, {Ground, true}, {Ground, true}, {Ground, true}, {Ground, true}, {Ground}, {Ground}, {Wall}, {Empty}}, {{Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}}, }, }, { 10, 7, 8, 3, { {{Empty}, {Empty}, {Empty}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}}, {{Empty}, {Wall}, {Wall}, {Wall}, {Ground}, {Ground}, {Ground}, {Ground}, {Wall}, {Empty}}, {{Wall}, {Wall}, {Ground, true}, {Ground}, {Box}, {Wall}, {Wall}, {Ground}, {Wall}, {Wall}}, {{Wall}, {Ground, true}, {Ground, true}, {Box}, {Ground}, {Box}, {Ground}, {Ground}, {Man}, {Wall}}, {{Wall}, {Ground, true}, {Ground, true}, {Ground}, {Box}, {Ground}, {Box}, {Ground}, {Wall}, {Wall}}, {{Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Ground}, {Ground}, {Wall}, {Empty}}, {{Empty}, {Empty}, {Empty}, {Empty}, {Empty}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}}, }, }, { 11, 9, 8, 7, { {{Empty}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Empty}}, {{Empty}, {Wall}, {Ground}, {Ground}, {Wall}, {Wall}, {Ground}, {Ground}, {Ground}, {Wall}, {Empty}}, {{Empty}, {Wall}, {Ground}, {Ground}, {Ground}, {Box}, {Ground}, {Ground}, {Ground}, {Wall}, {Empty}}, {{Empty}, {Wall}, {Box}, {Ground}, {Wall}, {Wall}, {Wall}, {Ground}, {Box}, {Wall}, {Empty}}, {{Empty}, {Wall}, {Ground}, {Wall}, {Ground, true}, {Ground, true}, {Ground, true}, {Wall}, {Ground}, {Wall}, {Empty}}, {{Wall}, {Wall}, {Ground}, {Wall}, {Ground, true}, {Ground, true}, {Ground, true}, {Wall}, {Ground}, {Wall}, {Wall}}, {{Wall}, {Ground}, {Box}, {Ground}, {Ground}, {Box}, {Ground}, {Ground}, {Box}, {Ground}, {Wall}}, {{Wall}, {Ground}, {Ground}, {Ground}, {Ground}, {Ground}, {Wall}, {Ground}, {Man}, {Ground}, {Wall}}, {{Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}, {Wall}}, }, }, }; } // namespace pushbox