41 lines
928 B
C++
41 lines
928 B
C++
#pragma once
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#include <extra2d/core/math_types.h>
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#include <extra2d/core/types.h>
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#include <memory>
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#include <vector>
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namespace extra2d {
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class Node;
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enum class SpatialStrategy { Auto, QuadTree, SpatialHash };
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struct SpatialQueryResult {
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Node *node;
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Rect bounds;
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};
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class ISpatialIndex {
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public:
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virtual ~ISpatialIndex() = default;
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virtual void insert(Node *node, const Rect &bounds) = 0;
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virtual void remove(Node *node) = 0;
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virtual void update(Node *node, const Rect &newBounds) = 0;
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virtual std::vector<Node *> query(const Rect &area) const = 0;
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virtual std::vector<Node *> query(const Vec2 &point) const = 0;
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virtual std::vector<std::pair<Node *, Node *>> queryCollisions() const = 0;
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virtual void clear() = 0;
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virtual size_t size() const = 0;
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virtual bool empty() const = 0;
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virtual void rebuild() = 0;
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};
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using SpatialIndexPtr = std::unique_ptr<ISpatialIndex>;
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} // namespace extra2d
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