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opengl
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perf(渲染): 优化文本渲染和精灵批处理性能
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2026-02-13 10:43:38 +08:00 |
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alpha_mask.h
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Initial commit
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2026-02-11 19:40:26 +08:00 |
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camera.h
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Initial commit
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2026-02-11 19:40:26 +08:00 |
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font.h
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Initial commit
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2026-02-11 19:40:26 +08:00 |
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gpu_context.h
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refactor(resource): 重构资源管理系统并移除TexturePool
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2026-02-12 12:20:14 +08:00 |
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render_backend.h
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feat(flappy_bird): 添加Flappy Bird游戏实现
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2026-02-12 21:50:21 +08:00 |
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render_command.h
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feat(渲染系统): 实现渲染命令批处理和自动排序功能
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2026-02-11 22:30:57 +08:00 |
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render_target.h
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Initial commit
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2026-02-11 19:40:26 +08:00 |
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shader_preset.h
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Initial commit
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2026-02-11 19:40:26 +08:00 |
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shader_system.h
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Initial commit
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2026-02-11 19:40:26 +08:00 |
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texture.h
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Initial commit
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2026-02-11 19:40:26 +08:00 |
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texture_atlas.h
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feat(渲染系统): 实现渲染命令批处理和自动排序功能
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2026-02-11 22:30:57 +08:00 |
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vram_manager.h
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Initial commit
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2026-02-11 19:40:26 +08:00 |