Extra2D/Extra2D/include/extra2d/config/config_module.h

71 lines
1.9 KiB
C++

#pragma once
#include <extra2d/config/module_config.h>
#include <extra2d/config/module_initializer.h>
#include <extra2d/config/app_config.h>
#include <extra2d/config/config_manager.h>
#include <string>
namespace extra2d {
class ConfigModuleConfig : public IModuleConfig {
public:
std::string configPath;
AppConfig appConfig;
ModuleInfo getModuleInfo() const override {
ModuleInfo info;
info.id = 0;
info.name = "Config";
info.version = "1.0.0";
info.priority = ModulePriority::Core;
info.enabled = true;
return info;
}
std::string getConfigSectionName() const override {
return "config";
}
bool validate() const override {
return true;
}
void resetToDefaults() override {
configPath.clear();
appConfig = AppConfig{};
}
bool loadFromJson(const void* jsonData) override;
bool saveToJson(void* jsonData) const override;
};
class ConfigModuleInitializer : public IModuleInitializer {
public:
ConfigModuleInitializer();
~ConfigModuleInitializer() override;
ModuleId getModuleId() const override { return moduleId_; }
ModulePriority getPriority() const override { return ModulePriority::Core; }
std::vector<ModuleId> getDependencies() const override { return {}; }
bool initialize(const IModuleConfig* config) override;
void shutdown() override;
bool isInitialized() const override { return initialized_; }
void setModuleId(ModuleId id) { moduleId_ = id; }
void setAppConfig(const AppConfig& config) { appConfig_ = config; }
void setConfigPath(const std::string& path) { configPath_ = path; }
private:
ModuleId moduleId_ = INVALID_MODULE_ID;
bool initialized_ = false;
AppConfig appConfig_;
std::string configPath_;
};
ModuleId get_config_module_id();
void register_config_module();
} // namespace extra2d