Extra2D/Extra2D/include/extra2d/platform/platform_init_module.h

73 lines
2.0 KiB
C++

#pragma once
#include <extra2d/config/module_config.h>
#include <extra2d/config/module_initializer.h>
#include <extra2d/config/platform_config.h>
namespace extra2d {
class PlatformModuleConfig : public IModuleConfig {
public:
PlatformType targetPlatform = PlatformType::Auto;
ModuleInfo getModuleInfo() const override {
ModuleInfo info;
info.id = 0;
info.name = "Platform";
info.version = "1.0.0";
info.priority = ModulePriority::Core;
info.enabled = true;
return info;
}
std::string getConfigSectionName() const override {
return "platform";
}
bool validate() const override {
return true;
}
void resetToDefaults() override {
targetPlatform = PlatformType::Auto;
}
bool loadFromJson(const void* jsonData) override;
bool saveToJson(void* jsonData) const override;
};
class PlatformModuleInitializer : public IModuleInitializer {
public:
PlatformModuleInitializer();
~PlatformModuleInitializer() override;
ModuleId getModuleId() const override { return moduleId_; }
ModulePriority getPriority() const override { return ModulePriority::Core; }
std::vector<ModuleId> getDependencies() const override { return {}; }
bool initialize(const IModuleConfig* config) override;
void shutdown() override;
bool isInitialized() const override { return initialized_; }
void setModuleId(ModuleId id) { moduleId_ = id; }
void setPlatform(PlatformType platform) { targetPlatform_ = platform; }
PlatformType getPlatform() const { return resolvedPlatform_; }
PlatformConfig* getPlatformConfig() const { return platformConfig_.get(); }
private:
bool initSwitch();
void shutdownSwitch();
ModuleId moduleId_ = INVALID_MODULE_ID;
bool initialized_ = false;
PlatformType targetPlatform_ = PlatformType::Auto;
PlatformType resolvedPlatform_ = PlatformType::Windows;
UniquePtr<PlatformConfig> platformConfig_;
};
ModuleId get_platform_module_id();
void register_platform_module();
} // namespace extra2d