41 lines
871 B
C++
41 lines
871 B
C++
#pragma once
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#include <easy2d/core/types.h>
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#include <easy2d/event/event.h>
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#include <queue>
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#include <mutex>
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namespace easy2d {
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// ============================================================================
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// 事件队列 - 线程安全的事件队列
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// ============================================================================
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class EventQueue {
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public:
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EventQueue();
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~EventQueue() = default;
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// 添加事件到队列
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void push(const Event& event);
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void push(Event&& event);
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// 从队列取出事件
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bool poll(Event& event);
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// 查看队列头部事件(不移除)
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bool peek(Event& event) const;
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// 清空队列
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void clear();
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// 队列状态
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bool empty() const;
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size_t size() const;
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private:
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std::queue<Event> queue_;
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mutable std::mutex mutex_;
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};
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} // namespace easy2d
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