Extra2D/Extra2D/include/extra2d
ChestnutYueyue e5b13e8ec0 refactor(render): 重构渲染系统,移除旧版GPUContext和RenderBackend
- 移除GPUContext和RenderBackend相关代码
- 新增RenderContext、RenderQueue和RenderStats等核心渲染组件
- 实现SpriteRenderer和ShapeRenderer进行批量渲染
- 更新节点和场景系统使用新的Renderer接口
- 清理不再使用的图形相关代码(字体、纹理、相机等)
- 优化渲染管线性能,减少状态切换
2026-02-23 00:19:51 +08:00
..
app refactor: 移除废弃的动画、资源和场景文件 2026-02-22 22:01:04 +08:00
audio Initial commit 2026-02-11 19:40:26 +08:00
core refactor(action): 重构动作系统架构并添加新功能 2026-02-13 18:46:42 +08:00
event Initial commit 2026-02-11 19:40:26 +08:00
render refactor(render): 重构渲染系统,移除旧版GPUContext和RenderBackend 2026-02-23 00:19:51 +08:00
scene refactor(render): 重构渲染系统,移除旧版GPUContext和RenderBackend 2026-02-23 00:19:51 +08:00
spatial Initial commit 2026-02-11 19:40:26 +08:00
utils refactor(render): 重构渲染系统,移除旧版GPUContext和RenderBackend 2026-02-23 00:19:51 +08:00
window refactor(render): 重构渲染系统,移除旧版GPUContext和RenderBackend 2026-02-23 00:19:51 +08:00
extra2d.h refactor(render): 重构渲染系统,移除旧版GPUContext和RenderBackend 2026-02-23 00:19:51 +08:00