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										 |  |  | /* | 
					
						
							|  |  |  | 文件名:enum_game.nut | 
					
						
							|  |  |  | 路径:User/_ENUM/enum_game.nut | 
					
						
							|  |  |  | 创建日期:2024-11-29	23:20 | 
					
						
							|  |  |  | 文件用途: | 
					
						
							|  |  |  | 	游戏中用到的枚举表 | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | //职业枚举表 | 
					
						
							|  |  |  | enum CHARACTERJOB { | 
					
						
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										 |  |  |     SWORDMAN // 男鬼剑士 | 
					
						
							|  |  |  |     FIGHTER // 女格斗家 | 
					
						
							|  |  |  |     GUNNER // 男神枪手 | 
					
						
							|  |  |  |     MAGE // 女魔法师 | 
					
						
							|  |  |  |     PRIEST // 男圣职者 | 
					
						
							|  |  |  |     AT_GUNNER // 女神枪手 | 
					
						
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										 |  |  |     THIEF // 暗夜使者 | 
					
						
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										 |  |  |     AT_FIGHTER // 男格斗家 | 
					
						
							|  |  |  |     AT_MAGE // 男魔法师 | 
					
						
							|  |  |  |     DEMONIC_SWORDMAN // 黑暗武士 | 
					
						
							|  |  |  |     CREATOR_MAGE // 缔造者 | 
					
						
							|  |  |  |     AT_SWORDMAN // 女鬼剑士 | 
					
						
							|  |  |  |     KNIGHT // 守护者 | 
					
						
							|  |  |  |     DEMONIC_LANCER // 魔枪士 | 
					
						
							|  |  |  |     AT_PRIEST // 女圣职者 | 
					
						
							|  |  |  |     GUN_BLADER // 枪剑士 | 
					
						
							|  |  |  |     ARCHER // 弓箭手 | 
					
						
							|  |  |  |     MAX // 无 | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | //时装枚举类 | 
					
						
							|  |  |  | enum AvatarType { | 
					
						
							|  |  |  |     hair = "hair" //头部 | 
					
						
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										 |  |  |     hat = "hat" //帽子 | 
					
						
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										 |  |  |     face = "face" //脸部 | 
					
						
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										 |  |  |     breast = "breast" //胸部 | 
					
						
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										 |  |  |     coat = "coat" //上衣 | 
					
						
							|  |  |  |     skin = "skin" //皮肤 | 
					
						
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										 |  |  |     waist = "waist" //腰部 | 
					
						
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										 |  |  |     pants = "pants" //下装 | 
					
						
							|  |  |  |     shoes = "shoes" //鞋子 | 
					
						
							|  |  |  |     weapon = "weapon" //武器 | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | //方向枚举表 | 
					
						
							|  |  |  | enum DIRECTION { | 
					
						
							|  |  |  |     //左 | 
					
						
							|  |  |  |     LEFT = 0 | 
					
						
							|  |  |  |     //右 | 
					
						
							|  |  |  |     RIGHT = 1 | 
					
						
							|  |  |  |     //上 | 
					
						
							|  |  |  |     UP = 2 | 
					
						
							|  |  |  |     //下 | 
					
						
							|  |  |  |     DOWN = 3 | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | //基础状态枚举表 | 
					
						
							|  |  |  | enum BASE_STATE { | 
					
						
							|  |  |  |     //站立 | 
					
						
							|  |  |  |     REST = 0 | 
					
						
							|  |  |  |     //移动 | 
					
						
							|  |  |  |     MOVE = 1 | 
					
						
							|  |  |  |     //奔跑 | 
					
						
							|  |  |  |     DASH = 2 | 
					
						
							|  |  |  |     //跳跃 | 
					
						
							|  |  |  |     JUMP = 3 | 
					
						
							|  |  |  |     //普通攻击 | 
					
						
							|  |  |  |     BASE_ATTACK = 4 | 
					
						
							|  |  |  |     //跳跃攻击 | 
					
						
							|  |  |  |     JUMP_ATTACK = 5 | 
					
						
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							|  |  |  |     //受击 | 
					
						
							|  |  |  |     DAMAGE = 99 | 
					
						
							|  |  |  |     //倒地 | 
					
						
							|  |  |  |     DOWN = 100 | 
					
						
							|  |  |  |     //蹲下 | 
					
						
							|  |  |  |     SIT = 101 | 
					
						
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							|  |  |  |     //引导1状态 | 
					
						
							|  |  |  |     THROW_1 = 601 | 
					
						
							|  |  |  |     //引导2状态 | 
					
						
							|  |  |  |     THROW_2 = 602 | 
					
						
							|  |  |  | } |