129 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			129 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
|  | /* | ||
|  | 文件名:0_Login.nut | ||
|  | 路径:User/UI/0_Login.nut | ||
|  | 创建日期:2024-12-01	15:13 | ||
|  | 文件用途:登录界面窗口 | ||
|  | */ | ||
|  | class _Login_Window extends Yosin_Window { | ||
|  |     //调试模式 | ||
|  |     // DeBugMode = true; | ||
|  | 
 | ||
|  |     //不是窗口 | ||
|  |     // NoWindow = true; | ||
|  | 
 | ||
|  |     //是否可见 | ||
|  |     // Visible = false; | ||
|  | 
 | ||
|  |     AccountInputBox = null; | ||
|  |     PasswordInputBox = null; | ||
|  | 
 | ||
|  |     BackGroundMusic = null; | ||
|  | 
 | ||
|  |     constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) { | ||
|  |         base.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH); | ||
|  | 
 | ||
|  |         //注册绘制 | ||
|  |         RegisterDraw(); | ||
|  |         //注册控件 | ||
|  |         RegisterWidget(); | ||
|  |         // OpenDeBug(); | ||
|  | 
 | ||
|  |         //播放音乐 | ||
|  |         PlayBackgroundMusic(); | ||
|  |     } | ||
|  | 
 | ||
|  |     function PlayBackgroundMusic() { | ||
|  |         // BackGroundMusic = Sound("SoundPacks/Loop.ogg"); | ||
|  |         // BackGroundMusic.Play(); | ||
|  |     } | ||
|  | 
 | ||
|  |     function MusicLogic() { | ||
|  |         if (BackGroundMusic == null) return; | ||
|  |         if (!BackGroundMusic.IsPlaying()) BackGroundMusic.Play(); | ||
|  |     } | ||
|  | 
 | ||
|  |     function RegisterWidget() { | ||
|  |         //账号输入框 | ||
|  |         local AccountInputBox = Yosin_InputBox(752, 240, 200); | ||
|  |         AddUIChild(AccountInputBox); | ||
|  | 
 | ||
|  |         //密码输入框 | ||
|  |         local PasswordInputBox = Yosin_InputBox(752, 280, 200); | ||
|  |         AddUIChild(PasswordInputBox); | ||
|  | 
 | ||
|  |         //登录按钮 | ||
|  |         local LoginButton = Yosin_BaseButton(770, 410, 77, 24 "sprite/interface/lenheartwindowcommon.img", 90); | ||
|  |         //点击事件回调 | ||
|  |         LoginButton.OnClick = function(Button) { | ||
|  |             MySocket.Send(1, { | ||
|  |                 account = AccountInputBox.str, | ||
|  |                 password = PasswordInputBox.str | ||
|  |             }) | ||
|  |         }.bindenv(this); | ||
|  | 
 | ||
|  |         //登录按钮文本 | ||
|  |         local LoginTextActor = FontAssetManager.GenerateNormal("登录", sq_RGBA(200, 195, 169, 255), true); | ||
|  |         LoginTextActor.SetPosition(26, 4); | ||
|  |         LoginButton.Addchild(LoginTextActor); | ||
|  |         AddUIChild(LoginButton); | ||
|  | 
 | ||
|  |         //注册按钮 | ||
|  |         local RegisterButton = Yosin_BaseButton(865, 410, 77, 24 "sprite/interface/lenheartwindowcommon.img", 90); | ||
|  |         //点击事件回调 | ||
|  |         RegisterButton.OnClick = function(Button) { | ||
|  |             MySocket.Send(3, { | ||
|  |                 account = AccountInputBox.str, | ||
|  |                 password = PasswordInputBox.str | ||
|  |             }) | ||
|  |         }.bindenv(this); | ||
|  |         //注册按钮文本 | ||
|  |         local RegisterTextActor = FontAssetManager.GenerateNormal("注册", sq_RGBA(200, 195, 169, 255), true); | ||
|  |         RegisterTextActor.SetPosition(26, 4); | ||
|  |         RegisterButton.Addchild(RegisterTextActor); | ||
|  |         AddUIChild(RegisterButton); | ||
|  |     } | ||
|  | 
 | ||
|  |     function RegisterDraw() { | ||
|  |         //大背景 | ||
|  |         local BackGround = CL_SpriteObject("sprite/interface2/charactercreatever2/characterbackground.img", 14); | ||
|  |         Addchild(BackGround); | ||
|  |         //左上角的背景 | ||
|  |         local Cover = CL_SpriteObject("sprite/interface2/channel/channelselect/channelbackground/channelbackground.img", 20); | ||
|  |         Addchild(Cover); | ||
|  |         //登录框的背景 | ||
|  |         local LoginBoxBg = CL_SpriteObject("sprite/login_ui.img", 3); | ||
|  |         LoginBoxBg.SetPosition(634, 0); | ||
|  |         Addchild(LoginBoxBg); | ||
|  |         local AniObj = Animation("ui/selectcharacter/animation/selectcharactereffect.ani"); | ||
|  |         AniObj.SetPosition(770, 0); | ||
|  |         Addchild(AniObj); | ||
|  |         //登录游戏字体 | ||
|  |         local LoginText = CL_SpriteObject("sprite/login_ui.img", 0); | ||
|  |         LoginText.SetPosition(796, 65); | ||
|  |         Addchild(LoginText); | ||
|  |         //登录游戏说明 | ||
|  |         local LoginTexttip = CL_SpriteObject("sprite/login_ui.img", 1); | ||
|  |         LoginTexttip.SetPosition(-33, 40); | ||
|  |         LoginText.Addchild(LoginTexttip); | ||
|  | 
 | ||
|  |         //账号 | ||
|  |         local AccountTextActor = FontAssetManager.GenerateNormal("账号:", sq_RGBA(200, 195, 169, 255), false); | ||
|  |         AccountTextActor.SetPosition(720, 241); | ||
|  |         Addchild(AccountTextActor); | ||
|  |         //密码 | ||
|  |         local PasswordTextActor = FontAssetManager.GenerateNormal("密码:", sq_RGBA(200, 195, 169, 255), false); | ||
|  |         PasswordTextActor.SetPosition(720, 281); | ||
|  |         Addchild(PasswordTextActor); | ||
|  | 
 | ||
|  | 
 | ||
|  |     } | ||
|  | 
 | ||
|  |     //逻辑入口 | ||
|  |     function Proc(Dt) { | ||
|  |         MusicLogic(); | ||
|  | 
 | ||
|  |         SyncPos(X, Y); | ||
|  |         base.Proc(Dt); | ||
|  |     } | ||
|  | 
 | ||
|  | } |