diff --git a/sqr/User/Object/ActiveObject/CharacterObjectClass.nut b/sqr/User/Object/ActiveObject/CharacterObjectClass.nut index 0729ec7..c977e6f 100644 --- a/sqr/User/Object/ActiveObject/CharacterObjectClass.nut +++ b/sqr/User/Object/ActiveObject/CharacterObjectClass.nut @@ -246,7 +246,7 @@ GameObject.CreateCharacter <- function(Job = 0, EquIdList = [], IsPlayer = false //通过Cid获取当前地图的角色 GameObject.GetCharacterByCid <- function(cid) { - //从全局地图中找到城镇并设置角色移动状态 + //从全局地图中找到角色 if (GlobalTownManager.CurrentMap) { //遍历所有角色 foreach(obj in GlobalTownManager.CurrentMap.PlayerList) {