UI临时提交

This commit is contained in:
Lenheart 2024-12-14 11:14:20 +08:00
parent c814502a74
commit 1ecde645ce
4 changed files with 112 additions and 3 deletions

View File

@ -16,7 +16,7 @@ function TestStage() {
local Window = Sq_CreateWindow(_Select_Character_Window, "选择角色界面窗口", 0, 0, 1066, 600, 0);
local T = {
Background = 1
Background = 0
}
Window.Init(T);

View File

@ -0,0 +1,33 @@
/*
文件名:Drag_Button.nut
路径:User/UI/Widget/Drag_Button.nut
创建日期:2024-12-14 09:40
文件用途:拖动按钮
*/
class Yosin_DragButton extends Yosin_CommonUi {
//按钮状态
State = 0;
Path = null;
Idx = null;
Sprite = null;
SpriteState = -1;
FrameList = null;
constructor(X, Y, W, H, Path, Idx) {
this.Path = Path;
this.Idx = Idx;
base.constructor(X, Y, W, H);
FrameList = [];
Sprite = CL_SpriteObject();
// Sprite.ShowBorder(true);
Addchild(Sprite);
for (local i = 0; i< 4; i++) {
local Sf = CL_SpriteFrameObject(this.Path, this.Idx + i);
FrameList.push(Sf);
}
}
}

View File

@ -0,0 +1,55 @@
/*
文件名:Scroll_Bar.nut
路径:User/UI/Widget/Scroll_Bar.nut
创建日期:2024-12-13 23:17
文件用途:
*/
//基础按钮
class Yosin_ScrollBar extends Yosin_CommonUi {
//控制器
Controller = null;
//是否焦点
IsFocus = false;
//上按钮
UpButton = null;
//下按钮
DownButton = null;
//Path
Path = "sprite/interface/lenheartwindowcommon.img";
constructor(X, Y, H, gSize) {
base.constructor(X, Y, 9, H > 26 ? H : 26);
Controller = {
CurPos = 0,
Size = gSize
}
//上按钮
UpButton = Yosin_BaseButton(0, 0, 9, 13, Path, 16);
//点击事件回调
UpButton.OnClick = function(Button) {
}.bindenv(this);
AddUIChild(UpButton);
//滚动条
//下按钮
DownButton = Yosin_BaseButton(0, Height - 13, 9, 13, Path, 22);
//点击事件回调
DownButton.OnClick = function(Button) {
}.bindenv(this);
AddUIChild(DownButton);
}
function Proc(Dt) {
base.Proc(Dt);
}
}

View File

@ -82,11 +82,14 @@ class _Select_Character_SettingBackground_Window extends Yosin_Window {
//选择背景按钮集合
SettingBackgroundButtonList = null;
Background = null;
constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
base.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
SettingBackgroundButtonList = [];
SetClipRect(-gWidth, 0, gWidth, gHeight + 20);
// SetClipRect(-gWidth, 0, gWidth, gHeight + 20);
// SetClipRect(0, 0, 1066, 600);
// ShowBorder(true);
// SetLayerOpacity(1);
}
@ -98,7 +101,7 @@ class _Select_Character_SettingBackground_Window extends Yosin_Window {
function RegisterDraw() {
//背景
local Background = CL_SpriteObject("sprite/interface2/selectcharacter_ver2/setup/setup.img", 17);
Background = CL_SpriteObject("sprite/interface2/selectcharacter_ver2/setup/setup.img", 17);
Addchild(Background);
for (local i = 0; i< 24; i++) {
@ -199,6 +202,14 @@ class _Select_Character_Window extends Yosin_Window {
}
})
SettingButton.Addchild(LoginTextActor);
// local TestButton = Yosin_ScrollBar(300, 200, 50, 100);
// AddUIChild(TestButton);
local TestButton = Yosin_SplicingButton(200, 200, 77, 68 "sprite/interface/lenheartwindowcommon.img", 184, false);
// local TestButton = Yosin_EmeStretch(200, 200, 77, 68 "sprite/interface/lenheartwindowcommon.img", 184, false);
TestButton.SetScale(5.0, 5.0);
AddUIChild(TestButton);
}
//切换背景
@ -209,6 +220,16 @@ class _Select_Character_Window extends Yosin_Window {
}
BackGround = CL_SpriteObject("sprite/interface2/selectcharacter_ver2/background/large/background_large_event.img", Idx);
BackGround.SetZOrder(-10);
/*
BackGround = Layer();
BackGround.Addchild(CL_SpriteObject("sprite/interface2/selectcharacter_ver2/background/large/background_large_event.img", Idx));
BackGround.SetZOrder(-10);
BackGround.SetPosition(100, 100);
BackGround.SetClipRect(0, 0, 200, 200);
*/
Addchild(BackGround);
}