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@ -598,22 +598,40 @@ class Yosin_RowMoreTitleBtn extends Yosin_CommonUi {
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// 进度显示
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// 进度显示
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class Yosin_Schedule extends Yosin_CommonUi {
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class Yosin_Schedule extends Yosin_CommonUi {
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//背景
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BgSprite = null;
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//条
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BarSprite = null;
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// schedule 进度比例0-1
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// schedule 进度比例0-1
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constructor(X, Y, W, H, path, idx, schedulePercent) {
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constructor(X, Y, W, H, path, idx) {
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base.constructor(X, Y, W, H);
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base.constructor(X, Y, W, H);
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local schedule = CL_SpriteObject(path, idx + 1);
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BgSprite = CL_SpriteObject(path, idx + 1);
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Addchild(schedule);
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Addchild(BgSprite);
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local scheduleBar = CL_SpriteObject(path, idx);
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Addchild(scheduleBar);
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local barSize = scheduleBar.GetSize();
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local barW = barSize.w * schedulePercent;
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scheduleBar.SetCropRect(X, Y, barW, 5);
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scheduleBar.SetSize( barW , 5);
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BarSprite = CL_SpriteObject(path, idx);
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Addchild(BarSprite);
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}
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}
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function SetPercentage(Rate) {
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local barSize = BarSprite.GetSize();
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local barW = barSize.w * Rate;
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BarSprite.SetCropRect(BarSprite.X, BarSprite.Y, barW, barSize.h);
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BarSprite.SetSize(barW, barSize.h);
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}
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}
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if (!getroottable().rawin("chongzaiflag")) {
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getroottable()["chongzaiflag"] <- true;
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} else {
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//遍历窗口队列 如果可见则调用Show
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for (local i = 0; i< _SYS_WINDOW_LIST_.len(); i++) {
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local Window = _SYS_WINDOW_LIST_[i];
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Window.Visible = false;
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Window.RemoveSelf();
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}
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TestStage();
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}
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}
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@ -81,13 +81,16 @@ l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\InputBox.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Drag_Button.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Drag_Button.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Scroll_Bar.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Scroll_Bar.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Text_Button.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Text_Button.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Top_Title.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\0_Login.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\0_Login.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\1_Select_Character.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\1_Select_Character.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\2_create_Character.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\2_create_Character.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\3_Top_tool.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\3_Top_tool.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\4_PersonalInfo.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\4_PersonalInfo.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\5_Inventory.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\5_Inventory\Inventory_EquipmentPage.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\5_Inventory\ItemCollect.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\5_Inventory\5_Inventory.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\233_HUD_Message.nut
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l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\233_HUD_Message.nut
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@ -13,21 +13,23 @@ function TestStage() {
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// local Window = Sq_CreateWindow(_Login_Window, "登录界面窗口", 0, 0, 1066, 600, 0);
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// local Window = Sq_CreateWindow(_Login_Window, "登录界面窗口", 0, 0, 1066, 600, 0);
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local Equ = GameItem.Equipment(27675);
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local Window = Equ.GetEquipmentInfoWindow();
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Window.SetPosition(100, 80);
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Window.ResetFocus();
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local Equ = GameItem.Equipment(101020048);
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// local Equ = GameItem.Equipment(27675);
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local Window = Equ.GetEquipmentInfoWindow();
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// local Window = Equ.GetEquipmentInfoWindow();
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Window.SetPosition(350, 80);
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// Window.SetPosition(100, 80);
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Window.ResetFocus();
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// Window.ResetFocus();
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local Equ = GameItem.Equipment(24144);
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// local Equ = GameItem.Equipment(101020048);
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local Window = Equ.GetEquipmentInfoWindow();
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// local Window = Equ.GetEquipmentInfoWindow();
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Window.SetPosition(580, 80);
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// Window.SetPosition(350, 80);
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Window.ResetFocus();
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// Window.ResetFocus();
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// local Equ = GameItem.Equipment(24144);
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// local Window = Equ.GetEquipmentInfoWindow();
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// Window.SetPosition(580, 80);
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// Window.ResetFocus();
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local Window = Sq_CreateWindow(_Inventory, "背包窗口", 150, 12, 257, 555, 20);
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// local Window = Sq_CreateWindow(_Inventory, "背包窗口", 150, 12, 257, 555, 20);
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// local Window = Sq_CreateWindow(_Inventory, "背包窗口", 150, 12, 257, 555, 20);
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// //大背景
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// //大背景
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@ -1,53 +0,0 @@
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/*
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文件名:5_Inventory.nut
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路径:User/UI/Window/5_Inventory.nut
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创建日期:2025-01-02 12:37
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文件用途: 背包窗口
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*/
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class _Inventory extends Yosin_Window {
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item = null;
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dressUpTitleBtn = null;
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petTitleBtn = null;
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stoneTitleBtn = null;
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constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
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base.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
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local title = Yosin_TopTitle(gWidth, gHeight, "装备栏(I)");
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AddUIChild(title);
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local item2 = Yosin_EmeStretch(100, 100, 80, 25, "sprite/interface/lenheartwindowcommon.img", 160);
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Addchild(item2);
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//注册控件
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RegisterWidget();
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}
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function RegisterWidget() {
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//, "装扮", "宠物", "护石"
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local titlesBtn = Yosin_RowMoreTitleBtn(10, 25, ["物品栏"]);
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AddUIChild(titlesBtn);
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titlesBtn.LBDownOnClick = function(btns, index) {
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};
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local item = Yosin_SplicingButton(10, 50, 80, 25, "sprite/interface/lenheartwindowcommon.img", 160, true, false);
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AddUIChild(item);
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}
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//逻辑入口
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function Proc(Dt) {
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SyncPos(X, Y);
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base.Proc(Dt);
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}
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}
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@ -1,4 +1,3 @@
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/*
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/*
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文件名:Inventory_EquipmentPage.nut
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文件名:Inventory_EquipmentPage.nut
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路径:User/UI/Window/5_Inventory/Inventory_EquipmentPage.nut
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路径:User/UI/Window/5_Inventory/Inventory_EquipmentPage.nut
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@ -126,12 +125,11 @@ class InventoryItem extends Yosin_CommonUi {
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Addchild(weight);
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Addchild(weight);
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// 重量进度条
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// 重量进度条
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local weightSchedule = Yosin_Schedule(weight.right() + 2, weight.Y + 4 , 125, 10, "sprite/interface/newstyle/windows/inventory/inventory.img", 1, 0.7);
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local weightSchedule = Yosin_Schedule(weight.right() + 2, weight.Y + 4, 125, 10, "sprite/interface/newstyle/windows/inventory/inventory.img", 1);
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weightSchedule.SetPercentage(0.6);
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Addchild(weightSchedule);
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Addchild(weightSchedule);
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}
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}
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}
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}
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