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This commit is contained in:
Lenheart 2025-01-07 20:52:28 +08:00
parent e391abfa37
commit 383b43b39b
7 changed files with 89 additions and 121 deletions

View File

@ -372,15 +372,15 @@ class titleButton extends Yosin_BaseButton {
cacheY = Y;
DownSimulateOffset = false;
local backText = FontAssetManager.GenerateNormal( title , true, {
local backText = FontAssetManager.GenerateNormal(title, true, {
color = sq_RGBA(130, 114, 84, 255)
});
backText.SetUpdateFunc(function(Text, Dt) {
if (select == cacheSelect) return;
if (select == cacheSelect) return;
if (select) {
Text.SetFillColor(sq_RGBA(187,176,149, 255));
Text.SetFillColor(sq_RGBA(187, 176, 149, 255));
} else {
Text.SetFillColor(sq_RGBA(130,114,84, 255));
Text.SetFillColor(sq_RGBA(130, 114, 84, 255));
}
cacheSelect = select;
})
@ -475,30 +475,30 @@ class Yosin_StretchTitleButton extends Yosin_CommonUi {
AddUIChild(SpriteList[2]);
// 文字
titleText = FontAssetManager.GenerateNormal( title , true, {
titleText = FontAssetManager.GenerateNormal(title, true, {
color = sq_RGBA(130, 114, 84, 255)
});
titleText.SetUpdateFunc(function(Text, Dt) {
if (select == cacheSelect) return;
if (select == cacheSelect) return;
if (select) {
Text.SetFillColor(sq_RGBA(187,176,149, 255));
Text.SetFillColor(sq_RGBA(187, 176, 149, 255));
} else {
Text.SetFillColor(sq_RGBA(130,114,84, 255));
Text.SetFillColor(sq_RGBA(130, 114, 84, 255));
}
cacheSelect = select;
})
titleText.SetPosition(W / 2 - titleText.GetSize().w/ 2, 2);
titleText.SetPosition(W / 2 - titleText.GetSize().w / 2, 2);
Addchild(titleText);
}
// 设置为选中状态
function SetSelect(select) {
if (select){
if (select) {
State = 2;
ChangeFrame();
}else{
} else {
State = 0;
ChangeFrame();
}
@ -510,12 +510,12 @@ class Yosin_StretchTitleButton extends Yosin_CommonUi {
if (State != uiState) {
if (State == 2) {
SyncPos(X, cecheY - 1);
}else{
} else {
SyncPos(X, cecheY);
}
uiState = State;
for (local i = 0; i < SpriteList.len(); i++) {
for (local i = 0; i< SpriteList.len(); i++) {
SpriteList[i].SetVisible(i == uiState);
}
}
@ -526,7 +526,7 @@ class Yosin_StretchTitleButton extends Yosin_CommonUi {
//按下
if (isLBDown) {
if (LBDownOnClick!= null) {
if (LBDownOnClick != null) {
LBDownOnClick(this);
}
State = 2;
@ -556,25 +556,25 @@ class Yosin_RowMoreTitleBtn extends Yosin_CommonUi {
this.tests = titles;
btns = [];
local btnX = 0;
for(local i = 0; i < titles.len(); i++) {
for (local i = 0; i< titles.len(); i++) {
local textW = FontAssetManager.GenerateNormal(titles[i], true).GetSize().w + 10;
local btnW = baseWidth + 10;
btnW = textW > btnW ? textW : btnW ;
btnW = textW > btnW ? textW : btnW;
local titleBtn = Yosin_StretchTitleButton(btnX, 1, btnW, 19, path, idx, titles[i]);
titleBtn.index = i;
titleBtn.LBDownOnClick = function (btn) {
titleBtn.LBDownOnClick = function(btn) {
btn.Parent.LBDownOnClick(this, btn.index);
for (local i = 0; i < btn.Parent.btns.len(); i++) {
for (local i = 0; i< btn.Parent.btns.len(); i++) {
btn.Parent.btns[i].SetSelect(false);
btn.Parent.btns[i].titleText.SetFillColor(sq_RGBA(130,114,84, 255));
btn.Parent.btns[i].titleText.SetFillColor(sq_RGBA(130, 114, 84, 255));
}
btn.SetSelect(true);
btn.Parent.btns[btn.index].titleText.SetFillColor(sq_RGBA(187,176,149, 255));
btn.Parent.btns[btn.index].titleText.SetFillColor(sq_RGBA(187, 176, 149, 255));
};
@ -584,7 +584,7 @@ class Yosin_RowMoreTitleBtn extends Yosin_CommonUi {
base.constructor(X, Y, btnX, 21);
for (local i = 0; i < btns.len(); i++) {
for (local i = 0; i< btns.len(); i++) {
AddUIChild(btns[i]);
}
@ -598,22 +598,40 @@ class Yosin_RowMoreTitleBtn extends Yosin_CommonUi {
// 进度显示
class Yosin_Schedule extends Yosin_CommonUi {
//背景
BgSprite = null;
//条
BarSprite = null;
// schedule 进度比例0-1
constructor(X, Y, W, H, path, idx, schedulePercent) {
constructor(X, Y, W, H, path, idx) {
base.constructor(X, Y, W, H);
local schedule = CL_SpriteObject(path, idx + 1);
Addchild(schedule);
local scheduleBar = CL_SpriteObject(path, idx);
Addchild(scheduleBar);
local barSize = scheduleBar.GetSize();
local barW = barSize.w * schedulePercent;
scheduleBar.SetCropRect(X, Y, barW, 5);
scheduleBar.SetSize( barW , 5);
BgSprite = CL_SpriteObject(path, idx + 1);
Addchild(BgSprite);
BarSprite = CL_SpriteObject(path, idx);
Addchild(BarSprite);
}
function SetPercentage(Rate) {
local barSize = BarSprite.GetSize();
local barW = barSize.w * Rate;
BarSprite.SetCropRect(BarSprite.X, BarSprite.Y, barW, barSize.h);
BarSprite.SetSize(barW, barSize.h);
}
}
if (!getroottable().rawin("chongzaiflag")) {
getroottable()["chongzaiflag"] <- true;
} else {
//遍历窗口队列 如果可见则调用Show
for (local i = 0; i< _SYS_WINDOW_LIST_.len(); i++) {
local Window = _SYS_WINDOW_LIST_[i];
Window.Visible = false;
Window.RemoveSelf();
}
TestStage();
}

View File

@ -81,13 +81,16 @@ l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\InputBox.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Drag_Button.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Scroll_Bar.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Text_Button.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Widget\Top_Title.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\0_Login.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\1_Select_Character.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\2_create_Character.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\3_Top_tool.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\4_PersonalInfo.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\5_Inventory.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\5_Inventory\Inventory_EquipmentPage.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\5_Inventory\ItemCollect.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\5_Inventory\5_Inventory.nut
l:\Yosin_Engine\Yosin&Kiwano_DOF\sqr\User\UI\Window\233_HUD_Message.nut

View File

@ -13,21 +13,23 @@ function TestStage() {
// local Window = Sq_CreateWindow(_Login_Window, "登录界面窗口", 0, 0, 1066, 600, 0);
local Equ = GameItem.Equipment(27675);
local Window = Equ.GetEquipmentInfoWindow();
Window.SetPosition(100, 80);
Window.ResetFocus();
local Equ = GameItem.Equipment(101020048);
local Window = Equ.GetEquipmentInfoWindow();
Window.SetPosition(350, 80);
Window.ResetFocus();
// local Equ = GameItem.Equipment(27675);
// local Window = Equ.GetEquipmentInfoWindow();
// Window.SetPosition(100, 80);
// Window.ResetFocus();
local Equ = GameItem.Equipment(24144);
local Window = Equ.GetEquipmentInfoWindow();
Window.SetPosition(580, 80);
Window.ResetFocus();
// local Equ = GameItem.Equipment(101020048);
// local Window = Equ.GetEquipmentInfoWindow();
// Window.SetPosition(350, 80);
// Window.ResetFocus();
// local Equ = GameItem.Equipment(24144);
// local Window = Equ.GetEquipmentInfoWindow();
// Window.SetPosition(580, 80);
// Window.ResetFocus();
local Window = Sq_CreateWindow(_Inventory, "背包窗口", 150, 12, 257, 555, 20);
// local Window = Sq_CreateWindow(_Inventory, "背包窗口", 150, 12, 257, 555, 20);
// //大背景

View File

@ -12,7 +12,7 @@ class Yosin_TopTitle extends Yosin_CommonUi {
base.constructor(0, 0, W, H);
//内容背景
if (drawBackground){
if (drawBackground) {
local background = Yosin_NineBoxStretch(-1, 15, W + 1, H - 15, "sprite/interface/lenheartwindowcommon.img", 97);
AddUIChild(background);
}
@ -24,7 +24,7 @@ class Yosin_TopTitle extends Yosin_CommonUi {
// 标题亮色背景
local BackgroundBright = CL_SpriteObject("sprite/interface/lenheartwindowcommon.img", 483);
local scaleW = (W / BackgroundBright.GetSize().w).tofloat();
BackgroundBright.SetScale( scaleW , 1);
BackgroundBright.SetScale(scaleW, 1);
BackgroundBright.SetPosition(0, 1);
Addchild(BackgroundBright);

View File

@ -1,53 +0,0 @@
/*
文件名:5_Inventory.nut
路径:User/UI/Window/5_Inventory.nut
创建日期:2025-01-02 12:37
文件用途: 背包窗口
*/
class _Inventory extends Yosin_Window {
item = null;
dressUpTitleBtn = null;
petTitleBtn = null;
stoneTitleBtn = null;
constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
base.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
local title = Yosin_TopTitle(gWidth, gHeight, "装备栏(I)");
AddUIChild(title);
local item2 = Yosin_EmeStretch(100, 100, 80, 25, "sprite/interface/lenheartwindowcommon.img", 160);
Addchild(item2);
//注册控件
RegisterWidget();
}
function RegisterWidget() {
//, "装扮", "宠物", "护石"
local titlesBtn = Yosin_RowMoreTitleBtn(10, 25, ["物品栏"]);
AddUIChild(titlesBtn);
titlesBtn.LBDownOnClick = function(btns, index) {
};
local item = Yosin_SplicingButton(10, 50, 80, 25, "sprite/interface/lenheartwindowcommon.img", 160, true, false);
AddUIChild(item);
}
//逻辑入口
function Proc(Dt) {
SyncPos(X, Y);
base.Proc(Dt);
}
}

View File

@ -1,4 +1,3 @@
/*
文件名:Inventory_EquipmentPage.nut
路径:User/UI/Window/5_Inventory/Inventory_EquipmentPage.nut
@ -7,7 +6,7 @@
*/
// 背包装备页面
class Inventory_EquipmentPage extends Yosin_CommonUi{
class Inventory_EquipmentPage extends Yosin_CommonUi {
constructor(x, y, w, h) {
base.constructor(x, y, w, h);
@ -28,7 +27,7 @@ class Inventory_EquipmentPage extends Yosin_CommonUi{
// 上半部分 人物装备穿戴
class Inventory_CharactersEquipment extends Yosin_CommonUi{
class Inventory_CharactersEquipment extends Yosin_CommonUi {
// 展示其他装备
showOtherEquipment = null;
@ -56,24 +55,24 @@ class Inventory_CharactersEquipment extends Yosin_CommonUi{
// 装备栏背景
local equipmentBackground = CL_SpriteObject("sprite/interface/newstyle/windows/inventory/inventory.img", 21);
equipmentBackground.SetPosition( 5, 5);
equipmentBackground.SetPosition(5, 5);
Addchild(equipmentBackground);
// 顶部光线
local topLight = CL_SpriteObject("sprite/interface/newstyle/windows/inventory/inventory.img", 178);
topLight.SetPosition( Width / 2 - topLight.GetSize().w/2, 0);
topLight.SetPosition(Width / 2 - topLight.GetSize().w / 2, 0);
Addchild(topLight);
// todo 角色展示
// 结婚戒指槽位
local ringSlotBg = CL_SpriteObject("sprite/interface/newstyle/windows/inventory/inventory_cn.img", 0);
ringSlotBg.SetPosition( Width / 2 - ringSlotBg.GetSize().w/2, 5);
ringSlotBg.SetPosition(Width / 2 - ringSlotBg.GetSize().w / 2, 5);
Addchild(ringSlotBg);
// 首饰
if (showOtherEquipment){
if (showOtherEquipment) {
// 辅助装备
local assist = CL_SpriteObject("sprite/interface/newstyle/windows/inventory/inventory.img", 19);
assist.SetPosition(179, 69);
@ -126,12 +125,11 @@ class InventoryItem extends Yosin_CommonUi {
Addchild(weight);
// 重量进度条
local weightSchedule = Yosin_Schedule(weight.right() + 2, weight.Y + 4 , 125, 10, "sprite/interface/newstyle/windows/inventory/inventory.img", 1, 0.7);
local weightSchedule = Yosin_Schedule(weight.right() + 2, weight.Y + 4, 125, 10, "sprite/interface/newstyle/windows/inventory/inventory.img", 1);
weightSchedule.SetPercentage(0.6);
Addchild(weightSchedule);
}
}

View File

@ -8,7 +8,7 @@
// 物品栏
class itemCollection extends Yosin_CommonUi{
class itemCollection extends Yosin_CommonUi {
// 行
column = null;
@ -22,7 +22,7 @@ class itemCollection extends Yosin_CommonUi{
columnNum = null;
rowNum = null;
constructor(x, y, w, h, columnNum,rowNum ) {
constructor(x, y, w, h, columnNum, rowNum) {
base.constructor(x, y, w, h);
this.columnNum = columnNum;
this.rowNum = rowNum;
@ -36,9 +36,9 @@ class itemCollection extends Yosin_CommonUi{
local itemX = 4;
local itemY = 3;
for (local i = 0; i < columnNum; i++) {
for (local i = 0; i< columnNum; i++) {
local cells = [];
for (local i = 0; i < rowNum; i++) {
for (local i = 0; i< rowNum; i++) {
local bg = CL_SpriteObject("sprite/interface/newstyle/windows/inventory/inventory.img", 49);
bg.SetPosition(itemX, itemY);
Addchild(bg);
@ -65,7 +65,7 @@ class itemCollection extends Yosin_CommonUi{
function OnMouseProc(MousePos_X, MousePos_Y) {
base.OnMouseProc(MousePos_X, MousePos_Y);
if (isInRect){
if (isInRect) {
local WorldPosition = this.GetWorldPosition();
local xx = MousePos_X - WorldPosition.x;
local yy = MousePos_Y - WorldPosition.y;
@ -73,20 +73,20 @@ class itemCollection extends Yosin_CommonUi{
local row = (xx / 30).tointeger();
local inRadius = column < columnNum && row < rowNum;
local inRadius = column< columnNum && row< rowNum;
local change = column != this.column || row != this.row;
// 移动到另一个槽
if ( change && inRadius) {
if (change && inRadius) {
this.column = column;
this.row = row;
rect.SetVisible(true);
rect.SetPosition( row * 30, column * 30);
rect.SetPosition(row * 30, column * 30);
}
}else{
} else {
this.column = null;
this.row = null;
rect.SetVisible(false);