no message
This commit is contained in:
		
							parent
							
								
									c9dcc5ffd9
								
							
						
					
					
						commit
						387b259912
					
				|  | @ -2,4 +2,4 @@ ImagePacks2/ | |||
| SoundPacks/ | ||||
| Yosin_Game_Reloading.Sign | ||||
| Script.pvf | ||||
| Yosin_Engine.pdb | ||||
| Yosin_Engine.pdb | ||||
|  | @ -66,11 +66,11 @@ class Character extends ActiveObject { | |||
|     function Init(Idx) { | ||||
|         //初始化动画组 | ||||
|         CurrentAni = []; | ||||
| 
 | ||||
|         //获取角色职业信息 | ||||
|         Info = sq_DeepCopy(AssetManager.CharacterInfoList[Idx]); | ||||
|         base.Init(Info); | ||||
| 
 | ||||
|         // Util.PrintTable(Info); | ||||
|   | ||||
|         //初始化基础Ani | ||||
|         InitBaseAni(); | ||||
| 
 | ||||
|  |  | |||
|  | @ -11,20 +11,20 @@ function TestStage() { | |||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     local Window = Sq_CreateWindow(_Login_Window, "启动界面窗口", 0, 0, 288, 512, 0); | ||||
|     Window.ResetFocus(); | ||||
|     // local Window = Sq_CreateWindow(_Login_Window, "启动界面窗口", 0, 0, 288, 512, 0); | ||||
|     // Window.ResetFocus(); | ||||
| 
 | ||||
|     // local Fontobj = Font(); | ||||
| 
 | ||||
|     // local MapObj = Map("map/cataclysm/town/elvengard/new_elvengard.map"); | ||||
|     // // local MapObj = Map("map/cataclysm/town/seria_room/elvengard.map"); | ||||
|     // // local MapObj = Map("map/cataclysm/town/sainthorn_heaven/sainthorn_heaven_ship_rear_down.map"); | ||||
|     // T.Addchild(MapObj); | ||||
|     local MapObj = Map("map/cataclysm/town/elvengard/new_elvengard.map"); | ||||
|     // local MapObj = Map("map/cataclysm/town/seria_room/elvengard.map"); | ||||
|     // local MapObj = Map("map/cataclysm/town/sainthorn_heaven/sainthorn_heaven_ship_rear_down.map"); | ||||
|     T.Addchild(MapObj); | ||||
| 
 | ||||
|     // local Charc = Character(); | ||||
|     // Charc.Init(0); | ||||
|     // Charc.SetPosition(356, 430, 0); | ||||
|     // Charc.SetAnimation(Charc.RestAni); | ||||
|     // Charc.SetZOrder(99999999); | ||||
|     // MapObj.Addchild(Charc); | ||||
|     local Charc = Character(); | ||||
|     Charc.Init(0); | ||||
|     Charc.SetPosition(356, 430, 0); | ||||
|     Charc.SetAnimation(Charc.RestAni); | ||||
|     Charc.SetZOrder(99999999); | ||||
|     MapObj.Addchild(Charc); | ||||
| } | ||||
		Loading…
	
		Reference in New Issue