推送测试
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				|  | @ -150,6 +150,7 @@ class Character extends ActiveObject { | ||||||
|         //如果Ani组不存在就初始化数组 |         //如果Ani组不存在就初始化数组 | ||||||
|         if (this[AniObj] == null) this[AniObj] = []; |         if (this[AniObj] == null) this[AniObj] = []; | ||||||
| 
 | 
 | ||||||
|  | 
 | ||||||
|         foreach(Type in getconsttable().AvatarType) { |         foreach(Type in getconsttable().AvatarType) { | ||||||
|             //如果有时装就初始化Ani |             //如果有时装就初始化Ani | ||||||
|             //除了皮肤 在没有的情况下初始化0 |             //除了皮肤 在没有的情况下初始化0 | ||||||
|  |  | ||||||
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