diff --git a/sqr/User/Object/ActiveObject/CharacterObjectClass.nut b/sqr/User/Object/ActiveObject/CharacterObjectClass.nut index 0ad85b2..e6d23e2 100644 --- a/sqr/User/Object/ActiveObject/CharacterObjectClass.nut +++ b/sqr/User/Object/ActiveObject/CharacterObjectClass.nut @@ -70,7 +70,7 @@ class Character extends ActiveObject { Info = sq_DeepCopy(AssetManager.CharacterInfoList[Idx]); base.Init(Info); - + //初始化基础Ani InitBaseAni(); @@ -150,6 +150,7 @@ class Character extends ActiveObject { //如果Ani组不存在就初始化数组 if (this[AniObj] == null) this[AniObj] = []; + foreach(Type in getconsttable().AvatarType) { //如果有时装就初始化Ani //除了皮肤 在没有的情况下初始化0