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@ -2,4 +2,4 @@ ImagePacks2/
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SoundPacks/
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Yosin_Game_Reloading.Sign
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Script.pvf
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Yosin_Engine.pdb
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Yosin_Engine.pdb
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@ -66,11 +66,11 @@ class Character extends ActiveObject {
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function Init(Idx) {
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//初始化动画组
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CurrentAni = [];
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//获取角色职业信息
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Info = sq_DeepCopy(AssetManager.CharacterInfoList[Idx]);
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base.Init(Info);
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// Util.PrintTable(Info);
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//初始化基础Ani
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InitBaseAni();
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@ -11,20 +11,20 @@ function TestStage() {
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local Window = Sq_CreateWindow(_Login_Window, "启动界面窗口", 0, 0, 288, 512, 0);
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Window.ResetFocus();
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// local Window = Sq_CreateWindow(_Login_Window, "启动界面窗口", 0, 0, 288, 512, 0);
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// Window.ResetFocus();
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// local Fontobj = Font();
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// local MapObj = Map("map/cataclysm/town/elvengard/new_elvengard.map");
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// // local MapObj = Map("map/cataclysm/town/seria_room/elvengard.map");
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// // local MapObj = Map("map/cataclysm/town/sainthorn_heaven/sainthorn_heaven_ship_rear_down.map");
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// T.Addchild(MapObj);
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local MapObj = Map("map/cataclysm/town/elvengard/new_elvengard.map");
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// local MapObj = Map("map/cataclysm/town/seria_room/elvengard.map");
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// local MapObj = Map("map/cataclysm/town/sainthorn_heaven/sainthorn_heaven_ship_rear_down.map");
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T.Addchild(MapObj);
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// local Charc = Character();
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// Charc.Init(0);
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// Charc.SetPosition(356, 430, 0);
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// Charc.SetAnimation(Charc.RestAni);
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// Charc.SetZOrder(99999999);
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// MapObj.Addchild(Charc);
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local Charc = Character();
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Charc.Init(0);
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Charc.SetPosition(356, 430, 0);
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Charc.SetAnimation(Charc.RestAni);
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Charc.SetZOrder(99999999);
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MapObj.Addchild(Charc);
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}
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