选择角色界面更换背景的按钮遮罩鼠标点击判定BUG修复
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@ -58,16 +58,19 @@ class _Select_Character_SettingBackground_Object_Window extends Yosin_CommonUi {
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function OnMouseLbClick(MousePos_X, MousePos_Y) {
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function OnMouseLbClick(MousePos_X, MousePos_Y) {
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base.OnMouseLbClick(MousePos_X, MousePos_Y);
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base.OnMouseLbClick(MousePos_X, MousePos_Y);
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if (isInRect) {
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if (isInRect) {
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//遍历父对象中的所有按钮 还原其他按钮
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//必须是在框的范围内
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foreach(Button in Parent.SettingBackgroundButtonList) {
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if (MousePos_Y > Parent.Y && MousePos_Y<(Parent.Y + Parent.Height)) {
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Button.SelectMask.SetVisible(false);
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//遍历父对象中的所有按钮 还原其他按钮
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Button.SelectFlag = false;
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foreach(Button in Parent.SettingBackgroundButtonList) {
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}
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Button.SelectMask.SetVisible(false);
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//设置自身选中状态
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Button.SelectFlag = false;
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SelectMask.SetVisible(true);
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}
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SelectFlag = true;
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//设置自身选中状态
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SelectMask.SetVisible(true);
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SelectFlag = true;
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Parent.Parent.ChangeBackground(Idx);
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Parent.Parent.ChangeBackground(Idx);
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}
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}
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}
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}
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}
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}
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}
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@ -122,7 +125,7 @@ class _Select_Character_SettingBackground_Window extends Yosin_Window {
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ScrollObject = Yosin_ScrollBar(Width - 13, 5, Height - 8, 20);
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ScrollObject = Yosin_ScrollBar(Width - 13, 5, Height - 8, 20);
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ScrollObject.SetChangeCallBack(function(Value) {
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ScrollObject.SetChangeCallBack(function(Value) {
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foreach(Pos, Button in SettingBackgroundButtonList) {
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foreach(Pos, Button in SettingBackgroundButtonList) {
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Button.SetPosition(5 + (101 * (Pos % 2)), 9 + (61 * (Pos / 2)) - Value * (61 * 12));
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Button.SyncPos(5 + (101 * (Pos % 2)), 9 + (61 * (Pos / 2)) - Value * (61 * 12));
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}
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}
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}.bindenv(this));
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}.bindenv(this));
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AddUIChild(ScrollObject);
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AddUIChild(ScrollObject);
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