新增地图移动BGM变更逻辑
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parent
7e4d318c5c
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@ -5,3 +5,4 @@ Script.pvf
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Yosin_Engine.pdb
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*.pvf
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sqr/.vscode/launch.json
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Music/
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BIN
Yosin_Engine.exe
BIN
Yosin_Engine.exe
Binary file not shown.
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@ -31,6 +31,9 @@ class Map extends Actor {
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CameraMovableAreaX = null;
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CameraMovableAreaY = null;
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//背景音乐
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BackGroundMusic = null;
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function _typeof() {
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return "townmap";
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}
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@ -203,7 +206,7 @@ class Map extends Actor {
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LayerObject.bottom.Addchild(TileObj);
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}
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//默认地板 + 摄像机偏移 + 默认需要有一个40的添加地板
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m_height = 560 + 40;
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m_height = 560;
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}
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//补充地板
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if ("extended_tile" in m_data) {
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@ -262,6 +265,8 @@ class Map extends Actor {
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}
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}
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//添加对象
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function AddObject(obj, IsPlayer = false) {
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//角色对象
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@ -272,12 +277,21 @@ class Map extends Actor {
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}
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LayerObject.normal.Addchild(obj);
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obj.MySelfMap = this.weakref();
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if (IsPlayer) m_camera.SetFromParent(obj);
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//如果是玩家自己
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if (IsPlayer) {
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m_camera.SetFromParent(obj);
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if (BackGroundMusic == null) BackGroundMusic = {};
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foreach(SoundName in m_data.sound) {
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local BgMusic = Audio(getconsttable().MUSIC[SoundName]);
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BgMusic.Play();
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BackGroundMusic[SoundName] <- BgMusic;
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}
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}
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}
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}
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//移动城镇的添加对象
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function AddObjectByChangeTown(obj, FromTown, FromMap) {
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function AddObjectByChangeTown(obj, FromMapobj) {
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//角色对象
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if (typeof obj == "character") {
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//如果已经处于某个地图中
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@ -291,7 +305,7 @@ class Map extends Actor {
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m_camera.SetFromParent(obj);
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//获取应该设置的坐标
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foreach(index, info in m_data.town_movable_area_info) {
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if (info.town == FromTown && info.area == FromMap) {
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if (info.town == FromMapobj.m_town && info.area == FromMapobj.m_mapId) {
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local pos = {
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x = m_data.town_movable_area[index * 4] + m_data.town_movable_area[index * 4 + 2] / 2,
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y = m_data.town_movable_area[index * 4 + 1] + m_data.town_movable_area[index * 4 + 3] / 2,
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@ -310,6 +324,31 @@ class Map extends Actor {
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Stage.Addchild(this);
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//添加全局
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GlobalTownManager.CurrentTown = this.weakref();
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//背景音乐处理
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BackGroundMusic = {};
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if (FromMapobj.BackGroundMusic != null) {
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//把老地图的音频先获取过来
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foreach(SoundName, Music in FromMapobj.BackGroundMusic) {
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//如果有背景音乐是新地图存在的 就添加
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if (this.m_data.sound.find(SoundName) != null) {
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BackGroundMusic[SoundName] <- Music;
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}
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}
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//销毁老地图的音频列表
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FromMapobj.BackGroundMusic = null;
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//检查当前地图的背景音乐
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foreach(SoundName in this.m_data.sound) {
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//如果有一个背景音乐是新地图不存在的 就停止播放
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if (!(BackGroundMusic.rawin(SoundName))) {
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local BgMusic = Audio(getconsttable().MUSIC[SoundName]);
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BgMusic.Play();
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BackGroundMusic[SoundName] <- BgMusic;
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}
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}
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}
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}
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}
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@ -337,7 +376,7 @@ class Map extends Actor {
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//设置摄像机的最大可行区域
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m_camera.MovableAreaX = m_length;
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m_camera.MovableAreaY = m_height;
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m_camera.MovableAreaY = m_height - m_data.wide_mode_camer_vertical_correction;
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m_camera.BackgroundOffset = m_data.background_pos;
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@ -393,7 +432,7 @@ class Map extends Actor {
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Town(info.town);
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}
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local MapObj = GlobalTownManager.TownList[info.town].map[info.area];
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MapObj.AddObjectByChangeTown(obj, m_town, m_mapId);
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MapObj.AddObjectByChangeTown(obj, this);
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obj.TransmitFlag = true;
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}
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} else {
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@ -401,10 +440,20 @@ class Map extends Actor {
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}
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}
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//音乐逻辑
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function MusicLogic() {
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if (BackGroundMusic == null) return;
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foreach(Music in BackGroundMusic) {
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if (!Music.IsPlaying()) Music.Play();
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}
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}
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function OnUpdate(Dt) {
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base.OnUpdate(Dt);
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//更新摄像机
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m_camera.OnUpdate(Dt);
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//更新音乐逻辑
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MusicLogic();
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}
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}
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@ -10,7 +10,7 @@ function InitGame() {
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// MySocket("127.0.0.1", 19666);
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//设定全局默认音量
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_Globa_Audio_Volume_ = 0.3;
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_Globa_Audio_Volume_ = 0.1;
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_Globa_Sound_Volume_ = 0.3;
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Script();
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@ -17,7 +17,7 @@ function TestStage() {
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// local Fontobj = Font();
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local TownObj = Town(1);
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local TownObj = Town(2);
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// local MapObj = Map("map/cataclysm/town/seria_room/elvengard.map");
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@ -7,6 +7,321 @@
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enum MUSIC {
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M_CHARACTER_SELECT = "music/characterSelectStage.ogg"
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//map
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M_FOREST_TOWN = "music/forest_town.ogg"
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M_FOREST_02 = "music/forest02.ogg"
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M_CHARACTER_SELECT = "music/characterSelectStage.ogg"
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M_GRAKKARAK_01 = "music/grakkarak.ogg"
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M_GRAKKARAK_BOSS = "music/grakkarak_new_boss.ogg"
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M_SKYCASTLE_01 = "music/sc_01.ogg"
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M_SKYCASTLE_BOSS_03 = "music/sc_b03.ogg"
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M_TAVERN_01 = "music/tavern.ogg"
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M_HENDONMYRE = "music/hendonmyre_new.ogg"
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M_WESTCOAST = "music/westcoast_new.ogg"
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SERA_SHOP = "music/sera_shop.ogg"
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AVATA_SHOP = "music/avata.ogg"
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M_ALFHLYRA = "music/alfhlyra_new.ogg"
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M_UNDERFOOT = "music/underfoot.ogg"
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M_SHALLOWKEEP = "music/shallow_keep.ogg"
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M_SHALLOWKEEP_BOSS = "music/shallow_keep_b01.ogg"
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M_OCEAN = "music/mocean.ogg"
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FLOAT_CASTLE = "music/float_castle.ogg"
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GRENSELOS_BATTLE_01 = "music/grenselos_battle.ogg"
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GRENSELOS_READY = "music/grenselos_ready.ogg"
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GRENSELOS_TRUCE = "music/grenselos_truce.ogg"
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M_KINGS_RUINS = "music/kings_ruins.ogg"
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M_MAGMA_CAVE = "music/magma_cave.ogg"
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M_VILMARK = "music/vilmark.ogg"
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M_VILMARK_BOSS = "music/vilmark_boss.ogg"
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M_DARKELF_BOSS = "music/darkelf_boss.ogg"
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DARKELF_AMB = "music/darkelf_amb.ogg"
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M_CHARNAKRIDGE_BOSS = "music/charnakridge_boss.ogg"
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M_CHARNAKRIDGE = "music/charnakridge.ogg"
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M_STORMPASS = "music/storm_pass.ogg"
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M_COLD_BOY = "music/cold_boy.ogg"
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M_BLOODHELL = "music/bloodhell.ogg"
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M_BLOODHELL_BOSS = "music/bloodhell_boss.ogg"
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M_HELLMONSTER = "music/hellmonster.ogg"
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M_THIEF = "music/thief.ogg"
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M_THIEF_BOSS = "music/thief_boss.ogg"
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M_HAMELN = "music/hameln.ogg"
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M_HAMELN_BOSS = "music/hameln_boss.ogg"
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M_TUTORIAL = "music/intro.ogg"
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M_UNDERFOOT_ENTER = "music/underfoot_enterence.ogg"
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M_UNDERFOOT_ENTER_BOSS = "music/underfoot_enterence_boss.ogg"
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M_SCREAMING_CAVE = "music/screaming_cave.ogg"
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M_SCREAMING_CAVE_BOSS = "music/screaming_cave_boss.ogg"
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M_TOWN_GHOST = "music/town_ghost.ogg"
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M_TOWN_PVP = "music/town_pvp.ogg"
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M_EVILSPIRIT = "music/evilspirit.ogg"
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M_EVILTOWER_01 = "music/eviltower_01.ogg"
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M_EVILTOWER_02 = "music/eviltower_02.ogg"
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M_DRACONIAN_TOWER = "music/draconian_tower.ogg"
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M_DRACONIAN_TOWER_BOSS = "music/draconian_tower_boss.ogg"
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M_HALL_OF_DOLL = "music/hall_of_doll.ogg"
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M_HALL_OF_DOLL_BOSS = "music/hall_of_doll_boss.ogg"
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M_GOLEM_TOWER = "music/golem_tower.ogg"
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M_GOLEM_TOWER_BOSS = "music/golem_tower_boss.ogg"
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M_DARKNESS_ENTER = "music/darkness_enter.ogg"
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M_DARKNESS_ENTER_BOSS = "music/darkness_enter_boss.ogg"
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M_PALACE_OF_LOAD = "music/palace_of_load.ogg"
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M_PALACE_OF_LOAD_BOSS = "music/palace_of_load_boss.ogg"
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M_PURGATORY = "music/purgatory.ogg"
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M_SHADOW_MAZE = "music/shadow_maze.ogg"
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M_SHADOW_MAZE_BOSS = "music/shadow_maze_boss.ogg"
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M_CAROL_SHOP = "music/carol_shop.ogg"
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M_CAROL_GATE = "music/carol_gate.ogg"
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M_BEHEMOTH_BOSS_01_1 = "music/behemoth_b01_1.ogg"
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M_ILLUSIONTOWER = "music/illusiontower.ogg"
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M_ICEPALACE = "music/icepalace.ogg"
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M_ICEPALACE_BOSS = "music/icepalace_boss.ogg"
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M_SKASA = "music/skasa.ogg"
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M_SKASA_BOSS = "music/skasa_boss.ogg"
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M_RIKU_CAVE = "music/riku_cave.ogg"
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M_RIKU_BOSS = "music/riku_boss.ogg"
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M_GBLARAD = "music/GBLarad.ogg"
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M_GBLARAD_BOSS = "music/GBLarad_boss.ogg"
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M_GENTGATE = "music/gentgate.ogg"
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M_GENTGATE_BOSS = "music/gentgate_boss.ogg"
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M_GENTGATE_OUTSIDE = "music/gentgate_outside.ogg"
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M_GENTGATE_OUTSIDE_BOSS = "music/gentgate_outside_boss.ogg"
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M_SKYSTAIR = "music/gent.ogg"
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M_TEMP_MAGEE = "music/temp_mcgee.ogg"
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M_TEMP_ODESA = "music/odesa_new.ogg"
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M_ODESA_BOSS = "music/odesa_boss_new.ogg"
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M_GROZNY_BOSS = "music/grozny_boss_new.ogg"
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M_BWANGA = "music/bwanga.ogg"
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M_BWANGA_BOSS = "music/bwanga_boss.ogg"
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M_AGANZO = "music/aganzo.ogg"
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M_AGANZO_BOSS = "music/aganzo_boss.ogg"
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M_GSEEKER01 = "music/Gseeker01.ogg"
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M_GSEEKER01_BOSS = "music/Gseeker01_boss.ogg"
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M_SERASHOP_NEW = "music/sera_shop_new.ogg"
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M_CHARACTER_SELECT_NEW = "music/characterSelectStage_new.ogg"
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M_GATE_NEW = "music/gate_new.ogg"
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M_FOREST_01_NEW = "music/forest01_new.ogg"
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M_CAROL_ROCK = "music/carol_rock.ogg"
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M_NPERA = "music/Npera.ogg"
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M_NPERA_BOSS = "music/Npera_boss.ogg"
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M_JOB_GUIDE = "music/job_guide.ogg"
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M_BATTLE_FESTA_01 = "music/Battle_Festa_01.ogg"
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M_BATTLE_FESTA_02 = "music/Battle_Festa_02.ogg"
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M_BATTLE_FESTA_WAITING = "music/Battle_Festa_waiting.ogg"
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M_BLOODTOWER_01 = "music/Bloodtower_01.ogg"
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M_BLOODTOWER_02 = "music/Bloodtower_02.ogg"
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M_BLOODTOWER_03 = "music/Bloodtower_03.ogg"
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M_GUILD_AGIT = "music/Guild_agit.ogg"
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M_BATTLE_FESTA_LOADING = "music/Battle_Festa_loading.ogg"
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M_VDEFENCE = "music/vdefence.ogg"
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M_INTERCEPTION = "music/interception.ogg"
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M_INTERCEPTION_BOSS = "music/interception_boss.ogg"
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M_NIGHTATTACK = "music/nightattack.ogg"
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M_NIGHTATTACK_BOSS = "music/nightattack_boss.ogg"
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M_PURSUIT = "music/pursuit.ogg"
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M_PURSUIT_BOSS = "music/pursuit_boss.ogg"
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M_BLOODBUTTERFLY = "music/bloodbutterfly.ogg"
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M_BLOODBUTTERFLY_BOSS = "music/bloodbutterfly_boss.ogg"
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M_PIRATE = "music/pirate.ogg"
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M_PIRATE_BOSS = "music/pirate_boss.ogg"
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M_SEATRAIN = "music/seatrain.ogg"
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M_SEATRAIN_BOSS = "music/seatrain_boss.ogg"
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M_SEATRAIN_KONG = "music/seatrain_kong.ogg"
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M_SUSPICION = "music/suspicion.ogg"
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M_SUSPICION_BOSS = "music/suspicion_boss.ogg"
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M_LUFTHAFEN = "music/lufthafen.ogg"
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M_MIRKWOOD = "music/mirkwood.ogg"
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M_MIRKWOOD_BOSS = "music/mirkwood_boss.ogg"
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M_SUNDERLAND = "music/sunderland.ogg"
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M_SUNDERLAND_BOSS = "music/sunderland_boss.ogg"
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M_GRAKKARAK = "music/grakkarak_new.ogg"
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M_EVENTBGM = "music/eventBGM.ogg"
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M_GHOSTTRAIN = "music/ghost_train.ogg"
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M_GHOSTTRAIN_BOSS = "music/ghost_train_boss.ogg"
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M_LESHPHON = "music/leshphon.ogg"
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M_LESHPHON_BOSS = "music/leshphon_boss.ogg"
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M_PVP_BWANGA = "music/pvp_bwanga.ogg"
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M_PVP_COUNTER = "music/pvp_counter.ogg"
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M_PVP_ODESA = "music/pvp_odesa.ogg"
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M_PVP_PUB = "music/pvp_pub.ogg"
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M_PVP_TOWER = "music/pvp_tower.ogg"
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M_PVP_PRACTICE = "music/pvp_practice.ogg"
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M_GENTGATE_NORTH = "music/gentgate_north.ogg"
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M_GENTGATE_NORTH_BOSS = "music/gentgate_north_boss.ogg"
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M_GENTGATE_DEFENCE = "music/gentgate_defence.ogg"
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M_GENTGATE_DEFENCE_BOSS = "music/gentgate_defence_boss.ogg"
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M_OUTER_TEMPLE = "music/outer_temple.ogg"
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M_DENDROID = "music/dendroid.ogg"
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M_PURGATORY_BOSS = "music/purgatory_boss.ogg"
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M_WHITENIGHT = "music/whitenight.ogg"
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M_WHITENIGHT_BOSS = "music/whitenight_boss.ogg"
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M_1ST_SPINE = "music/1st_spine.ogg"
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M_1ST_SPINE_BOSS = "music/1st_spine_boss.ogg"
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M_2ND_SPINE = "music/2nd_spine.ogg"
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M_2ND_SPINE_BOSS = "music/2nd_spine_boss.ogg"
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M_SPIDER = "music/spider.ogg"
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M_SPIDER_BOSS = "music/spider_boss.ogg"
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M_WHITELAND = "music/whiteland.ogg"
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M_WHITELAND_BOSS = "music/whiteland_boss.ogg"
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M_GENTGATE_EAST = "music/gentgate_east.ogg"
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M_GENTGATE_EAST_BOSS = "music/gentgate_east_boss.ogg"
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M_GBLARAD_LAB = "music/GBLarad_lab.ogg"
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M_GBLARAD_LAB_BOSS = "music/GBLarad_lab_boss.ogg"
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M_GBLARAD_HATCHERY = "music/GBLarad_hatchery.ogg"
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M_GBLARAD_HATCHERY_BOSS = "music/GBLarad_hatchery_boss.ogg"
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M_ARDEN = "music/arden.ogg"
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M_ARDEN_BOSS = "music/arden_boss.ogg"
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M_BREEDING_PLACE = "music/breeding_place.ogg"
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M_BREEDING_PLACE_BOSS = "music/breeding_place_boss.ogg"
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M_GODDESS_TEMPLE = "music/goddess_temple.ogg"
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M_GODDESS_TEMPLE_BOSS = "music/goddess_temple_boss.ogg"
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M_HAZE = "music/haze.ogg"
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M_HAZE_BOSS = "music/haze_boss.ogg"
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M_SHONAN = "music/shonan.ogg"
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M_TOURNAMENT_READY = "music/tournament_ready.ogg"
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M_TOURNAMENT_STAGE_01 = "music/tournament_stage_01.ogg"
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M_TOURNAMENT_STAGE_02 = "music/tournament_stage_02.ogg"
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M_GBLKINGDOM = "music/gblkingdom.ogg"
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M_GBLKINGDOM_BOSS = "music/gblkingdom_boss.ogg"
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M_SKYCASTLE = "music/skycastle.ogg"
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M_SKYCASTLE_BOSS = "music/skycastle_boss.ogg"
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M_SQUADWAR = "music/squadwar.ogg"
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M_SQUADWAR_BOSS = "music/squadwar_boss.ogg"
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M_BAKALCASTLE = "music/bakalcastle.ogg"
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M_BAKALCASTLE_BOSS_INTRO = "music/bakalcastle_intro.ogg"
|
||||
M_BAKALCASTLE_BOSS = "music/bakalcastle_boss.ogg"
|
||||
M_BLACKEARTH = "music/blackearth.ogg"
|
||||
M_BLACKEARTH_NAMED = "music/blackearth_named.ogg"
|
||||
M_BLACKEARTH_BOSS = "music/blackearth_boss.ogg"
|
||||
M_DIMENSIONSPACE = "music/dimensionspace.ogg"
|
||||
M_DIMENSIONSPACE_BOSS = "music/dimensionspace_boss.ogg"
|
||||
M_TIMEGATE = "music/timegate.ogg"
|
||||
M_NOBLE_SKY = "music/noble_sky.ogg"
|
||||
M_T_CONFLAGRATION = "music/t_chaos_begin(conflagration).ogg"
|
||||
M_T_CONFLAGRATION_BOSS = "music/t_rage(conflagration_boss).ogg"
|
||||
M_T_EPIDEMIC = "music/t_land_of_darkness(epidemic).ogg"
|
||||
M_T_EPIDEMIC_BOSS = "music/t_skull_knight(epidemic_boss).ogg"
|
||||
M_T_CARTEL = "music/t_we_are_desperado(cartel).ogg"
|
||||
M_T_CARTEL_BOSS = "music/t_adios_verrickt(cartel_boss).ogg"
|
||||
M_T_B_CHURCH = "music/t_black_holy_war(b_church).ogg"
|
||||
M_T_B_CHURCH_BOSS = "music/t_out_of_control(b_church_boss).ogg"
|
||||
M_T_S_AREA = "music/t_failed_metastasis(s_area).ogg"
|
||||
M_T_S_AREA_BOSS = "music/t_the_kerberos(s_area_boss).ogg"
|
||||
M_T_OLD_SCAVE = "music/t_conspiracy(old_scave).ogg"
|
||||
M_T_OLD_SCAVE_BOSS = "music/t_confrontation(old_scave_boss).ogg"
|
||||
M_T_BEGINNING = "music/t_three_dragons(beginning).ogg"
|
||||
M_T_BEGINNING_BOSS = "music/t_young_skasa(beginning_boss).ogg"
|
||||
M_T_CONSCIOUSNESS = "music/t_iris_song.ogg"
|
||||
M_T_CONSCIOUSNESS_BOSS = "music/t_consciousness.ogg"
|
||||
M_T_QUEST_THEME = "music/t_quest_theme.ogg"
|
||||
M_CARTEL_HEADQUATER = "music/cartel_headquater.ogg"
|
||||
M_CARTEL_HEADQUATER_BOSS = "music/cartel_headquater_boss.ogg"
|
||||
M_CARTEL_JUMP_DOWN = "music/cartel_jump_down.ogg"
|
||||
M_SLOUGH_INDUSTRIAL = "music/slough_industrial.ogg"
|
||||
M_FRUZ = "music/fruz.ogg"
|
||||
M_FRUZ_BOSS = "music/fruz_boss.ogg"
|
||||
M_GRANDINE = "music/grandine.ogg"
|
||||
M_GRANDINE_BOSS = "music/grandine_boss.ogg"
|
||||
M_KOHLE = "music/kohle.ogg"
|
||||
M_KOHLE_BOSS = "music/kohle_boss.ogg"
|
||||
M_TROMBE = "music/trombe.ogg"
|
||||
M_TROMBE_BOSS = "music/trombe_boss.ogg"
|
||||
M_DESPAIR_TOWER_UNDER = "music/despair_tower_under.ogg"
|
||||
M_DESPAIR_TOWER_TOP = "music/despair_tower_top.ogg"
|
||||
M_LARGUS_01 = "music/largus_01.ogg"
|
||||
M_LARGUS_02 = "music/largus_02.ogg"
|
||||
M_SAINT_HORN = "music/saint_horn.ogg"
|
||||
M_HENDON_CITYHALL = "music/hendon_cityhall.ogg"
|
||||
M_ROLLING_STONE = "music/black_stone.ogg"
|
||||
M_ROLLING_STONE_BOSS = "music/black_stone_boss.ogg"
|
||||
M_BLACK_STONE = "music/black_stone.ogg"
|
||||
M_BLACK_STONE_BOSS = "music/black_stone_boss.ogg"
|
||||
M_RED_STONE = "music/red_stone.ogg"
|
||||
M_RED_STONE_BOSS = "music/red_stone_boss.ogg"
|
||||
M_STREET_BATTLE = "music/street_battle.ogg"
|
||||
M_STREET_BATTLE_BOSS = "music/street_battle_boss.ogg"
|
||||
M_EMPIRE_REMPART = "music/empire_rempart.ogg"
|
||||
M_PVP_AREA = "music/pvp_area.ogg"
|
||||
M_PVP_GATE = "music/pvp_gate.ogg"
|
||||
M_AD_ALTAR_BOSS = "music/ad_altar_boss.ogg"
|
||||
M_AD_ALTAR_HUGEWAVE = "music/ad_altar_hugewave.ogg"
|
||||
M_AD_ALTAR_NORMAL = "music/ad_altar_normal.ogg"
|
||||
M_SHONAN_OUTSIDE = "music/shonan_outside.ogg"
|
||||
M_NEN_AREA = "music/nen_area.ogg"
|
||||
M_NEN_AREA_BOSS = "music/nen_area_boss.ogg"
|
||||
M_IN_CAVE = "music/in_cave.ogg"
|
||||
M_IN_CAVE_BOSS = "music/in_cave_boss.ogg"
|
||||
M_THE_NEST_OF_NEITRAM = "music/the_nest_of_neitram.ogg"
|
||||
M_HELIX_LAB = "music/helix_lab.ogg"
|
||||
M_HELIX_LAB_TRAP = "music/helix_lab_trap.ogg"
|
||||
M_HELIX_LAB_BOSS = "music/helix_lab_boss.ogg"
|
||||
M_CHURCH = "music/church.ogg"
|
||||
|
||||
|
||||
//AMB
|
||||
AMB_CAVE_01 = "music/amb_cave_01.ogg"
|
||||
AMB_CAVE_02 = "music/amb_cave_02.ogg"
|
||||
AMB_MAZE = "music/amb_maze.ogg"
|
||||
AMB_DARKSTAGE_01 = "music/amb_darkstage_01.ogg"
|
||||
AMB_DARKSTAGE_02 = "music/amb_darkstage_02.ogg"
|
||||
AMB_DIMENSION_01 = "music/amb_dimension_01.ogg"
|
||||
AMB_EVILTOWER_BASIC = "music/amb_eviltower_basic.ogg"
|
||||
AMB_FOREST_01 = "music/amb_forest_01.ogg"
|
||||
AMB_FOREST_02 = "music/amb_forest_02.ogg"
|
||||
AMB_FOREST_03 = "music/amb_forest_03.ogg"
|
||||
AMB_FOREST_04 = "music/amb_forest_04.ogg"
|
||||
AMB_INSIDE_01 = "music/amb_inside_01.ogg"
|
||||
AMB_PUB_01 = "music/amb_pub_01.ogg"
|
||||
AMB_RAIN_01 = "music/amb_rain_01.ogg"
|
||||
AMB_RAIN_02 = "music/amb_rain_02.ogg"
|
||||
AMB_RAIN_03 = "music/amb_rain_03.ogg"
|
||||
AMB_SNOWCAVE_01 = "music/amb_snowcave_01.ogg"
|
||||
AMB_SNOWWIND_01 = "music/amb_snowwind_01.ogg"
|
||||
AMB_SNOWWIND_02 = "music/amb_snowwind_02.ogg"
|
||||
AMB_THUNDER_01 = "music/amb_thunder_01.ogg"
|
||||
AMB_THUNDER_02 = "music/amb_thunder_02.ogg"
|
||||
AMB_TOWN_01 = "music/amb_town_01.ogg"
|
||||
AMB_TOWN_02 = "music/amb_town_02.ogg"
|
||||
AMB_TOWN_03 = "music/amb_town_03.ogg"
|
||||
AMB_TRAIN_01 = "music/amb_train_01.ogg"
|
||||
AMB_TRAIN_02 = "music/amb_train_02.ogg"
|
||||
AMB_TOWN_DARK_01 = "music/amb_town_dark_01.ogg"
|
||||
AMB_TOWN_DARK_02 = "music/amb_town_dark_02.ogg"
|
||||
AMB_TOWN_DARK_03 = "music/amb_town_dark_03.ogg"
|
||||
AMB_TOWN_DARK_04 = "music/amb_town_dark_04.ogg"
|
||||
AMB_VISCERAL_01 = "music/amb_visceral_01.ogg"
|
||||
AMB_WAR_01 = "music/amb_war_01.ogg"
|
||||
AMB_WAR_02 = "music/amb_war_02.ogg"
|
||||
AMB_WATER_01 = "music/amb_water_01.ogg"
|
||||
AMB_WIND_01 = "music/amb_wind_01.ogg"
|
||||
AMB_WIND_02 = "music/amb_wind_02.ogg"
|
||||
AMB_WIND_03 = "music/amb_wind_03.ogg"
|
||||
AMB_TRAINSTATION_01 = "music/amb_trainstation_01.ogg"
|
||||
AMB_PORT_01 = "music/amb_port_01.ogg"
|
||||
AMB_TRAIN_03 = "music/amb_train_03.ogg"
|
||||
AMB_CHURCH = "music/amb_church.ogg"
|
||||
AMB_TIME_DARKCASTLE = "music/amb_time_darkcastle.ogg"
|
||||
AMB_WIND_04 = "music/amb_wind_04.ogg"
|
||||
AMB_TOPSECRET = "music/amb_topsecret.ogg"
|
||||
AMB_WARNING = "music/amb_warning.ogg"
|
||||
AMB_FOREST_05 = "music/amb_forest_05.ogg"
|
||||
AMB_TIMEGATE = "music/amb_timegate.ogg"
|
||||
AMB_POWERSTATION_KOHLE = "music/amb_powerstation_kohle.ogg"
|
||||
AMB_POWERSTATION_FRUZ = "music/amb_powerstation_fruz.ogg"
|
||||
AMB_POWERSTATION_TROMBE = "music/amb_powerstation_trombe.ogg"
|
||||
AMB_POWERSTATION_GRANDINE = "music/amb_powerstation_grandine.ogg"
|
||||
AMB_RIDER = "music/amb_rider.ogg"
|
||||
AMB_ZOMBIE_VIRUS = "music/amb_zombie_virus.ogg"
|
||||
AMB_PRISON = "music/amb_prison.ogg"
|
||||
AMB_FOREST_06 = "music/amb_forest_06.ogg"
|
||||
AMB_WIND_05 = "music/amb_wind_05.ogg"
|
||||
AMB_FIRE = "music/amb_fire.ogg"
|
||||
AMB_CAVE_03 = "music/amb_cave_03.ogg"
|
||||
AMB_MINE = "music/amb_mine.ogg"
|
||||
AMB_UNDERGROUND = "music/amb_underground.ogg"
|
||||
AMB_FOUNTAIN = "music/amb_fountain.ogg"
|
||||
AMB_PORT_IN_RUINS = "music/amb_port_in_ruins.ogg"
|
||||
AMB_TREASURE = "music/amb_treasure.ogg"
|
||||
}
|
||||
|
||||
enum SOUND {
|
||||
|
|
|
|||
Loading…
Reference in New Issue