/* 文件名:Game_Proc.nut 路径:Core/Game_Proc/Game_Proc.nut 创建日期:2024-12-01 12:25 文件用途:游戏进程 */ //游戏逻辑函数Map _Game_Logic_Func_ <- {}; function _Yosin_Game_Logic_(Dt, GameListener) { //Socket连接嗅探处理包 foreach(SocketObj in _Socket_Map_) { SocketObj.DispatchPacket(); } //游戏逻辑函数 foreach(Key, Func in _Game_Logic_Func_) { Func(Dt, GameListener); } if (_DEBUG_) { //重载逻辑 //判断文件是否存在 if (Sq_CheckFileIsExist("Yosin_Game_Reloading.Sign")) { dofile("Yosin_Game_Reloading.Sign"); remove("Yosin_Game_Reloading.Sign"); } } } try { remove("Yosin_Game_Reloading.Sign"); } catch (exception) { }